Surf Solar
cannot into womynz
- Joined
- Jan 8, 2011
- Messages
- 8,838
i like the game over ending, its quite nice.
What the fuck, I had a game over too due to too many panicking countries and there that council guy wasn't controlled by a sectoid.

i like the game over ending, its quite nice.
sats need 20 days to finish
so you need around 400 jewgold on the 10th for the sats
and 150 for the satlink plus 10 engineers on the 16th to finish the satlink in time
thats a bunch of dough
10 engineers is not possible to get on the first month?
By the way, am I the only one with this issue or have you guys not played far enough to encounter this or what, but I run into trouble with giving movement orders in areas where there are multiple levels of terrain pretty regularly. During an attack on a landed UFO (It was listed as unknown to me, but a buddy claims it was a large supply ship) it was constantly flickering the roof of the UFO and occasionally vanishing the mid-level of it, even when I supposedly had the camera on the mid-level since that's where I had guys. Even had a few times during crashed UFO missions where it would throw a fit trying to move a soldier to cover along the ledge of a hill. Have to shift the camera around and position the mouse juuuuuust right to manage it.
I've had it show up 2-3 times noticeably in my 20+ hours so it's not really gamebreaking but it's annoying as fuck when it appears.
Take 200 money and build workshop maybe...Starting in Asia, I get 165 at the beginning.
How do you get the Engineers? 5 starting plus 4 from the first abduction still arent 10. One is still lacking for the Uplink.
Starting in Asia, I get 165 at the beginning.
How do you get the Engineers? 5 starting plus 4 from the first abduction still arent 10. One is still lacking for the Uplink.
But guys, there's really not much benefit to trying so hard to get the satellites ASAP. There's also not much reason to attempt to keep all the nations on the council, except for a self-imposed challenge on sorts.
Now you need the first UFO mission on or before the 17th which I think should usually generate enough loot to sell, including stuff like uranium and alien alloys, to buy the uplink.
A lot of it is just that at the start overwatch is complete shit, never hits anything, never kills anything it hits. But when you have six dudes with lasers and scopes, a few levels to raise their aim, plus a sniper or two with the overwatch-boosting skill, you really maim enemy groups when they pop in and then you can wipe them out before more shit joins, even on the tight maps that always turn into shitstorms.
I hope everyone has enjoyed their turn-based gears of war game.
I raged long at the fact that you couldn't move after firing (except for heavies) even if it was the only thing you did and even if it was a lousy pistol.but from the looks of it, the removal of time units has to be the single most retarded feature of this game.
If it wasn't for the free turn, you would assrape all the aliens you see, because they are out of cover. Making the game too easy.Second is alien free move when spotted. What the fuck.
Word. They (the designers and fanboys) seem to flaunder the randomness like it's a the best thing ever. Way to misunderstand the original game's design principles.The original really wasn't that fucking random, people just suck. Even a rookie rapidfiring has 20% accuracy. That's almost 50% chance you'll hit one or more shots. And you have 12 guys, and they can each rapid fire more than once. Good luck not hitting.