Backstabber
Educated
- Joined
- Apr 18, 2014
- Messages
- 51
Where is your God now?
Single Player turn based is always gonna be limited in tactical choices. Unless you have a lot of meaningful tactical choices to make with controlling that one unit, for example if you were controlling a single space ship that was able to fire multiple weapon systems, manage damage control, manage crew assignments, manage shields, etc... But I don't see how you could add those kind of turn by turn decisions to a game where you control a single dude.
I am of the opinion that you will actually get more tactical combat when controlling only a single character by adding action elements that involve timing. Timing of both the players actions and anticipating enemy timing. Turn based works really well for controlling a party, that is where it really shines IMO, but it is kinda weak when you are only controlling a single character. It is difficult to provide enough tactical choices for a single character/unit that would justify needing to stop and think about it in a turn based manner.
Fallout 3 has a lower user score because Bethtards are butthurt it's not optimized for Windows 7 and doesn't work on a lot of PCs.Where is your God now?
http://steamspy.com/search.php?s=fallout
Gotta love those gamejourno/user scores
If they actually did something that controversial, I would be 1000x more excited.Guys i get it. Everything makes sense now. The lego buildings, the unexplainable pastel paint splattered all over, the voiced protagonist and the excessive focus on the dog. You ARE the dog, and not the vault dweller!
This guy did manage to give us Morrowind before undergoing his contractually obligated lobotomy, though. Sadly, there actually was a person in there, at some point.
This guy's back, kids.
He was the project lead, why would he approve designing a game he thought people would hate?Actually that was largely Kirkbride and Rolston. Todd Howard thought Morrowind will suck and people will hate it.
This guy's back, kids.
Ayyylien Dlc part 2 confirmed
Overlord Todd's Flying Saucers
He was the project lead, why would he approve designing a game he thought people would hate?Actually that was largely Kirkbride and Rolston. Todd Howard thought Morrowind will suck and people will hate it.
Actually, the comparison between Skyrim and Kingdoms of Amalur has led some to believe that Rolston was the true evil all along.
Actually, the comparison between Skyrim and Kingdoms of Amalur has led some to believe that Rolston was the true evil all along.
I kinda doubt it. Doesn't mean that his comparisons weren't bad but even geniuses can make and say stupid stuff (Ridley Scott's abysmal Gods&Kings). Also Todd pretty much layout his design vision in the "Making of Oblivion" video and Morrowind is pretty far from it.
last reason is the truth
Maybe English isn't his first language, and he thought "caps" was slang for dough? And he never picked up a loose cap in the entire game?Comment on that video.
"I spent about 100-120 hours into Fallout New Vegas and Fallout 3. I never realised that they use bottle caps as their currency."
How the fuck? Are these people lobotomized or something.
Everyone in this thread will play FO4. Guaranteed.
Everyone in this thread will play FO4. Guaranteed.
Think again. Didn't play Fallout 3, and F:NV wouldn't run on my comp (some sound issue making the game choke).Everyone in this thread will play FO4. Guaranteed.