So Fallout is becoming like another avtion packed post-apoc. survival sim...
Same here, though I kinda suspect it's going to be a gimmick feature with little connection to actual gameplay.I like the crafting and the whole settlement thing
Maybe in your fantasy world. In real world there is piratebayI like the crafting and the whole settlement thing and the Enclave armor, the vault suit being a proper suit. I think should put EVERYONE in the game in power armor, then nobody will notice how crap and lifeless the NPCs are.
Thats about it really, VATs slowmo is dumb, the 200 year old robot is dumb, going overboard with the 1950s is getting a little tiresome, would it kill them to throw a bit more futurism in the fashion? Dialog wheel is completely dumb. Mass Fallout 4, Fallout Effect 4 etc etc.
I'm sure we can all get suitably outraged when we find out how the plot is the glorious righteous noble and sanctified Brotherhood of KickAss is comming in blimps to free the androids and defeat the Enclave again.
Just wanted to say that you guys did an amazing job and tell Todd that he is The Man
This settlement building will be barely a step up from the thing in Bloodmoon, and still far less involved and gameplay-relevant than the settlement buiding in Breath of Fucking Fire 2 from 1994. And none of you fucks know how involved it was because you won't fucking touch any console games, herp derp.
You call it a trap, I call it choices and consequences.This settlement building will be barely a step up from the thing in Bloodmoon, and still far less involved and gameplay-relevant than the settlement buiding in Breath of Fucking Fire 2 from 1994. And none of you fucks know how involved it was because you won't fucking touch any console games, herp derp.
One thing that sucked balls was that some of the recruitable citizen NPCs were traps because they would offer shit services or nothing at all.
Wat?By pirating this you're supporting Bethesda almost as much as by buying it you fucking idiots.
This settlement building will be barely a step up from the thing in Bloodmoon, and still far less involved and gameplay-relevant than the settlement buiding in Breath of Fucking Fire 2 from 1994. And none of you fucks know how involved it was because you won't fucking touch any console games, herp derp.
DU must really love me, I asked him to nuke my account but he didn't.
No they shouldn't. Anybody who would prioritize dialogue over building a fortress and shooting people with machinegun sniper laser shotguns is a filthy storyfag piece of shit and deserves to be sodomized to death.
Do you not realize that companies make $$$ by you pirating games? Marketing and publicity lead to good word of mouth. The more people are playing a game, the more people are compelled to buy it. Indirectly, pirating games supports the company you are pirating from when it comes to massive AAA games because all you're doing is making these games more talked about and popular. Piracy might be a detriment when it's done with small companies - but every sucker pirating GTA or a Bethesda game is just doing free marketing work for them. Good fucking job.
It's the same principle as when people give away free copies of a magazine or something. The money they miss from a purchase is more than made up by the word of mouth you generate.
There were never any ''trees'' in Bethard games to begin with, more like patches of moss. Not forgetting that their writing is usually so cringe worthy that i'd rather read it as little as possible. In all honesty, i actually like that they are simply making an open world shooter + crafting. If exploration is good and there are shit loads of items to thinker with, i'd rather prefer game like that than their abysmal attempts at ar-pee-gee.rip dialogue tree
Just look at how much better 1, 2 and New Vegas are when compared to 3. It's the writing.
No skills. Check
skills? you mean perks, sorry to burst your bubble but there are perks.