HURR DERP. If it tries so desperately to be immersive (character creation should stay the fuck out of the game itself, anyway) then it should at least not fail so spectacularly at it. Also, the discussion was about good writing, yes, retard? That is not good writing. HURR. Trying too hard.
Nice try playing the "you're an immersion fag" card on me, though. Doesn't really work, but nice try. That's something you didn't do so far.
This same old shit about engines again.
Yeah, let's make a shooter in an engine that obviously can't handle it. Nothing can go wrong with that. Oh oh, I'm totally level-headed because I don't care about engines. Let's do Fallout in Fifa's engine. Who cares about engines if the WRITING IS GOOD AND AVALONE WRITES IT????
As I stated, disregard VATS which is shit to everyone with half a brain.
Oh, right. Well, OK. Let's disregard RT in Arcanum then. Seems only fair, huh?
And if we disregard VATS, then what do we have? The worst shooter mechanics I've ever seen.
The sole FPS mechanics are no worse than F1/2's tb combat mechanics.
So, some pathetic shooter mechanics with some skills are somehow the same as a basic, but at least solid, turn-based combat?
Got nothing to do with being a fanboy, it's simple maths. Of course, if you weren't an extreme case of "I'M SO LEVEL HEADED CUZ I ALWAYS STAY IN THE MIDDELE AND LAF AT FANBOYS", maybe you'd see it.
LOL that's like choosing between two turds. Sane people don't make a choice between the two.
No. Arcanum's TB combat is comparable with the one in Fallout 1&2. It's worse in some aspects and it's main problem is that it's very very basic and that well, the encounters are shit, but I'd take that anytime over the clusterfuck of trying to play a FPS in the worst FPS implementation ever.
REGARDLESS. Fucking strafing, bunny-hoping and whatever the fuck else (which is shit anyway in Fallout 3), does not belong in Fallout. So, no matter how good or the same as Arcanum you think it is, it still doesn't belong.