Valdetiosi
Scholar
Yes?A final solution if you would.
I don't. It's Bethesda game.If you think
I join Railroad because it's aesthetically cool looking, has best companion and comes with moddable armor to clothing.

Yes?A final solution if you would.
I don't. It's Bethesda game.If you think
What they do is give androids a mean to be free instead of pawn of Institute, and that's stupid?
Well the power tools were owned by company that kills hobos, so I might say fuck the company, lemme take them tools.Yeah. It'd be like someone stealing your power tools and "liberating" them by leaving them in a field somewhere.
Y'all know that the very fact you're debating the different faction philosophies proves that Bethesda games have thought-provoking writing, right?
Shitting on Bethesda to no end but still buying all their games on release is the ritual all cRPG fans have to perform whenever Beth announces a new product. As TorontoReign over on NMA put it:Y'all know that the very fact you're debating the different faction philosophies proves that Bethesda games have thought-provoking writing, right?
It's beautiful to see. They won't admit it though.
Random retards writing regurgitated racist garbage and a dumb liberal defending it with faulty logic that's been thrown around 200 million times before is throught-provoking to whomever is bored enough that they want to analyze it (because it's provoking overall - and you can find ample arguments from various angles about how both are wrong). That doesn't mean it's good content, or worth your time.Y'all know that the very fact you're debating the different faction philosophies proves that Bethesda games have thought-provoking writing, right?
Not really. It's thought provoking in the sense that it's a guide on how not to write.Y'all know that the very fact you're debating the different faction philosophies proves that Bethesda games have thought-provoking writing, right?
That's essentially the function of an art critic, yes.This discussion feels like art critics peering intently at a turd thrown full force at the wall and arguing over the implications of the corn placement or the way the runnier parts are dripping down in an interesting pattern and what it could possibly mean.
Scroll back. I never said it was good.Not really. It's thought provoking in the sense that it's a guide on how not to write.Y'all know that the very fact you're debating the different faction philosophies proves that Bethesda games have thought-provoking writing, right?
Compared to the older games it's pretty poor.
There's analysis of Plan 9 From Outer Space. That doesn't mean it's a good movie.
Ah, so you didn't. My apologies, I'm used to seeing thought-provoking being used as praise.Scroll back. I never said it was good.Not really. It's thought provoking in the sense that it's a guide on how not to write.Y'all know that the very fact you're debating the different faction philosophies proves that Bethesda games have thought-provoking writing, right?
Compared to the older games it's pretty poor.
There's analysis of Plan 9 From Outer Space. That doesn't mean it's a good movie.
Y'all know that the very fact you're debating the different faction philosophies proves that Bethesda games have thought-provoking writing, right?
It's beautiful to see. They won't admit it though.
Hard disagree. They're at the bottom tier. F4 in particular has abysmal writing overall.I'll admit to it. Bethesda's writers won't give Charles Dickens or Mark Twain anything to worry about, but in the AAA video game sphere? Yeah, they're at least as good as, and usually better than, anybody else.
Hard disagree. They're at the bottom tier. F4 in particular has abysmal writing overall.
I have played through TOW. Its writing is better despite being way too silly and ill-conceived. For the most part, at least it's inoffensive, unlike the F4 utter stupidity (I'm not even implying franchize related stuff here). Kinds of shit though, not worth debating tbh.Hard disagree. They're at the bottom tier. F4 in particular has abysmal writing overall.
Go play through The Outer Worlds and get back to me.
it was so thought-provoking that we must discuss for hours and hours which one is the most badly written one.Y'all know that the very fact you're debating the different faction philosophies proves that Bethesda games have thought-provoking writing, right?
Being the Minutemen General has the same problem. If I'm the general, I shouldn't have to trek across the fucking commonwealth to kill some bandits for some minor settlement. I should be ordering Preston to do that, not the other way around.
FO4's writing is just mediocre. TOW's writing is actively insulting; it drains your love for anything videogame related. By the time I finished TOW I wanted to throw myself off a bridge. FO4 just made me go 'well that was a bit shit'.I have played through TOW. Its writing is better despite being way too silly and ill-conceived. For the most part, at least it's inoffensive, unlike the F4 utter stupidity (I'm not even implying franchize related stuff here). Kinds of shit though, not worth debating tbh.Hard disagree. They're at the bottom tier. F4 in particular has abysmal writing overall.
Go play through The Outer Worlds and get back to me.