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Fallout Fallout 4 Thread

Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
But that shit with a ghoul in the fridge (tho no idea what's that about, didn't come across it in my playthrough) is just....wow.

http://fallout.wikia.com/wiki/Kid_in_a_Fridge

  • Investigate the voice - You'll hear a child calling from a refrigerator near a ruined house south of University Point, east of Jamaica Plain. Upon shooting the handle off the refrigerator a child ghoul by the name of Billy will step out.
  • Talk to Billy - He will inform the player that he had fled to the fridge when the Great War started and that he had been trapped in the fridge for two hundred years. He tells the player that he wants to find his family and return to his home in Quincy.
  • Ending - If you choose to help him get to the house you will find his parents survived the war and are happy to see him. Bullet and some other Gunners will arrive shortly thereafter and demand Billy and his parents step outside. If you choose to fight Bullet, Billy's father will give you 250 caps for saving them.
 

Lemming42

Arcane
Joined
Nov 4, 2012
Messages
6,806
Location
The Satellite Of Love
But that shit with a ghoul in the fridge (tho no idea what's that about, didn't come across it in my playthrough) is just....wow.

http://fallout.wikia.com/wiki/Kid_in_a_Fridge

  • Investigate the voice - You'll hear a child calling from a refrigerator near a ruined house south of University Point, east of Jamaica Plain. Upon shooting the handle off the refrigerator a child ghoul by the name of Billy will step out.
  • Talk to Billy - He will inform the player that he had fled to the fridge when the Great War started and that he had been trapped in the fridge for two hundred years. He tells the player that he wants to find his family and return to his home in Quincy.
  • Ending - If you choose to help him get to the house you will find his parents survived the war and are happy to see him. Bullet and some other Gunners will arrive shortly thereafter and demand Billy and his parents step outside. If you choose to fight Bullet, Billy's father will give you 250 caps for saving them.

:lol: Fucking Hell.
 

GloomFrost

Arcane
Joined
Dec 9, 2014
Messages
1,106
Location
Northern wastes
But that shit with a ghoul in the fridge (tho no idea what's that about, didn't come across it in my playthrough) is just....wow.

http://fallout.wikia.com/wiki/Kid_in_a_Fridge

  • Investigate the voice - You'll hear a child calling from a refrigerator near a ruined house south of University Point, east of Jamaica Plain. Upon shooting the handle off the refrigerator a child ghoul by the name of Billy will step out.
  • Talk to Billy - He will inform the player that he had fled to the fridge when the Great War started and that he had been trapped in the fridge for two hundred years. He tells the player that he wants to find his family and return to his home in Quincy.
  • Ending - If you choose to help him get to the house you will find his parents survived the war and are happy to see him. Bullet and some other Gunners will arrive shortly thereafter and demand Billy and his parents step outside. If you choose to fight Bullet, Billy's father will give you 250 caps for saving them.
:deathclaw::deathclaw::deathclaw::deathclaw: FUCK YOU bethesda!!!!!!!!
 

Jick Magger

Arcane
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Messages
5,667
Location
New Zealand
PC RPG Website of the Year, 2015 Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 Bubbles In Memoria
This game is sorely lacking a neutral option. The faction system in this game is obviously a poor attempt to ape the moral ambiguity of the faction system of New Vegas. The main difference is that while the main objective in New Vegas is ultimately deciding whether or not a faction's pros outweight its cons enough for you to want to support them, or just let it all burn down and let god sort everything out, in Fallout 4 basically all the factions are horrible and their shittiness vastly outweighs any perceivable benefits to leaving them in charge of anything. I've only interacted with each of them once and I just want to kill them all, the Commonwealth'd honestly turn out better without any of them.

Also, love how despite the fact that I'm the leader of one of the largest military forces in the region and the de-facto governor of a coalition of settlements linked together by mutual trade and support for my army, the game never gives you the option to form your own faction and kick all of these mouthbreathers out of the Commonwealth. They don't even give you the option to lend the support of your settlements to them. For instance, one of the BoS missions you get is to 'persuade' nearby settlements to give them food. There is no option for you to, say, use your clout as the leader of the Minutemen Leader to persuade them to give a percentage of their food to them, or that you'll plant more food for them to compensate, it's either a veiled 'It'd be healthier for you to give them the food', or an overt 'Give them the food or they'll burn you to the ground'. Oh, and the icing on the cake? If you do this, you permanently lose control of that settlement, because apparently 'donate a certain amount of food to the BoS', actually means 'Hand over complete control of the settlement to them'.

Suffice to say, I went

FUCK THAT NOISE
U
C
K

T
H
A
T

N
O
I
S
E
 
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Lemming42

Arcane
Joined
Nov 4, 2012
Messages
6,806
Location
The Satellite Of Love
http://www.nexusmods.com/fallout4/mods/2224/?
Immersive Facial Animations
2224-1-1448243635.png


2224-0-1448243636.jpg

2224-2-1448245450.jpg
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,862
He literally used the "The game has things that are not real therefore it doesn't have to make sense" argument retarded fanboys use.
:gumpyhead:
Bethesda. Bethesda never changes.
 

Zerginfestor

Learned
Joined
Nov 11, 2015
Messages
251
Location
Wasteland.
If you think that quest is bad, have you ever delved into the......Cabot's House quest? It uses the ghoul-kid in the fridge as a diving board to leap off into the Abyss of insanity and stupidity.

The fact they think making an entire quest centered around a 200 year ghoul kid that was stuck in a fridge for 200 years is 'funny' proves how mentally challenged their writer team is.

Seeing an 'unfortunate' skeleton in a fridge with a familiar hat? That was funny.
Seeing "Kilroy was here"? That's a good chuckle.
Hearing a punk saying he's grown a third nut that glows in the dark and lies just as much as Todd? humorous.

Really shows how Obsidian's and Bethesda's way of 'humor' is in different universes of each other.
 

Zeronet

Learned
Joined
Apr 16, 2012
Messages
250
Anybody else noticed the rebranding of Bethesda as a 'aww shucks it's a small team' indie studio? Now that the shoddy nature of the game is undeniable, people are excusing bethesda by the poor little guys are such a small team, it's amazing they've done so well.
 

pippin

Guest
Bethesda is a small company when it comes to AAA standards, though. UESP dot net says Bethesda has between 300 and 1000 employees, while Wiki reports 600 people work at Zenimax. Ubisoft Montreal alone has like 2700 employees, again according to wikipedia. Besides, they have the benefit of being american, from a traditionally american region and also their games, especially their version of Fallout, tend to appeal to mainstream american values. It's not like they would defend a french company like Ubi or even an eurotrash company like CDPR.
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,862
Anybody else noticed the rebranding of Bethesda as a 'aww shucks it's a small team' indie studio? Now that the shoddy nature of the game is undeniable, people are excusing bethesda by the poor little guys are such a small team, it's amazing they've done so well.
>game cost over 100 million USD to make
>small team
Which retard said that?
 

Infinitron

I post news
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Messages
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
It's true, Bethesda the developer is pretty small. It's funny, with the amount of money these games are making they could run their studio for like, decades. Luckily, their publishing arm has plenty of crappy shooters to waste it on.
 

Fairfax

Arcane
Joined
Jun 17, 2015
Messages
3,518
The actual BGS team that makes TES and Fallout has ~110 people. Relatively small compared to other teams, but then again, they're using the same shit engine for more than 10 years, the graphics always suck for the time, they save a lot of money on QA, and it's not like each game is much more ambitious than the previous one.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
Plus the whole 'mod friendly' thing has given them an excuse not to polish their games because they know 'mods will fix it!'
 

pippin

Guest
I think it would be safe to say Todd does most of the marketing. He's like a manchild, and because of that the average gamer feels related to him in some way... I dunno, it's like it gives the impression gamers can be corporate people while still retaining their original spirit. Of course, all of this is staged, but I do believe Todd is rather socially awkward.
When gaming media and gamers in general talk about AAA companies, they are mentioning companies like Ubi, EA or Activision, big faceless entities that release the same game year after year after year... They don't realize there's not a big difference between Bethesda and the others. Those others don't have one Todd Howard, though: nobody likes Bobby Kotick, nobody likes anyone at EA at all, and I'd say Ubisoft's reputation took a big hit after Jade left.
 
Joined
May 6, 2009
Messages
1,876,740
Location
Glass Fields, Ruins of Old Iran
Consoles can't use mods and are a big part of their fanbase.

Anyway, can't really be surprised to see Hines' complete disregard of plotholes considering their treatment of FO3's ending with the irradiated chamber that your radiation-immune supermutant friend won't enter even though an important part of the main quest earlier consisted of seeking his help to do just that. (fixed in the DLC by changing his bullshit destiny spiel to a "Uh? Oh yeah, I should be the one going in there because I'm a mutant" brainfart and then have the ending slides call you a coward anyway)
 

Fairfax

Arcane
Joined
Jun 17, 2015
Messages
3,518
Console versions will have mod support in the future, according to Todd. Nobody knows how or if it'll work, but they know giving everyone access to stuff that fixes their shit for free is good for business.
 

Sankarihauta

Prospernaut
Joined
Jan 22, 2012
Messages
322
Consoles can't use mods but console gamers have far far lower expectations.

by your logic cats cannot drive cars, but cat appreciators have far far less insurance to cover getting into Vault 111. Dial 555 with the answers or I will nuke boston.
 

mutonizer

Arcane
Patron
Joined
Sep 4, 2014
Messages
1,041
Console versions will have mod support in the future, according to Todd. Nobody knows how or if it'll work, but they know giving everyone access to stuff that fixes their shit for free is good for business.

If they managed to do that, that'd be impressive.

Seeing how crazy it can sometimes get just putting mods together and up and running on PC, I don't really see that happening but for the really basic mods. Seeing how "next gen" consoles can't even run the base game properly, I also don't really see how they'd handle most mods either. I mean some mods can completely fuck up your game on PC, how the fuck do you handle that on Console when you can't even backup files and shit.
I also do NOT see Microsoft or Sony just "letting it run" without a massive approval process which will render the entire thing too frustrating anyway for everyone. At least when you can't you know you can't, but when you're told you can, then realize the only thing you have on the table is a vault suit color change and a name change for your dog companion while you've been salivating at the crazy shit people get on PC, then you get pissed off :)

Edited: Also the game was sold with an ESRB of M, not A. M is "ok" I guess for some parents and console makers, but when you start seeing your kid playing a giant horse hung futas skull fucking children on your giant screen TV with the game your bought him for Christmas, that might raise a few eyebrows. :)

Could be wrong though...
 
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