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Fallout Fallout 4 Thread

CthuluIsSpy

Arcane
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True, Institute armor and gear looks like shit. The synth armour is literally just some pieces of plastic that cover nothing and the guns look like toys. They also take up half the screen for some stupid reason and their stats aren't great.
Courser coats look fine though.
 
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Zombra

An iron rock in the river of blood and evil
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Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut I helped put crap in Monomyth
Y'all know that the very fact you're debating the different faction philosophies proves that Bethesda games have thought-provoking writing, right?
 

Lazing Dirk

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Shooting up your ride
This discussion feels like art critics peering intently at a turd thrown full force at the wall and arguing over the implications of the corn placement or the way the runnier parts are dripping down in an interesting pattern and what it could possibly mean.
 

__scribbles__

Novice
Joined
Jul 5, 2022
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Y'all know that the very fact you're debating the different faction philosophies proves that Bethesda games have thought-provoking writing, right?

It's beautiful to see. They won't admit it though.
Shitting on Bethesda to no end but still buying all their games on release is the ritual all cRPG fans have to perform whenever Beth announces a new product. As TorontoReign over on NMA put it:
"And I am saying you have no idea who these people are if you do not think 70 percent of NMA will buy Starfield, Skyrim 2, and Fallout 5. Have faith in the community? You don't even know it if you think these hypocrites that talk shit about Bethesda all day will not then turn and shovel the game down their throat."
 

MWaser

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Where you won't find me
Y'all know that the very fact you're debating the different faction philosophies proves that Bethesda games have thought-provoking writing, right?
Random retards writing regurgitated racist garbage and a dumb liberal defending it with faulty logic that's been thrown around 200 million times before is throught-provoking to whomever is bored enough that they want to analyze it (because it's provoking overall - and you can find ample arguments from various angles about how both are wrong). That doesn't mean it's good content, or worth your time.
 

CthuluIsSpy

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Y'all know that the very fact you're debating the different faction philosophies proves that Bethesda games have thought-provoking writing, right?
Not really. It's thought provoking in the sense that it's a guide on how not to write.
Compared to the older games it's pretty poor.
There's analysis of Plan 9 From Outer Space. That doesn't mean it's a good movie.
 

Zombra

An iron rock in the river of blood and evil
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Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut I helped put crap in Monomyth
Y'all know that the very fact you're debating the different faction philosophies proves that Bethesda games have thought-provoking writing, right?
Not really. It's thought provoking in the sense that it's a guide on how not to write.
Compared to the older games it's pretty poor.
There's analysis of Plan 9 From Outer Space. That doesn't mean it's a good movie.
Scroll back. I never said it was good.
 

CthuluIsSpy

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Y'all know that the very fact you're debating the different faction philosophies proves that Bethesda games have thought-provoking writing, right?
Not really. It's thought provoking in the sense that it's a guide on how not to write.
Compared to the older games it's pretty poor.
There's analysis of Plan 9 From Outer Space. That doesn't mean it's a good movie.
Scroll back. I never said it was good.
Ah, so you didn't. My apologies, I'm used to seeing thought-provoking being used as praise.
 

Silverfish

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Dec 4, 2019
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Y'all know that the very fact you're debating the different faction philosophies proves that Bethesda games have thought-provoking writing, right?

It's beautiful to see. They won't admit it though.

I'll admit to it. Bethesda's writers won't give Charles Dickens or Mark Twain anything to worry about, but in the AAA video game sphere? Yeah, they're at least as good as, and usually better than, anybody else. I could at least finish Fallout 4, which is more than I can say for Dragon Age 3, Outer Worlds or GreedFall.
 

jackofshadows

Magister
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Oct 21, 2019
Messages
3,701
I'll admit to it. Bethesda's writers won't give Charles Dickens or Mark Twain anything to worry about, but in the AAA video game sphere? Yeah, they're at least as good as, and usually better than, anybody else.
Hard disagree. They're at the bottom tier. F4 in particular has abysmal writing overall.

Btw I've finished the game too but only because of the pew-pew, not because of its writing lmao.
 

jackofshadows

Magister
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Messages
3,701
Hard disagree. They're at the bottom tier. F4 in particular has abysmal writing overall.

Go play through The Outer Worlds and get back to me.
I have played through TOW. Its writing is better despite being way too silly and ill-conceived. For the most part, at least it's inoffensive, unlike the F4 utter stupidity (I'm not even implying franchize related stuff here). Kinds of shit though, not worth debating tbh.
 
Unwanted

Meme Knight

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Mar 11, 2022
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Philippines
Y'all know that the very fact you're debating the different faction philosophies proves that Bethesda games have thought-provoking writing, right?
it was so thought-provoking that we must discuss for hours and hours which one is the most badly written one.
 

Silverfish

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Joined
Dec 4, 2019
Messages
1,650
The most poorly written has to be the Institute. "Remember the guy we used as a lab rat 60 years ago? Well, I let him out of stasis, watched as he befriended all of our enemies in the span of a week, did nothing as he killed our top agent and one of our super robots and couldn't see the downside of him sharing a method to access our secret underground base. Also, I'd like to make him the new leader after I pass."
 

CthuluIsSpy

Arcane
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On the internet, writing shit posts.
Yeah, making the player the head of the institute was a mistake, especially when you've been killing synths all game. It's like one of the higher ups had a "brilliant idea" and bullied his underlings to go ahead with it. Basically amateur work.
What's even worse is that after you become boss literally nothing changes. It's like they didn't learn from Skyrim, where they make the player the Jarl of multiple regions, the archmage of Winterholm and give the player a bunch of other titles, but you're still a gopher doing chores at the end of the day.
Being the Minutemen General has the same problem. If I'm the general, I shouldn't have to trek across the fucking commonwealth to kill some bandits for some minor settlement. I should be ordering Preston to do that, not the other way around.

Now if they had given you proper ending slides like in every other fallout such options would have been fine, but as is it doesn't really work.
 

Silverfish

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Messages
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Being the Minutemen General has the same problem. If I'm the general, I shouldn't have to trek across the fucking commonwealth to kill some bandits for some minor settlement. I should be ordering Preston to do that, not the other way around.

The weird thing about being the Minutemen general and having no power over the organization is that the building blocks for a proper leadership mechanic are already in the game. You can assign settlers in your various strongholds to do things like tend crops, scavenge materials or even run shops (which requires a perk, but whatever, it's Bethesda). If you're in a fight near an allied settlement, you can call in help via a flare gun. Not being able to form an actual militia and send them out on Preston's busywork missions seems like a massive oversight.
 

Yosharian

Magister
Joined
May 28, 2018
Messages
7,518
Location
Hammerfell
Hard disagree. They're at the bottom tier. F4 in particular has abysmal writing overall.

Go play through The Outer Worlds and get back to me.
I have played through TOW. Its writing is better despite being way too silly and ill-conceived. For the most part, at least it's inoffensive, unlike the F4 utter stupidity (I'm not even implying franchize related stuff here). Kinds of shit though, not worth debating tbh.
FO4's writing is just mediocre. TOW's writing is actively insulting; it drains your love for anything videogame related. By the time I finished TOW I wanted to throw myself off a bridge. FO4 just made me go 'well that was a bit shit'.

Also FO4 has Far Harbour which is quite a bit better than the rest of the game, whereas TOW's DLCs are somehow even worse than the main game.
 

Late Bloomer

Educated
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Apr 7, 2022
Messages
822
Since I am only playing FFXIV with a friend that leaves me more time to play Fallout 4 again. I'm excited to get another playthrough in. I think i'll make some melee psychopath who makes robot companions that specialize in melee too.

:bounce:
 

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