that ergonomic nightmare known as the institute laser rifle
Thanks for reminding me, I wanted to bitch about this last week but I forgot. So I actually went full
on this, check it out:
So what we've got here is an Institute Rifle with a reflex sight and a couple of rectangles to approximate the screen realestate. The image resolution is 1680x1050, giving us a total of 1,764,000 pixels, whereas the blue and green rectangles are 481x456 and 783x494 respectively for a combined 606,138 pixels. That means that the weapon is taking up 34.36156462585034% of the screen or, if we're not gonna get anal about decimals...
A COOL FUCKING THIRD OF THE ENTIRE FUCKING SCREEN.
I kept wondering why that was, why anyone would design...
that for a measly fucking laser rifle. I mean, if it were the Fat Man, I'd get it, but just a little dime-a-dozen pew-pew gun? And then it hit me... Todd's giving us incline! Not right away, but slowly working us up to it. Starfield's weapons will take up half the screen, and then finally, when Elder Scrolls VI comes along, it'll look like...
But with raytracing.
The Unoffical Patch (which I don't ever use unless a mod I really want to use requires it)
I've heard this before, what's the deal with UFOP? I don't use it myself and got it in my head that it's best I continue not using it. I recently installed the Desperados overhaul and had to go for the older version because the latest required a thing that required UFOP.
Automatron RE and LS rate
Decreased Automatron Bullshit Encounters and Minor Rust Devil Tweaks
If you have any experience in FO4edit, then the 1st one requires a minor tweak to work correctly. You need to change Automatron random encounter frequency from
unknown to
float. I have never used the second one as the mod author seems unstable (which in many ways translates to an unstable mod) and jammed in a bunch of other personal tweaks. Some people seem to like those changes though.
I use Decreased Automatron Bullshit Encounters and had no problems with it.
Speaking of, you got any experience with tweaking Legendary enemy spawn rates? There's a couple of mods out there but they're quite old and Bethesda's apparently changed Survival Mode's innards, supposed to be tied to a TSV value now instead of SV, so I was thinking of making my own.