Now how could I pull that off in EU4?
(The fleet landed 300 Portuguese soldiers, forcing the lifting of the siege and relieving the fortress.) I'm not even nitpicking, the Portugese's early efforts in the Indian oceans is really impressive.
Been playing a game as the Incas. The Aztecs and myself are wrecking Europeans Expeditionary Invasion forces without even being Westernized. Never had such an easier time.
heck with these new tech rates and halved unit pipes, I wonder if you can even pull the Battle of the Pyramids and other humiliating victories against the eastern world in the 18th century.
Especially with the recent changes, colonizing as the Europeans did,
in real life(tm), both in Asia and in the new world is not doable. The speed at which you can colonize and conquer the Natives will never match this :
If you even try to go at a quarter of their pace you'll end up fighting Hundreds of Thousands of Native rebels equipped with the finest European weaponry and being lead by the most competent generals, for some reason. It could be solved by the player being able to claim large swathes of land in the Americas without having to actively colonize them, as was the case irl, but don't tell Paradox that, thinking things through and having good ideas can, apparently, hurt them.
Neither will you ever be allowed to pull what Charles 5 pulled off in Europe, but that's an entirely different thing. They can't even parameter that in the bookmarked 1500s start dates.
Trade hasn't changed at all, it's an alternative production which requires you to blob into the trade zone to work properly. The exception of the Mediterranean where you can perhaps bully others into giving you trade power constantly every 15 years or so.
Establishing a commercial Empire with small trade posts all over the Indian oceans like the Portuguese, later the dutch, did is utterly useless.
You'll never be as comparatively powerful as Spain/Portugal were in the 15th century, without blobbing into half of France, which they never did.
Absurd Royal Unions, nonsensical diplomacy. At least Victoria managed handled realpolitik alliances and coalitions much better.
Boring map painting. The exception of water, having natural borders and border defenses is utterly useless (like in victoria). Everyone more or less understands that the goal is to blob in a circular fashion, preferably in the tip of a continent before, to minimize the numbers of worried neighbors, and following the trade zone for extra cash.
What's ironic, is that as soon as they try to change this,*trying* to make this more than a circle blobbing simulator, people start complaining that they're ruining the dull, tedious, repetitive map painting experience. It's like people are asking to be bored and kicked in the balls.
4 expansions later and nothing changed. 2 specialized trade expansions and trade is still shit.
Paradox is the best company ever <3 ~~.