Rivmusique
Arcane
I think I recall the AI waking up sleeping allies with non-lethal damage in some of my Co8 playthroughs (specifically during the Lareth fight), is Aid Another more effective (uses less Actions, can't fail/miss, range etc.)?
I think I recall the AI waking up sleeping allies with non-lethal damage in some of my Co8 playthroughs (specifically during the Lareth fight), is Aid Another more effective (uses less Actions, can't fail/miss, range etc.)?
is it possible to up the level cap beyond 20? Co8 dudes set it to 20 and said something about not being able to go beyond that, but I want to do a solo run and 20 just isn't enough power.
Sounds like a good idea!How about a combat option (check mark kind) that makes AoO do trip attempts instead of straight damage (this is one of the most useful things for a trip dude to do in P&P)?
It's "possible", but obviously the amount of effort depends on how much generic d20 (or is it d20 modern?) differs from ToEE's system - can't say since I'm not familiar with that. It's definitely more than a couple months of work though. And of course you'd also need matching art / animations (unless you're ok with abstracting it as crossbows ).Is it possible to make the game work with any generic d20 system? I have one with guns that I am thinking about.
Ok, I added a maxLevel config to templeplus.ini, and it should more or less support up to level 50
Tbh it seems to bork caster levels when over 20. Right now it's best to stick to simple melee classes
Something I'd like to suggest that's more of a UI convenience than anything...
- Read Magic and Identify spells functional across other characters' inventories
What that would achieve would be to eliminate the incredibly tedious inventory shuffle that can occur whenever you've got a pile of items to ID...
"Hey Bigglesworth, what's this stuff do?"
"No idea, give it here. No, wait... I've got too many items. Here, hold this a minute."
"Can't, I'm full up too. Hey Urok the Slayer, take my fancy hat collection while I hold Bigglesworth's rod so he can do his divination trick."
"Urok no can do. Still got shoes and dresses from last time. Urok killer, not closet!"
"Oh, right... forgot. Who's got that extraplanar chest thingy?"
"Urok see chest back at room in Omelet. Why you no keep track of stuff when you one take all junk?"
"Crap..."
Maybe it isn't that bad if you organize properly, craft helms of RM etc, but I can see it pissing off new players
If you had to pick the top 5, what would they be?I made a wishlist on Co8's forums. This was focused on what seemed most plausible given engine limitations.
Right now you need to deploy and activate Co8 first, and then run ToEE via Templeplus.exe. The templeplus ini file supercedes most of the TFE-X configs.And how does TemplePlus interface with Circle of Eight?