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Gamepad vs Mouse & Keyboard Discussion

Self-Ejected

Herzog

Self-Ejected
Joined
Jan 31, 2021
Messages
22
Furries, just like gypsies, are universally hated despite all the politically correct talk and all sorts of social progressivism. In a world where gaining sympathy is a matter of not being sure which bathroom to use, furry "people" are despised by all ranks and groups: from the lowest of the low heroin addicted gutter trash to the paragons of humanity a universal hatred prevails; even God himself created them as a joke and mockery to what is human. Some say this is the clearest evidence for a malevolent creator, for who else could create such reckless evil?
 

Morenatsu.

Liturgist
Joined
May 6, 2016
Messages
2,647
Location
The Centre of the World
You're supposed to use your hands, not your feet.

Yes. My hands which are attached to wrists. The existence of wrists means mouse and keyboard is way more comfortable and versatile than a controller I need to hold in my hands, and where I only use my fingers for inputs.

Controllers are the worst input device of them all.
You don't have to hold the controller up 50 feet in the air. You can, in fact, rest your hands on something as you use it. This is like complaining that toilets are hard to use while you're sitting on the rim instead of the seat.

And it's still a less comfortable hand position than hovering over mouse and keyboard.
Console games on a keyboard are utter shit. You're literally doing the same thing as every retard who insists on using controllers for PC games.

‘Why would I ever want to play a console game?’, you say. Well, it is a mystery.

Furries, just like gypsies, are universally hated despite all the politically correct talk and all sorts of social progressivism. In a world where gaining sympathy is a matter of not being sure which bathroom to use, furry "people" are despised by all ranks and groups: from the lowest of the low heroin addicted gutter trash to the paragons of humanity a universal hatred prevails; even God himself created them as a joke and mockery to what is human. Some say this is the clearest evidence for a malevolent creator, for who else could create such reckless evil?
Are you jealous of my many kemono hasubandos?
 

Mexi

Dumbfuck!
Dumbfuck
Joined
Jan 6, 2015
Messages
6,811
People playing with keyboards are just mad that they got wrecked playing a fps on a console. Controllers>>>m&k. That Xbox 360 controller is a fine controller btw. Just feels so natural.
Ok betfag. Play UT against us and see how that goes.
Didn't you know, pussy, I don't even play video games anymore. Video games are for faggots, losers, and trannies, which you are all three, bitch. If this were roughly 10 years ago, I would've whooped you and all your friends' collective asses in Black Hawk Down.
 

Morenatsu.

Liturgist
Joined
May 6, 2016
Messages
2,647
Location
The Centre of the World
People playing with keyboards are just mad that they got wrecked playing a fps on a console. Controllers>>>m&k. That Xbox 360 controller is a fine controller btw. Just feels so natural.
Ok betfag. Play UT against us and see how that goes.
Didn't you know, pussy, I don't even play video games anymore. Video games are for faggots, losers, and trannies, which you are all three, bitch. If this were roughly 10 years ago, I would've whooped you and all your friends' collective asses in Black Hawk Down.
AKA, Mexi is a cowardly cuck that likes to talk shit but not back it up.
 

Mexi

Dumbfuck!
Dumbfuck
Joined
Jan 6, 2015
Messages
6,811
People playing with keyboards are just mad that they got wrecked playing a fps on a console. Controllers>>>m&k. That Xbox 360 controller is a fine controller btw. Just feels so natural.
Ok betfag. Play UT against us and see how that goes.
Didn't you know, pussy, I don't even play video games anymore. Video games are for faggots, losers, and trannies, which you are all three, bitch. If this were roughly 10 years ago, I would've whooped you and all your friends' collective asses in Black Hawk Down.
AKA, Mexi is a cowardly cuck that likes to talk shit but not back it up.
You have a lot more coping to do, furry.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
People playing with keyboards are just mad that they got wrecked playing a fps on a console. Controllers>>>m&k. That Xbox 360 controller is a fine controller btw. Just feels so natural.
Ok betfag. Play UT against us and see how that goes.
Didn't you know, pussy, I don't even play video games anymore. Video games are for faggots, losers, and trannies, which you are all three, bitch. If this were roughly 10 years ago, I would've whooped you and all your friends' collective asses in Black Hawk Down.
You have slandered my people for the last time. I declare jihad on all short, fat, brown people.
 
Joined
Jan 5, 2021
Messages
414
I'm guessing mouse plus an analog device like this instead of (or in addition to) keyboard would be the best choice. Haven't seen one suited for sinister lefties though.

81hTgnd037L._AC_SL1500_.jpg

Sorry to revive an old thread, but as someone who has been looking for manual analog input on the left hand and used multiple of these types of devices in the past, these don't cut it because they have one fatal flaw: The thumbstick on these is not a real thumbstick. Usually the thumbstick is mapped to some keyboard inputs (like wasd or the arrow keys), so it's only mimicking an analog input without actually being one. They usually just send whatever keyboard input they are mapped to once the joystick reaches a threshold. Some of them send their inputs in pulses in increasing increments the further you push the stick, to try and simulate analog control, which works for some games and some devices, but most don't even do that. So far I haven't found a single one of these that works correctly. I have even contacted multiple manufacturers for devices I have been interested in purchasing to ask if their thumbstick registers as a proper XInput device and they always respond like they have no idea what I'm talking about.

One thing I have had real success with is the Playstation Navigation Controller

Sony-PlayStation-3-Move-Navigation-Controller-99025_4bb87b9b-2c1c-462d-abd9-4bc11c40c248_1.3e2b31a64d2a24872074885734761f71.jpeg


While these have a REAL analog stick, the issue is they don't make them anymore and most are completely out of stock, and they don't have any native Windows drivers so you have to fuck around with third party shit. They also don't have enough usable buttons on account of being originally designed to be the left half of a standard controller, so they only have 2 face buttons, a dpad, one trigger and 1 bumper. That might sound like a fair amount of buttons, but even in a standard FPS game you would be surprised how many buttons you actually need for things like reloading, jumping, crouching, flashlight, weapon switching, grenades, etc etc. Most modern games are made to utilise 2 bumpers, 2 triggers and 4 face buttons, and while the mouse can replace both triggers, you need to at minimum have a mouse with a few extra buttons on it to handle the few extra inputs that games expect, because you can't use the keyboard anymore.

But even the perfect device wouldn't cut it in most games because the vast majority of PC games do input switching incorrectly. The correct way to do it is to simultaneously allow inputs from all connected input devices, and provide settings in the options to only use one if that's what the player prefers (so they can move their mouse without moving their camera if they do stuff on their second screen, for instance). Instead, most games try to be "smart" and only enable whatever input device last sent input, which completely breaks devices like the Steam controller and this PS Navi controller setup because the moment you move the mouse your analog movement will stop (and vice versa).

I personally hope for a future where we can get proper analog support on PC alongside a mouse, it really shouldn't be that hard, but nobody seems interested in it at all, so there aren't any devices for it and most games don't work properly with it. It's a shame, really.
 
Last edited:

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
But even the perfect device wouldn't cut it in most games because the vast majority of PC games do input switching incorrectly. The correct way to do it is to simultaneously allow inputs from all connected input devices, and provide settings in the options to only use one if that's what the player prefers (so they can move their mouse without moving their camera if they do stuff on their second screen, for instance). Instead, most games try to be "smart" and only enable whatever input device last sent input, which completely breaks devices like the Steam controller and this PS Navi controller setup because the moment you move the mouse your analog movement will stop (and vice versa).

I personally hope for a future where we can get proper analog support on PC alongside a mouse, it really shouldn't be that hard, but nobody seems interested in it at all, so there aren't any devices for it and most games don't work properly with it. It's a shame, really.
If you're not using a Microsoft approved pad it can be difficult to even get your stuff working. I use a wireless adapter and a PS4 controller and still run into games having trouble detecting it despite the adapter lying and saying it's a 360 controller.

I'm assuming you're disabled in some way and require a one hand input device. The easiest solution is a 3d printer making parts for adapting your controller to make it one handed. I have to use specialist equipment myself and it's frustrating seeing it go out of stock and no replacement being pushed out. The market for it is very small and they always design for offices since they're likely the only real market.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
5,540
My brother always tells me about what game he's playing that supports controller and mouse at the same time and reminding me that digital movement sucks and asking me to try out another game with his half and half control method and complaining about other players in his multi always running around and not appreciating the game because they're on filthy keyboards. He told me only a few days ago that he quit the new RoboCop because it doesn't have real analog movement or because the dead zone can't be removed (his stick being modded with a 3D-printer extension that makes it much longer). Guy has too much time on his hands. Yeah, I thought of that PS Move in the left as well. But I feel like that would be awkward, with one hand in the air and the other on a desk. The navigation side should be flat like the aim side.
 

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
My brother always tells me about what game he's playing that supports controller and mouse at the same time and reminding me that digital movement sucks and asking me to try out another game with his half and half control method and complaining about other players in his multi always running around and not appreciating the game because they're on filthy keyboards. He told me only a few days ago that he quit the new RoboCop because it doesn't have real analog movement or because the dead zone can't be removed (his stick being modded with a 3D-printer extension that makes it much longer). Guy has too much time on his hands. Yeah, that of the PS Move in the left as well. But I feel like that would be awkward, with one hand in the air and the other on a desk. The navigation side should be flat like the aim side.
There was some Halo pro recently who was playing with a controller in the left hand and a mouse in the right. It seemed the best of both worlds but I didn't look more into it.
 
Joined
Jan 5, 2021
Messages
414
If you're not using a Microsoft approved pad it can be difficult to even get your stuff working. I use a wireless adapter and a PS4 controller and still run into games having trouble detecting it despite the adapter lying and saying it's a 360 controller.

The irony of course is that it all works fine OOTB on Linux, the "hard to use OS where nothing works". Go figure.

I'm assuming you're disabled in some way and require a one hand input device.

Nope. I just want proper one-hand analog controls for movement while using the mouse with the other hand. I still have an overall preference for keyboards, I just miss analog movement in some games where it's important (like various Stealth games where movement speed matters), and I find having a fine-grained joystick more pleasant to use than 4 meaty movement buttons.

The way I see it, the Mouse is essentially a perfect input device, but keyboards leave a lot to be desired because of their large size and their lack of analog inputs.

I could literally just hold a regular controller in one hand, but it's awkward to hold for long periods. I liked the Navi controller because it sit comfortably in one hand for hours at a time.

I really wish Logitech would stop being half-assed and make one of those left-handed gaming mini-keyboard things that had an actual real thumbstick.

Yeah, I thought of that PS Move in the left as well. But I feel like that would be awkward, with one hand in the air and the other on a desk. The navigation side should be flat like the aim side.

You can pretty easily rest your hand on the desk while using it.

But also, if using joy-cons on a switch is anything to go by, holding stuff at all sorts of angles is kind of interesting and can be quite comfortable.

Actually on that note, maybe I could use a joycon for the left handed input. It has even less inputs than the PS Navi, though. The only real advantage would be it's availability and it's modern driver support.
 

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
Nope. I just want proper one-hand analog controls for movement while using the mouse with the other hand. I still have an overall preference for keyboards, I just miss analog movement in some games where it's important (like various Stealth games where movement speed matters), and I find having a fine-grained joystick more pleasant to use than 4 meaty movement buttons.

I really wish Logitech would stop being half-assed and make one of those left-handed gaming mini-keyboard things that had an actual real thumbstick.
I play Halo with a controller because I can't stand the vehicles with keyboard and mouse. It's weird PC gaming hasn't caught up with proper movement.

Logitech are faggots. I use a trackball and I had to switch to shitty chinese brand mice when my old ones died. Logitech are miles behind even the cheap chink shit and don't seem to have any interest improving on their stuff.
 
Joined
Jan 5, 2021
Messages
414
I use a trackball and I had to switch to shitty chinese brand mice when my old ones died. Logitech are miles behind even the cheap chink shit and don't seem to have any interest improving on their stuff.

My logi trackball has been fantastic. But I only got it 6 months ago, maybe it will implode 2 weeks from now.
 

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
I use a trackball and I had to switch to shitty chinese brand mice when my old ones died. Logitech are miles behind even the cheap chink shit and don't seem to have any interest improving on their stuff.

My logi trackball has been fantastic. But I only got it 6 months ago, maybe it will implode 2 weeks from now.
They work decently but lack features. My current one has a speed toggle, 2 side buttons and the mouse wheel acts as 3 additional buttons beyond the scroll and it cost the same as a basic logitech one. It looks like they may have added some new designs since I last checked so who knows if I'm out of touch.
 
Joined
Jan 5, 2021
Messages
414
They work decently but lack features. My current one has a speed toggle, 2 side buttons and the mouse wheel acts as 3 additional buttons beyond the scroll and it cost the same as a basic logitech one. It looks like they may have added some new designs since I last checked so who knows if I'm out of touch.

Okay I just checked. It's actually much worse than this.

My housemate has a previous model logi trackball of the same type as mine. His was cheaper than mine at the time he bought it. His allows 2 separate bluetooth connections (with a switch), and a USB dongle connection. Mine only allows a single bluetooth connection, and no USB connection. His also has an additional Side button.

Logi products are apparently so bad they can't even compete with previous Logi products.
 

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
Logi products are apparently so bad they can't even compete with previous Logi products.
Usually it's a stock issue and in 6-12 months the better model will be back on shelves. I used to stock up and keep a spare around to dodge this. I use the same ball from my original logitech in all my trackballs. They went from a red one to a blue one and it didn't roll as smoothly so I've been frankensteining mine for years now.

I'm currently using a speedlink APTICO wireless trackball. I like it and it's comfortable for long term use.
 
Joined
Jan 5, 2021
Messages
414
I'm actually really glad trackballs didn't fall by the wayside like so many other input devices.

My carpel tunnel loves me when I use my trackballs, but it's also just plain dang comfortable for doing lots of mouse work where a high degree of precision and speed is not required.
 

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
My carpel tunnel loves me when I use my trackballs, but it's also just plain dang comfortable for doing lots of mouse work where a high degree of precision and speed is not required.
My health isn't great and some times moving is a bad idea so I've been using a trackball for like 10 years or so. Precision and speed aren't any worse than a normal mouse at that point. It's all muscle memory and I can still hang in FPS games as well as I did when I used a normal one. It's age that fucks me up rather than my devices now.
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,337
Location
Massachusettes
My brother always tells me about what game he's playing that supports controller and mouse at the same time and reminding me that digital movement sucks and asking me to try out another game with his half and half control method and complaining about other players in his multi always running around and not appreciating the game because they're on filthy keyboards. He told me only a few days ago that he quit the new RoboCop because it doesn't have real analog movement or because the dead zone can't be removed (his stick being modded with a 3D-printer extension that makes it much longer). Guy has too much time on his hands. Yeah, that of the PS Move in the left as well. But I feel like that would be awkward, with one hand in the air and the other on a desk. The navigation side should be flat like the aim side.
There was some Halo pro recently who was playing with a controller in the left hand and a mouse in the right. It seemed the best of both worlds but I didn't look more into it.
This is exactly how I play more intense FPS-type games that require aiming precision (auto-aim is for people made soft and spongy by modern gaming trends, like the brains of victims of mad cow's disease kept in a jar for study), and I consider it ideal. Was able to blast through Arcane Dimensions with no issues doing this. I play certain beloved games like the Thief series (and its FMs... currently playing The Black Parade)) using just a controller because I found a perfect Xpadder profile for it that I modded to allow analog movement. It plays like a dream. If there's proper controller support (or it can be modded into proper support) I much prefer a controller these days; just sittin' on the couch in front of the ol' 65" OLED and playing something like Quake or Thief 1/2 in bright, beautiful widescreen and max framerate is the good life.
 

Ezekiel

Arcane
Joined
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Messages
5,540
I much prefer a controller these days; just sittin' on the couch in front of the ol' 65" OLED

I like playing some games with controllers too, but refuse to compromise for the rest. Since the TV and speaker system provide a much better experience than my desk can, I now have a smaller desk that I roll in front of the sofa. After sawing the leg down, it comes up to just under 24 inches, perfect for a sofa. Will replace the sofa with an upholstered armchair, so that I have more room in here. In the slim chance that I have anyone over to watch movies or play games with, I will let them sit in that armchair and take my seat in the computer chair that normally sits at the regular desk.

Not talking about you, but I don't understand people who complain that they work at a computer all day and don't want to play with a mouse and keyboard when they get home. It's not the same even slightly. You don't think about it. Sounds like an excuse to either not get good at that control method or not find a setup that works for them.
 

Halfling Rodeo

Educated
Joined
Dec 14, 2023
Messages
963
Enjoy your fucked wrists at 35.

My brother always tells me about what game he's playing that supports controller and mouse at the same time and reminding me that digital movement sucks and asking me to try out another game with his half and half control method and complaining about other players in his multi always running around and not appreciating the game because they're on filthy keyboards. He told me only a few days ago that he quit the new RoboCop because it doesn't have real analog movement or because the dead zone can't be removed (his stick being modded with a 3D-printer extension that makes it much longer). Guy has too much time on his hands. Yeah, that of the PS Move in the left as well. But I feel like that would be awkward, with one hand in the air and the other on a desk. The navigation side should be flat like the aim side.
There was some Halo pro recently who was playing with a controller in the left hand and a mouse in the right. It seemed the best of both worlds but I didn't look more into it.
This is exactly how I play more intense FPS-type games that require aiming precision (auto-aim is for people made soft and spongy by modern gaming trends, like the brains of victims of mad cow's disease kept in a jar for study), and I consider it ideal. Was able to blast through Arcane Dimensions with no issues doing this. I play certain beloved games like the Thief series (and its FMs... currently playing The Black Parade)) using just a controller because I found a perfect Xpadder profile for it that I modded to allow analog movement. It plays like a dream. If there's proper controller support (or it can be modded into proper support) I much prefer a controller these days; just sittin' on the couch in front of the ol' 65" OLED and playing something like Quake or Thief 1/2 in bright, beautiful widescreen and max framerate is the good life.
How do you set that up? Does it have to be xpadder?
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
5,540
Enjoy your fucked wrists at 35.
I am 35. I have problems with my right wrist, but it's likely more due to my work and my handlebar. A controller isn't exactly ergonomic either. Think about it. Fingers flexed and palms curved around the controller for hours at a time, carrying 200 grams. I have had controller soreness, in the back of the hand and through the thumb(s). Give a middle-aged person who has never played games a controller and see what happens. Most will hold it awkwardly, because it's not a natural position to keep for so long.
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,337
Location
Massachusettes
Enjoy your fucked wrists at 35.

My brother always tells me about what game he's playing that supports controller and mouse at the same time and reminding me that digital movement sucks and asking me to try out another game with his half and half control method and complaining about other players in his multi always running around and not appreciating the game because they're on filthy keyboards. He told me only a few days ago that he quit the new RoboCop because it doesn't have real analog movement or because the dead zone can't be removed (his stick being modded with a 3D-printer extension that makes it much longer). Guy has too much time on his hands. Yeah, that of the PS Move in the left as well. But I feel like that would be awkward, with one hand in the air and the other on a desk. The navigation side should be flat like the aim side.
There was some Halo pro recently who was playing with a controller in the left hand and a mouse in the right. It seemed the best of both worlds but I didn't look more into it.
This is exactly how I play more intense FPS-type games that require aiming precision (auto-aim is for people made soft and spongy by modern gaming trends, like the brains of victims of mad cow's disease kept in a jar for study), and I consider it ideal. Was able to blast through Arcane Dimensions with no issues doing this. I play certain beloved games like the Thief series (and its FMs... currently playing The Black Parade)) using just a controller because I found a perfect Xpadder profile for it that I modded to allow analog movement. It plays like a dream. If there's proper controller support (or it can be modded into proper support) I much prefer a controller these days; just sittin' on the couch in front of the ol' 65" OLED and playing something like Quake or Thief 1/2 in bright, beautiful widescreen and max framerate is the good life.
How do you set that up? Does it have to be xpadder?
You have to use a re-mapper program or something that allows a modifier key to bring up a second set of keys presses or at least allows "long presses" to bring up additional or secondary commands. Otherwise it's just too difficult playing on just a controller something like Thief that has many shortcut keys. DS4Windows remapping feature, for example, doesn't support key modifiers for second sets otherwise I'd be using that, but other remapping software like Xpadder does. I used an existing cfg that someone put together 10 years ago because I'm just not nutty enough to spend an entire day putting together an ideal controller remapping like I saw some guy on The Dark Mod forums do last year. I saw some community controller profiles that Thief fans uploaded on Steam but they all look like they were made by retards that had no idea how to make an effective controller scheme for Thief with proper analog movement and key re-mapping.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
5,540
Could have fooled me.

There's many controller shapes, some fit better than others.
I wonder what I said in the two weeks since you joined that you find so immature that it made you feel the need to say that.

It affects all controllers, to varying degrees. Your hands have been sore after playing too.
 

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