I recognize that there's a shitty list of games to choose from, but first of all, yes, Game of Thrones has infinitely better writing than that fucking crap you listed, and secondly, if you recognize that the year was shit for RPGs, say that instead of crowning what you yourselves, according to your own words, consider shit.
I didn't play Game of Thrones, I can't comment on it. I think we only had one person play it and he didn't mention it, so he must not have thought much of it.
Take note as well that I'm not your usual Skyway-everything-is-crap-Codexer. I have plenty of tolerance for mainstream games and most of the RPGs some of the "angry" Codexers hate. But your list is pretty much all completely generally agreed upon awful games here at the Codex, no matter which type of poster you are, so of course we're calling you out for glorifying them. If you like those games, fine, but then don't come here defending GameBanshee by saying you had a crap selection. Own up to the fact that you like these games and consider them good RPGs. If you don't, don't write the piece, or write it differently.
I'm not so sure of that. I genuinely think that the games we did award honors to this year deserved them - relative to the other releases this year. For instance, yeah, I'd say Kingdoms of Amalur did have the best character system of 2012's RPGs, I do think Darksiders II had the best visual direction, and yeah, I thought Mass Effect 3 had great sound and music.
Your sin, mr. Schwarz, isn't that you had no games to work with - it's not your fault that this year was crap - but that you actually make a site-piece to glorify that bullshit instead of saying it like it is: 2012 was perhaps the worst year for cRPGs in history - in the very least, it was a terrible one. "Hello, fellow Banshees, we think 2012 was crap, Kickstarter looks promising, these games are perhaps worthy of mention, but that's it." You do not do "game journalism" any favors by scraping shit of the floor and crowning the best of the worst of it. Especially when you don't even write that that's what your doing. Excuse me very much, but your "game list this year was shit" rings very hollow when your Games of 2012 piece does nothing but praise the games in it. Hell, you fucking praise Darksiders II - an RPG on your RPG Awards list - for having "more RPG elements" than its predecessor. Isn't it self-evident that when you have to praise a game that wins an RPG-award for actually having a couple of RPG-elements in it, something is fucking wrong?
This may come as a shock to you, but Game of the Year awards aren't really intended to be "all these games suck" articles. We already critiqued the majority of those games in their respective reviews and other coverage. It simply isn't the place for that sort of thing, although a discussion that
is worth having is whether it's a good idea to have a GOTY article at all if the selection is poor. And you know what? Maybe that would have been a better alternative, given the releases this year.
Citing journalistic integrity? No, that's bullshit. The GOTY 2012 article discusses and rates games relative to other games released in the year. That's it. It's not a be-all, end-all yardstick of quality, it's not even a comment on the quality of the included games in an objective sense. So you thought Mass Effect 3 was a shitty game? Darksiders II
That's not the point of the article to discuss, when complaints about gameplay have no bearing on what the games were actually nominated for (i.e. sound/music, graphics).
As to whether something qualifies as RPG or not, well, we can sit here forever debating that, but I'll bite. Why is FTL, a light roguelike with management elements, considered "RPG enough" even though it's barely more complicated than, say, Super Amazing Wagon Adventure? Is Super Amazing Wagon Adventure an RPG too? Why is that an RPG when Darksiders II, with its character development, random loot mechanics, quests and open-ended exploration, etc. isn't? I really don't see anything wrong with calling the games we selected RPGs, and we covered all of them as RPGs. Granted, I personally don't think Mass Effect 3 qualifies, but then, I didn't nominate it for anything either.
Now with that out of the way, let's see our picks:
RPG of the Year: Legend of Grimrock
Indie RPG of the Year: Legend of Grimrock
RPG Hybrid of the Year: XCOM Enemy Unknown
Best graphics: Darksiders II
Best sound/music: Mass Effect 3
Best expansion/DLC: D&D Online: Menace of the Underdark
Best story/writing: Inquisitor
Best character system: Kingdoms of Amalur: Reckoning
It's worth noting that the news post failed to differentiate winners from runner-ups.
Can you tell me which of those isn't RPG enough, with the possible exceptions of Mass Effect and Darksiders (in categories that are
purely aesthetic), which of those doesn't deserve the awards relative to other 2012 games? Can you tell me why those games aren't deserving of it without resorting to irrelevant crap like "too mainstream"? Go ahead, specifically discuss and deconstruct each game and tell me why it's not worthy relative to other games that came out this year, and that we had enough experience with to actually discuss and consider for the awards. Give me compelling arguments why X game should have been there instead of Y.