Valky
Arcane
May I ask what you meant when you were talking about a skirmish mode that you wanted to work on later?
May I ask what you meant when you were talking about a skirmish mode that you wanted to work on later?
Weren't you the one that requested that? Sheesh!May we also get lax rules split up into individual components? I don't want EXP penalties for favored classes, but I don't want to be able to see enemies with AoEs unless I could notmally see them.
Why not just bind charge attack to a hotkey ingame and just use that?Charge by Default
I'd like a radial menu option to have character charge foes by default. If such a charge is possible, clicking a subject to attack will initiate a charge. With this option off, things should work like they do presently.
I agree that this would be a useful UI improvement; I'd had the same thought while playing. But given that there's a fairly easy workaround (as Valky described), I would probably not prioritize this unless it was very easy to do.Why not just bind charge attack to a hotkey ingame and just use that?I'd like a radial menu option to have character charge foes by default. If such a charge is possible, clicking a subject to attack will initiate a charge. With this option off, things should work like they do presently.
Fun fact: the purpose of that necklace is solely to give her the wing mesh.Considering I'm here a solid never, I don't feel right asking, but I will anyway.
I think a nice feature would be the ability to actually remove Darley's Necklace. It'd be nice to actually give her an Amulet of Health +6. or even an Amulet of Mighty Fists +5.
If that's an impossibility, why not shove one of those enchantments on her base necklace? Probably more difficult to do that, though.
Fun fact: the purpose of that necklace is solely to give her the wing mesh.Considering I'm here a solid never, I don't feel right asking, but I will anyway.
I think a nice feature would be the ability to actually remove Darley's Necklace. It'd be nice to actually give her an Amulet of Health +6. or even an Amulet of Mighty Fists +5.
If that's an impossibility, why not shove one of those enchantments on her base necklace? Probably more difficult to do that, though.
I guess she could make do with a belt or something though
Haven't played either of those at length so I'm not familiar with that - I take it you mean starting an adventure with high level characters? What would be the point of that in ToEE?Official petition to implement an "import/export character" feature similar to those in IE games and NWNs.
It's possible and also quite easy to do with WorldBuilder, and with Temple+ you could create a simple addon .DAT file to change Darley's stats.While on the topic of Darley, is it at all possible to give her any other starting spells? I get that her mother was a succubus, and with her spell selection and feat selection, she takes after her mother more than her father, but as a sorceress she's rather lacking in the offense department for this game.
I'm pretty sure every single caster, that can, will get fireball. It wouldn't help Darley in the fire node, but it would make her more useful than just throwing Magic Missiles, which is still good, just not good as the only offensive spell option she has.
Welcome!I'm very impressed with this mod so far but there's a small thing I've always wanted in this game that I'd like to suggest.
There are 8 "hidden" deities for Clerics to choose: Old Faith, Zuggtmoy, Iuz, Lolth, Procan, Norebo, Pyremeus (Pyremius?) and Ralishaz. Here is a link for easy overview of them all as well as domains granted: http://www.co8.org/community/index....st-of-console-commands.2277/page-2#post-23334.
Like the link implies, you CAN change your PC's deity with the console but this feels like cheating to me. Some NPCs have these as their deity, for example Elmo I think has Old Faith while Lareth has Lolth. Two bad guys I forgot the name of have Zuggtmoy.
I wish these could be added to character creation! I'm not sure how hard it would be but it's something I personally would appreciate, for what it's worth. I love clerics. Thanks for making this mod and keep going strong!
As you can see there's a long queue, so it may take a while. But it's ine if thise things I'm pretty sure I'll get around to at some point