Metro
Arcane
- Joined
- Aug 27, 2009
- Messages
- 27,792
They both seem happy.
This is the part of Fallout 3 that raises my hackles the most. The idea that the Fallout games were all about survival when both of the original games were fucking loaded with communities rising from the ashes. In the original games you have Shady Sands turning into NCR and for some reason people are still more compelled by empty subway tunnels with growling ghouls rushing at them. "The spirit of Fallout, we've missed it."Why do so many people think that the true essence of Fallout is about wandering in empty piles of rubble?
'dexers just trying to be edgy saying the game looks no better than 3. Lots of reasons you can critique a Todd Howard game. Will it be popamole? Sure. But so is Witcher 3. Funny part is seeing all the Tit Witcher fan boys trying to act superior. Is the game as visually impressive as it could be? No, but does that surprise anyone?
Why do so many people think that the true essence of Fallout is about wandering in empty piles of rubble?
I think it looks crap.
Please Obsidian, get permission to use this license, and do an isometric turn-based Fallout, and do a game with this. So we can have an actual Fallout game. Instead of this fucking shit action garbage.
At the beginning of the game, you create your character (You can only be a male in the main story), and afterward, you start the game with a blast. After the blast, you awake to see the building you are standing inside blown apart and your wife, Lydia, dead. Robots and Androids are storming the place, killing and kidnapping the people inside. You, known as "The Officer", must escape and get revenge.
Unlike Fallout 3 and Fallout New Vegas, you can only play as a man. This is due to the storyline requiring it. However, after the main story is over, you can have a gender change. BGS did not rule out Females for possible standalone DLC, however.
Day 1 "Director's Cut" trannification DLC
Even if this game does nothing else but this "trannification DLC" then the game will be 100% metacritic GOTYWTFBBQ must buy purchase!
If that reddit post is legit, who would bother playing through it before the 5 DLC packs are released anyway? The GOTY (read full version) edition will be 1/3 of the price, more stable and be the definitive version in 10 months or so, not like there isn't anything else to play at the moment.
I might be in the minority, but I have little to no interest to revisit these type of games (hiking simulators w/e) once I've completed them once, mainly because once you gone over the next hill, or into the next cave or explored the discovered outpost, the sense of discovery and anticipation is gone.
Also for 90 bucks for a digital game they can fuck right off. Who do they think they are COD or something?
Please Obsidian, get permission to use this license, and do an isometric turn-based Fallout, and do a game with this. So we can have an actual Fallout game. Instead of this fucking shit action garbage.
Had to brofist just so I could brolapse.Disregard this Obsidian.
Most of us will be happy with whatever you can cobble together from Bethesda's game.
Fallout 1-2 showed that top down view doesnt add any tactics if you only control one character and not a party. Positioning meant shit in those games (except Ian shooting you in the back).If there will be turn based combat you get a better tactical view from birds eye than from FPS.
Fallout 1-2 showed that top down view doesnt add any tactics if you only control one character and not a party.
Wrong.Fallout 1-2 showed that top down view doesnt add any tactics if you only control one character and not a party. Positioning meant shit in those games (except Ian shooting you in the back).
Hm, yeah, I guess you are right. If they expand on the possibilites of Fallout 1-2, then it can be ok. It's just that Fallout 1-2 was pretty basic in this regard.Wrong.Fallout 1-2 showed that top down view doesnt add any tactics if you only control one character and not a party. Positioning meant shit in those games (except Ian shooting you in the back).
While it's true that positioning meant shit in Fallout 1-2, it's not because of top-down + one character. If Fallout: Tactics did anything right, it's by adding cover, crouch and prone positions, and vertical movement. Taking a sniper position on the top of a building behind cover was possible and viable.
But yeah, overall, turn-based is well suited to party control.
Wrong.Fallout 1-2 showed that top down view doesnt add any tactics if you only control one character and not a party. Positioning meant shit in those games (except Ian shooting you in the back).
While it's true that positioning meant shit in Fallout 1-2, it's not because of top-down + one character. If Fallout: Tactics did anything right, it's by adding cover, crouch and prone positions, and vertical movement. Taking a sniper position on the top of a building behind cover was possible and viable.
But yeah, overall, turn-based is well suited to party control.
Do you think Fallout 4 will include romantic interactions? Skyrim took a pretty cool step forward in introducing marriage as a system
I'm hoping Fallout 4 expands on it a bit more, and even does romance candidates in a similar way to how New Vegas handled companions; have a smaller amount of possible partners with fleshed out personalities that you have to do a moderately sized (and romantically oriented) quest for to earn their affections.
And karma should definitely be a huge factor in whether they accept you, or even stay with you. Nothing like getting dumped for blowing up a city, am I right?
Romance in fallout 4, this is what average beth fan wants:
Wrong.Fallout 1-2 showed that top down view doesnt add any tactics if you only control one character and not a party. Positioning meant shit in those games (except Ian shooting you in the back).
While it's true that positioning meant shit in Fallout 1-2, it's not because of top-down + one character. If Fallout: Tactics did anything right, it's by adding cover, crouch and prone positions, and vertical movement. Taking a sniper position on the top of a building behind cover was possible and viable.
But yeah, overall, turn-based is well suited to party control.
Romance in fallout 4, this is what average beth fan wants:
Bioware and Bethesda merge into one sentient being: gay-romance-walking-simulator confirmed