4 fucking squaddies? What is this shit?
Y - scan for UFOs
Just what I've been wondering since you signed up.
Don't read emotional bs like being butthurt into posts just because people don't like the changes being made to a remake. After all the rape I've seen of beloved franchises it's impossible for me to feel outrage over anything.
A better question is why are you guys so butthurt someone is bashing the new game? Some of you are awfully defensive, and most of the defensive posts are pretty stupid. Half of them obviously are talking out there ass without reading up on even this thread let alone all the links. May as well go to bioware boards as this is the exact same shit you get over there.
How can you possibly judge a game just by knowing all the details about it? That would require a brain or something!
The changes that could be made to improve the original are few, it's about as close to a perfect game as has ever been made. The weapons system is a little oversimplistic, with a big bias towards using some weapons, and a big bias towards burst fire. You can grab heavy plasma almost immediately and use that as your workhorse through the game. Enemies seldom burst fire. Damage and death is arbitrary and a laser pistol might kill muton on first shot or you might blast it 8 times with a heavy plasma to no effect. You could add in a lot of features from JA 2 to make the combat better as well, but that would be asking for divine intervention. There's a few annoying bugs here and there but overall it's less buggy than most games and none of the bad points are that serious.
Well, I played the game when it was released and had a blast. The whole world had a blast. Now, almost 20 years later we should be swimming in equivalent or even better games. Except we're not. Because gaming industry became a joke. Like music industry. Like movies industry. So of course I'm butthurt to see all my major sources of entertainment being turned into shit. And this Nth dumbed down remake of a game, just like the Nth remake of a movie or uninspired music cover pisses me off because it clearly indicates that things are not getting better.My point is that if the original was already close to "perfect," then there's no need to be butthurt over plans for the remake or others criticizing it.
Then that would also be you being raped, not only the franchises. As for being free to replay the original, guess what : I'm sick of replaying the original X-Com ! There are only so many sectoïds you can kill in that grocery store before permanent brain damage. It's been almost twenty years. FFS"Rape" of "beloved franchises" for me would be not being able to play the originals and having to play the remakes instead.
As for being free to replay the original, guess what : I'm sick of replaying the original X-Com ! There are only so many sectoïds you can kill in that grocery store before permanent brain damage. It's been almost twenty years. FFS
I care because you do.Looks fucking awesome, thanks for posting the link.
I knew you'd stalk infos for your secret new favorite game, VD.
Of course you don't play those old games now, the interface makes it impossible to stand the tedium of doing things. Once you see interface improvements in a game you want them to be standard. All that gameplay greatness are hidden behind so much manual work to get anything done it takes a special attachment to get over that effort hump.
I wonder how many AAA+++ GOTYDCM 9.9 titles with such a horrible UI oversight it would take for the general audience to develop (or rather dust off) the mental faculties needed to simply hold this overwhelmingly vast number of one squad member's stats in their heads while comparing them to another squad member. Would be an interesting experiment.making it difficult to compare profiles between soldiers
XCom interface is one of the best designed in gaming history.Of course you don't play those old games now, the interface makes it impossible to stand the tedium of doing things. Once you see interface improvements in a game you want them to be standard. All that gameplay greatness are hidden behind so much manual work to get anything done it takes a special attachment to get over that effort hump.
In thought X-com apocalypse was even more fun that the others, but that seems to be just me and a few friends who think that. Going to cult of Sirius with fully loaded incendiary rockets just to torch their base was fun fun fun.
In the original I remember when the characters got to good, stats over 255 the stats started over at 0 which was kinda wierd. I think they will avoid that "feature" this time, by having no stats![]()
It's really amazing how elegant and responsive it is, considering the resolution and the target OS. There are some omissions, but overall design is excellent.XCom interface is one of the best designed in gaming history.
XCom interface is one of the best designed in gaming history.Of course you don't play those old games now, the interface makes it impossible to stand the tedium of doing things. Once you see interface improvements in a game you want them to be standard. All that gameplay greatness are hidden behind so much manual work to get anything done it takes a special attachment to get over that effort hump.
In thought X-com apocalypse was even more fun that the others, but that seems to be just me and a few friends who think that. Going to cult of Sirius with fully loaded incendiary rockets just to torch their base was fun fun fun.
In the original I remember when the characters got to good, stats over 255 the stats started over at 0 which was kinda wierd. I think they will avoid that "feature" this time, by having no stats![]()
Holy shit
Sometimes I question myself if this retard is trolling or if he's just a proud ignorant.
Just by looking at that screenshot I can spot several glaring problems. Imagine you never played this before and were faced with this interface for the first time. No context help meant you had no fucking idea what the buttons were for or what those colored numbers and bars meant;
low resolution meant the interface took up about 40% of the screen
no minimap meant it was pretty to get lost in bigger maps
Can you imagine any of these shortcomings in a modern game ? Saying it's one of the best interfaces ever in gaming is just retarded, and justifying that by saying it's "amazingly elegant and responsive" is not much better either.