GrafvonMoltke
Shoutbox Purity League
Groundwork for what exactly
For the first time since the launch of Fallout 4, some of your favorite voice actors and actresses return to reprise their iconic roles in our original (very non-canon) community production for the Alzheimer's drive! "Death Shroud!: A Nick Valentine Mystery"
STARRING:
Stephen Russell as Detective Nick Valentine
Wes Johnson as the Silver Shroud
Zack Ward as Boss Lombardo
Peter Jessop as Paladin Danse
Jon Bailey as The Mechanist
Danny Shorago as John Hancock
Matt Mercer as MacCready
Courtenay Taylor as Nora the Sole Survivor
Keythe Farley as ???
Pete Hines as Jefferson Shaw
Emil Pagliarulo as The Trickster
Paul Eiding as the Vault-Tec Rep
Shari Elliker as Magnolia
James Lewis as Obediah Blackhall
Bill Lobley as the Announcer
Alex Cazares as Ella Frost, Shawn
Jan Johns as Ellie Perkins
Paula Tiso as Louisa Frost
John Patrick Lowrie as Fishlips Malone
Ellen McLain as Mad Ma Lombardo
Aeric Azana as Charlie
Jon St. John as ???
Richard Epcar as ???
Ellyn Stern as ???
Jim Foronda as ???
Dr. Mark Hauswirth as Dr. Zorbo, "Fink" Wilson
Matt Bartlett as Louie the Rat
Jessica Dickey as the Courier
Keemo Provorse as the Addict
Modding Skyblivionout engine games unironically benefits from autism with how janky and time-consuming it all it is to get working for an extremely minimal payoff. Which would explain why there are so many autistic and weird mods and modders.I Am Autistic: The Mod
I’ve completed the Nuka World DLC starting with a low level character, fresh out of the starting area and doing the factory quest early on forgot which one that was. But it was brutal. I wouldn’t say Fallout on survival mode is an RPG experience, it’s um duh a survival experience. Was a lot of fun tho but after finishing the DLC it got pretty easy as my character gained levels.I just thought it would be better than this.
I dunno, more quests. Dialogue wheel doesn't even bother me that much, it's the awful writing that does. Survival mode is a neat idea but even disabling the saving restrictions with mods, you die so so often and get thirsty/hungry/tired so quickly it's just a chore. Everything in the game revolves around scavenging for trash.
I watched a Let's Play by ManyATrueNerd (known Bethesda apologist), and the guy simply cheeses the game by memorizing every enemy placement, encounter trigger, and so forth. How the fuck is this an RPG? It's a two-shot kill FPS. The reason I dislike "realistic damage" mods for New Vegas so much was because they effectively took everything RPG out of the game when it came to combat, as having low vs high weapon skills barely makes a difference if two bullets to the head are all it takes to kill someone.
I don't know how this became a debate, but anyhow:Why are people complaining about the Four Eyes perk from New Vegas? It makes perfect sense. Your character have bad eyesight, -1 perception. He uses glasses to improve his eye sight, removing the initial penalty and adding a perception bonus. The perception bonus can easily be explained, the glasses increase your eye sight beyond that of a 'normal' person. Blind as a bat without glasses, good eye sight with them on, how is this far from reality?
what they were thinking finally implementing survival mode but giving you power armor in the first twenty minutes boggles the mindI finally played Fallout 4.
I made it 10 hours. 10 hours, that's a lot.
It's even longer when you consider that in those 10 hours, I must have completed... what, three quests? Four?
That's all I remember to be honest.
- Saved the Minutemen with my Power Armor and tore apart a Deathclaw with a frigging machinegun from a Vertibird.
- Helped some dude drain a flooded quarry.
- Settled a dispute between raiders and a cafe owner.
The rest of the time I just explored around hoping to bump into something. But nada. Just shooting after shooting. And dying a lot, because Survival mode is fucked beyond belief.
This game is a fucking chore, not even the coomer body mod I was so excited to try out could save it for me.
what they were thinking finally implementing survival mode but giving you power armor in the first twenty minutes boggles the mind
I can't get ever how bad the game looks. Not just how they totally ditched the old art style and just made everything into a kitschy 50's collage, but how everything looks greasy, flat, and pastel-like and oversaturated, and the NPC faces somehow come off as even worse to me with how uncanny valley they can be. FO3/NV's style fit the old talking heads type so much better IMO.I finally played Fallout 4.
I made it 10 hours. 10 hours, that's a lot.
It's even longer when you consider that in those 10 hours, I must have completed... what, three quests? Four?
That's all I remember to be honest.
- Saved the Minutemen with my Power Armor and tore apart a Deathclaw with a frigging machinegun from a Vertibird.
- Helped some dude drain a flooded quarry.
- Settled a dispute between raiders and a cafe owner.
The rest of the time I just explored around hoping to bump into something. But nada. Just shooting after shooting. And dying a lot, because Survival mode is fucked beyond belief.
This game is a fucking chore, not even the coomer body mod I was so excited to try out could save it for me.
Obsidian's shit now. Bethesda's shit now, FO3 is like a masterpiece compared to the newer games. The old Fallout crew are shit now. Basically, everything that used to be good in gaming is now shit.I'll say it.Who exactly said that?How things have changed that today we prefer a Fallout game made by Bethesda and not by Obsidian.
Obsidian are shit now.