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Fallout 4 Pre-Announcement Bullshit Thread [GO TO NEW THREAD]

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Obsidian have their engine. It's called unity. And after doing 2 kickstartered games they will be pretty good at using it. I mean spin off would not have anything to do with fallout 4 or 5. It may be released in between them, without much advertisement. It will bring bethesda free money without work. And get rid off from some bad PR we are making.
Unity isn't anything near a complete RPG engine, and it's not supposed to be either. It will require more programming to make a Fallout game on Unity than it will on a tweaked Fallout 4 engine, and that's before you start considering model/texture recycling.

But InXile and Obsidian are doing it. And any problems with W2 I heard are design flaws and incompletion not problems with an engine. Also Unity is still being developed and some hight profile rpgs can convince it creators to adopt some useful tools for this genre.
It's definitely possible, but why spend extra effort to make a game that will sell less than a straight spinoff using the Fallout 4 engine?


Obviously it's stupid. But after doing NV 2 why wouldnt they? I mean making isometric Fallout is a viable option only after beth will drain all money from expansion. Obsidian will continue to do unity games so it's not problem for them. By clever rebranding beth also would not need to care about confusing the stupid people. By releasing the game when there is no bethesda Fallout it will not compete with bethesda.

Actually doing spin-off using F4 engine is not that bad option if You mean spin-off not expansion to F4. It would give Obsidian time to repair much of the broken mechanics.
 

Night Goat

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After what happened last time, why would Obsidian ever want anything to do with Bethesda again?

If Obsidian really did want to make an isometric Fallout game, they could just create a similar setting with the serial numbers filed off. That might be a good thing, since they wouldn't be restricted by established canon.
 

Turisas

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After what happened last time, why would Obsidian ever want anything to do with Bethesda again?

They signed the deal with the bonus conditions, so they don't have anyone but themselves to blame. If Bethesda comes up with a good enough offer (or they become desperate again), why not?
 

Horus

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After what happened last time, why would Obsidian ever want anything to do with Bethesda again?

They signed the deal with the bonus conditions, so they don't have anyone but themselves to blame. If Bethesda comes up with a good enough offer (or they become desperate again), why not?
They won't need to beg for scraps from the "Big Developers" as long as they continue riding the kickstarter wave. Which may end very soon and we may see them on streets, Selling themselves begging for IP's.
 

Lady_Error

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- As a spin off taking place in the Fallout universe it would not have to have a Fallout as it title. It can be called: West Coast: A Post Nuclear Adventure in A Fallout Universe. All who would bought it will buy it nevertheless and those who wouldnt wont be confused.

In that case, who needs Bethesda anyway? All they have is the Fallout license. Anyone can create a post-apocalyptic isometric RPG and call it what they like.
 

Horus

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Let's tell this brilliant idea to Obsidian guys.

We have found a great setting for a new game here. It's called Fall-In. This game is set in alternate future where world war 3 with nuclear bombs has happened. Funny thing is world's culture never evolved from 40's.

We start as one of the descendants of people who entered the Safe 113 before the bombs hit the country. Safe's are giant nuclear shelter complexes over the land which houses 100-150 inhabitants that also seems to house some sinister motives underlying it.

We wake up one night and Overmaster calls us to his toilet. He tells us about a broken food chip and tells us we have to find a new one. He tells us there is another safe in the east where we can probably find it. After that he pats our back and tells us we are the only hope vault has for the future. We set out after this. We open the giants windows of the Safe 113 and reload our trusted Colt 7210 1 cm pistol to get ready for some good old fashioned "rat diplomacy". We go out, we discuss philosophy with rats and shoot them in their ass. As we step closer to the exit, we saw our first moonlight of our life. This is a good sign for things to come. Then we step out to the desert...
 
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Lady_Error

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Nice strawman, man. Or do you think a company like Obsidian is completely incapable of coming up with new ideas?
 

Invictus

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Well as Wasteland 2 has proven, post apolcalyptic setting isn't that much of a novelty anymore...unless it has zombies trollollo :D
 

Lady_Error

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Fallout had zombies... a whole Necropolis of them. I'm pretty sure there is room for another new post-apocalyptic RPG besides Wasteland 2.
 

Invictus

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Nah those are ghouls Lady E, basicaly not undead and thinking once human beigns...and not that interested in brains
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Lots of delusion ITT

Obsidian will not make a new post-apoc setting. Why bother when they can just borrow the Wasteland IP from inXile and do whatever they want with it?
 

Athelas

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I don't think the Wasteland IP is suited to the kind of RPG's Obsidian typically makes.
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I don't think the Wasteland IP is suited to the kind of RPG's Obsidian typically makes.

Neither was Star Wars.

It can be suitable for whatever they want, because (as far as I can tell) the Wasteland setting isn't very fleshed out or distinctive. They don't even have to make the game about Desert Rangers, really.
 

Lady_Error

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Lots of delusion ITT

But we can always rely on Infinitron to bring some light into the darkness. :roll:

Obsidian will not make a new post-apoc setting. Why bother when they can just borrow the Wasteland IP from inXile and do whatever they want with it?

Because it is inXile's IP and not theirs? They may do a lot of cooperation, but I doubt that it will go as far as using each other's IP's.
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
it isn't very fleshed out or distinctive.
Then what's the added benefit of licensing the IP? Post-apocalyptic settings are a dime a dozen.

$$$

Brand recognition, my boy.

Because it is inXile's IP and not theirs?

Well technically it's EA's IP. :smug: Although I'm pretty sure they've given up on it de-facto.

The point is, the world doesn't need another POST APOCALYPSE IN THE DESERT setting. If Obsidian ever feel like they want to make such a game, they'll just negotiate with Bethesda (if they want to go AAA) or inXile (if they want to go Kickstarter).

Personally, I doubt the latter will ever happen because FFS people there are more original ideas for a game than that, what's with the obsession with post-apoc
 

Athelas

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$$$

Brand recognition, my boy.
You mean the brand recognition of Fallout? Because Wasteland 2's kickstarter banked heavily on it, with such catchphrases like 'The grand-daddy of the Fallout franchise is back'. The guy who created Fallout is at Obsidian.
 

Infinitron

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Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
$$$

Brand recognition, my boy.
You mean the brand recognition of Fallout? Because Wasteland 2's kickstarter banked heavily on it, with such catchphrases like 'The grand-daddy of the Fallout franchise is back'. The guy who created Fallout is at Obsidian.

Yes, but now it's becoming a brand of its own.
 

Lady_Error

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How about POST APOCALYPSE IN THE AUSTRALIAN DESERT? I'd call it "The Fallout Wasteland of Arnhem"
 

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