Sitra Achara
Arcane
- Joined
- Sep 1, 2003
- Messages
- 1,859
My guess would be that the D20 Systems guy got the request to return object handles on the .summon_monsters() method too late But I think I can work it in.Looking at the particle effects in the game, it seems like there are quite a few that are not being used. How come stuff like the summon monster and summon natures ally for example, don't play those particle effects when PCs cast those spells? A general rechecking and reapplying particle effects that should happen would be nice, having those cool shiny effects makes the combat that much more enjoyable.