User was nabbed fit
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Oh yeah, this is going to rock; now I just need to learn LUA.
mvBarracuda said:They could, at least in theory. The question is: why should they do so? Bethesda is a company that thinks that modern RPGs need some cool 1337 3D gfx and as they sold millions of copies of Oblivion, there must be some guys out there which agree.Jung said:Can Bethsoft use this engine>?
Sorry, but I guess you missed the point.Abernathy said:And to be quite honest, I'd much rather an antiquated ISO engine with a decent game attached to it than a shiny showpiece with no gameplay. But surely we can have decent gameplay with decent graphics? Please?
Abernathy said:And to be quite honest, I'd much rather an antiquated ISO engine with a decent game attached to it than a shiny showpiece with no gameplay. But surely we can have decent gameplay with decent graphics? Please?
FIFE Dude said:So we're just trying to provide a good modding platform. We're just creating the tools, it's up to the modders to make a great game with them.
Twinfalls said::shock:
I never knew you felt that way. Well, polish up your SS regalia, put on your best underwear and bring some flowers, my dear nazi roguelike geekoid.
Yep. As I've mentioned: FIFE supports all kind of different tile angles.Saint_Proverbius said:Can FIFE do angles of tiles other than the Fallout angles which were designed to facilitate the hexagon movment system?
Hmm that is really tricky. Even if it does not feature hexes, there must be a kind of coordinate system to place objects on. So as long as the game uses a grid for tiles and one for objects, it should work fine.Mefi said:Would this engine work with a game like Temple of Elemental Evil?
Odd question I know.
edit: obviously if the work was done to port it over - or is this engine reliant on something which ToEE doesn't feature? (eg hexes)
Abernathy said:I'm embarrassed to say I can't do ISO any more, I need camera angles and shit
Abernathy said:Fuck it, it's 2006, we've done the nineties already. I'm hanging out for Fallout 3 and JA3, and find myself really pissed off with what Chris Sawyer did with Locomotion TEN YEARS after Transport Tycoon!
See here: http://wiki.fifengine.de/index.php?titl ... on_FIFE.3FHazelnut said:Question: When this is finished, will it be possible to play fallout using FIFE and the data files? You can obviously display the maps, but what about the gameplay. I'm just thinking that replaying fallout with larger resolution and some interface improvements would be nice.
mvBarracuda said:See here: http://wiki.fifengine.de/index.php?titl ... on_FIFE.3FHazelnut said:Question: When this is finished, will it be possible to play fallout using FIFE and the data files? You can obviously display the maps, but what about the gameplay. I'm just thinking that replaying fallout with larger resolution and some interface improvements would be nice.
As long as we don't have the permission from Interplay, we won't be able to support the FO1 / FO2 campaigns. If any modder wants to take the risk: feel free to do so
There is a FIFE sister project called "Fallout Zero". It's the first Fallout-like mod based on FIFE; here is a first screenshot:Hazelnut said:Has anyone actually asked? I know it's not exactly a high priority, but I am curious.
Baby_Rahab from FO: Zero said:Hello,
It seems, that this is the only available E-mail adress at the whole Interplay hompage.
I hope, you are able to redirect this E-mail to the right person.
I am the lead designer of a hommage to the Fallout-Series. We want to create a freeware computer game, that transmits the unique Fallout into a new (european) setting.
To reach this goal, we are very interested in using some content, that is covered with intellectual property rights by Interplay.
Namely, we want to use the design of the Vault-Boy and some item-designs (for example the stimpack). Furthermore we want to use the name of 'Fallout' as part of our game's title.
So we want ask, if Interplay would agree in using these content in a respectful freeware game or deny any fanbased use of their property.
Interplay mail reply said:Topic: Out of Office AutoReply: a Question to Interplay
Thank you for your interest for Interplay.
Please be advised that technical support and customer services are currently unavailable. Interplay will post an announcement as soon as it becomes available.
Nope. If we should ask anyone: that would be Interplay. And it seems like they don't seriously answer mails ATM *g*Lumpy said:Shouldn't you be asking Bethesda?