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Fallout Fallout: The Frontier - New Vegas mod set in Portland and full of prosperous content

Joined
Mar 14, 2012
Messages
1,491
Divinity: Original Sin Torment: Tides of Numenera Pathfinder: Kingmaker Pathfinder: Wrath
Well guise, I just stopped following the main quest because I knew what would be, more badly designed aktium packed moments but not before learning about the Liberator... Liberator you ask? What is a Liberator, what possibly is?
People in eastern Europe know very well what the Liberators are!
Liberator.jpg
 

Mexi

Dumbfuck!
Dumbfuck
Joined
Jan 6, 2015
Messages
6,811
From the first page, I thought people hating on it were being edgy faggots, but seeing all this shit that you are posting. This shit is rotten, but it does look like a lot of effort was put into it. From the bits of lizard dialogue someone posted, it's not utterly terrible voice acting. The entire thing just looks like a weird self-insert into a lizard fantasy, which is utterly disgusting.

Then the whole political thing. Saying fascist in a video game automatically dates it now, which is something an artist with some integrity would try to avoid.

I always wonder why mod authors always try to break the game in order to realize a stupid vision. For example, the automobiles are fucking pointless. They look shitty, and the engine was not built for it. Waste of effort already.

Anyways, I've never seen nor played a good storyline mod, so I'm not sure what people here were expecting. I don't even like any of the Fallout: 1/2 modding, and anyone modding that should be sent to the ovens. Fuck your Fallout: Nevada or whatever faggot shit you are doing with the Black Isle Fallout series nowadays.
 

Poseidon00

Arcane
Joined
Dec 11, 2018
Messages
2,216
Anyways, I've never seen nor played a good storyline mod

Rigmor of Cyrodil actually had a halfway decent presentation of politics in Cyrodil that didn't make me cringe. Only the main character did. But yeah never heard of a good one for Fallout.

*hides under the desk to avoid Codex persecution*
 

RangerBoo

Arcane
Joined
Dec 13, 2016
Messages
723
Location
The Homeless Paradise of Washington State
I have to wonder, did the writers just go with their rough draft and say, "Yeah, this looks good! No need to go through it, it's perfect!" The writing is, perhaps, some of the worst writing I have ever seen in a mod. Fetish inserts, current year political references that will date your mod, dialogue ripped off from games the mod authors are fans of, meta dialogue, references to memes that are or will be outdated. Jesus Christs! Did Anthony Burch write this mod?
I will say though that I did get a ton of laughs from this mod and the mod authors superiority complex in regards to this mod. It's just, all that effort, all those years and man hours went in service to this? Such a shame.
 
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RangerBoo

Arcane
Joined
Dec 13, 2016
Messages
723
Location
The Homeless Paradise of Washington State
Oh come the fuck on dude.
Untitled.png
You think when they played MGS5 they were like, "Dude, that line is brilliant! We so need to add that into our mod!"
Again, you don't add dialogue like this that is from other works and take it seriously. I am a novice writer and even I know this. The only time that you add dialogue like this is with a joke like Wild Wasteland. Doing otherwise makes you look like a hack.
 

RangerBoo

Arcane
Joined
Dec 13, 2016
Messages
723
Location
The Homeless Paradise of Washington State
This mod took more than 3x as long to make as fnv.
:M
Could you tell that the mod authors didn't have a coherent vision? With New Vegas, although the development time was brief, the developers had a coherent vision. They knew what kind of game they wanted to make. With The Frontier there was none of that. I get the feeling that the story, dialogue and world space changed with every new piece of consumerists crap that came out of the entertainment industry. Add in some Modern Warfare with Black Ops, Far Cry, a big spoonful of Metal Gear Solid 5, a little Rick & Morty humor, some MCU shit and anything else that the mod authors wanted to add that they are fans of. Sprinkle in some references to current year politics and degenerate fetishes and you have a recipe for a shit sandwich.
 
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lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,559
Wow, what did I stumble upon? It seems to be utter shit, and I'm still missing things, such as the so-called scallies who are probably way worse than the ones from TES, right?
Also, modders are getting worse and worse lately.
 

RangerBoo

Arcane
Joined
Dec 13, 2016
Messages
723
Location
The Homeless Paradise of Washington State
This mod took more than 3x as long to make as fnv.
:M
This is true though.

Watching the vertibirds sequence - I don't think there is such scripting in another gamebryo game.

Makes me kinda mad.
The mod can be best summed up as, "Technically innovative but artistically bankrupt."
Basically, this mod represents the Western game industry in a nutshell.
 

Zer0wing

Cipher
Joined
Mar 22, 2017
Messages
2,607
The mod can be best summed up as, "Technically innovative but artistically bankrupt."
Basically, this mod represents the Western game industry in a nutshell.
Coincidentally true for all of the main Ass Creed games, the epitome of artistical (in a general sense, not that the artists are doing a bad job, far from it) bankrupcy.
 

CabbageHead

Novice
Joined
Jan 10, 2021
Messages
41
Anyone know the team composition of this mod project? This look like a project with a lot of retarded and degenerate idea guy lording over some competent members.
Or maybe it’s a circlejerk of fairly competent people with retarded idea that force each other to make stupid shit?
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,623
Oh come the fuck on dude.
Untitled.png
You think when they played MGS5 they were like, "Dude, that line is brilliant! We so need to add that into our mod!"
Again, you don't add dialogue like this that is from other works and take it seriously. I am a novice writer and even I know this. The only time that you add dialogue like this is with a joke like Wild Wasteland. Doing otherwise makes you look like a hack.
Referential humour is almost always a mistake, you're scuttling your own fiction's suspension of disbelief for some cheap gag at the expense of another property or, worse, current events. I get the instinct, felt it myself, you're working on something and it suddenly comes to you that it's the perfect opportunity for an inside joke, but it's best you control that urge - it only works very sparingly, and typically only off the critical plot path and referencing the same or related IPs.

Two examples that come to mind:

- In NWN HotU, you can talk to Deekin about his latest book, which actually tells the story of your adventure in SoU, and you can answer that "the ending was rushed". This just about works, it skirts by, because while it's obviously acknowledging the most common complaint about the SoU expansion, it's also well contextualised within the current fiction.

- In the Umar Hills inn in BG2, you come across a book that's an obvious joke on the Blair Witch Project, and this doesn't work. Sure, it brought a smile to my face, but it also immediately kicked my focus out of the diegesis. Instead of staying rooted in the fictional world, I started thinking "wait, the Blair Witch came out before BG2?" and, naturally, "man, I'm old."

Sadly, modern writers just can't seem to help themselves and will gleefully sabotage their own fiction at every turn.
 

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