Bethtard: but in new veges the game basicley says ok you you can side with whoever the fuck you want but you have to go this way and you have to do this and that. preferable i want an actual open world fallout like 3 you pop out of a vault and you go wherever the fuck you want. as opposed to new veges where the game funnels you to prim and if dont want to go that way you get murderd by cazadors and deathclaws
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Human:
New Vegas is no less open. you're free to go where you want.
If you're not a pussy who's afraid of a bit of a challenge.
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Human: Plus there's a couple of really easy ways to get around that shit by going East of Goodsprings..
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Bethtard: east leads to deathclaws and powder gangers
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Human: Yea.... If you run right into them. No one is telling you to run in with your knickers in hand, begging for kissies
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Human: God forbid the world of Fallout has danger in it, I don't understand why I can't roll straight out of my crib into the dangerous wastes and hop in any direction without experiencing real threats! Muh hiking simulator
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Bethtard: im not saying that im saying there puting cazadors and deathclaws there becasue they want you to go a certain way
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Human: Mate, there are REALLY easy ways around the map at the beginning.
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Human: Obsidian gives you the freedom to go wherever you want, but it also gives transparency, THIS IS THE PATH to take if you want to progress linearly through the story. It doesn't stop you, and I appreciate that, I liked getting through the dangerous parts and feeling the reward of being right at the strip.
Regardless of the why's, I also appreciate that the game has genuine threats that aren't scaled to my level. There's also some real feeling of accomplishment making it through the dangerous(optional) paths, especially when the FO3 babies don't believe you lol.
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Bethtard: ok send me a vid of you on very hard hardcore mode at beginning of the game and take the cazador path
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Human: You're playing on very hard and you think you're entitled to insta-win through to the strip lol? I don't get what made you think Very hard was your difficulty, but from what I'm reading in this thread it isn't.
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Human: Option A;
Powder gangers are the easiest targets, you stay within the Goodsprings area, range out, killing the coyotes to the East. Collect all their goods, sell them when you get back from trip.. Keep moving, find the teams of a pair of gangers, there're three. Kill, claim the weapons you need (dynamite extra handy, as are their armours) and come back to Chet, sell stuff on. Buy supplies, head out and harvest geckos. Then you've got a good supply of gecko steak to help keep your help up.
Now what I did was made a save outside of Goodsprings and then went in, plucked a Cazador or two away and went for it as they approached me.
(It provided me, at one point, with the best death I have ever met in a game.. I was running back to Mitchell on my last legs and had him heal me just in time.
When the screen came back from the fuzzy black beyond of health I found he had done nothing about the poison, and in the time I took to heal, it had killed me. That's when I went out to look for the bits to make tourniquets..)
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Human: Another handy one is that the powder gangers are surrounded by powder charges. Great aids if you can avoid blowing yourself up.
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Bethtard: so you died
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Human: But Human, I shouldn't need supplies and strategy to win, I want to just hop out of doc Mitchell's at level 1 and win no matter what.
Human: Personally I always take the deathclaw route, but I will try the cazadore one for the fun of it.
(Challenge is fun! This is something that is impossible to experience in Fallout 3.)
Bethtard: that wasnt the point where are you going with this im just saying new veges is funneling you one way and i like a truely open world game like fo3
Human: "Where I'm going with it"
Is that you tried to use the fact that I died once as some kind of overwhelming proof that you're right.
When it's not.
The truth is, you're afraid of challenge and trials and tribulations deter you, so you want to be babied and have your hand held all the way through.
FO 3 fucking sucked for enemies. I had the spend hours playing before I started finding the "dangerous" things and by then they were a piece of piss to deal with. New Vegas sticks them on the door step and says "Prove you got the cohones, bro"
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Bethtard: NO IM NOT IM SIMPLY SAYING FO3 IS MORE OPEN WORLD
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Human: It's not. It's a big felt-lined bouncy castle that slowly loses its felt lining as you keep going through the game.
Human: Went the cazador route, what I've learned: Cazadores are significantly less perceptive than Deathclaws, LIKE, no where near that level. Cazadore route is much easier, and yes this was my first time taking that route and now I think I'm going to take it every time. Yaaay
Human: *sigh* Bethtard, what human is trying to say is that being a truly open world experience has NOTHING to do with whether or not every direction is easy. Regardless of any pace the devs wanted to set or direction they wanted you to go.
What makes a truly open world game is that you CAN go anywhere. In New Vegas, you CAN go anywhere, even if you have trouble, I certainly didn't just now. btw I'm playing w/ jsawyer.esp which is much harder than vanilla. Point is you can, it's possible, it's easy for some and for others there are ample ways to prepare to venture out into the inhospitable world.(Two stealth boys in goodsprings, sneaking book, lots of assorted gear.)