Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Games worth playing, Vol. II -- 1986-1988

Rincewind

Magister
Patron
Joined
Feb 8, 2020
Messages
2,728
Location
down under
Codex+ Now Streaming!
Due to the *enormous, unprecedented success* of the first volume, I'll keep going with the second episode -- list of games worth playing from the 1986-1988 period. Go and read the intro of the first thread if you want to understand my motivation for compiling this list, and the "rules". Links to the other episodes:

Games worth playing, Vol. I -- 1977-1985
Games worth playing, Vol. III -- 1989-1990
Games worth playing, Vol. IV -- 1991-1992
Games worth playing, Vol. V -- 1993-1994
Games worth playing, Vol. VI -- 1995-1997

The more perceptive among you might notice the debut of the "Simulation" category. That's because I've started developing an obsession with campaign/story-based simulators.

As always, suggestions for the best ports, patches/bugfixes, or classics that I somehow managed to miss are welcome. We're still a few years behind the time when PC/DOS asserted its absolute hegemony with the widespread adoption of VGA/SoundBlaster/MT-32, therefore the number of DOS entries is still in the single-digit range.

One of the more interesting highlights of this collection is the relative large number of C64 cartridge conversions (meaning zero load times!), especially the super-prestigious cartridge versions of Neuromancer, Wasteland and Ultima V!


RPG
1986
  • Bard's Tale II: The Destiny Knight, The (Interplay) [Apple IIgs]
    All other ports are buggy

  • Might and Magic: Book I: Secret of the Inner Sanctum (New World) [DOS]
    Must use DOS version because MM2 expects a leveled-up party from MM1

  • Phantasie II (SSI) [Atari ST]
    Only 8-bit originals are bug-free (combat is easier on the 16-bit ports)
    Amiga only has P1 and P3, hence the Atari ST version is recommended so we can import the winning party


  • Rings of Zilfin (SSI) [Atari ST]
    If it's a good port, otherwise the C64 version

  • Shard of Spring (SSI) [C64]
  • Starflight (Binary) [Amiga]
  • Wizard's Crown (SSI) [C64]
  • Wrath of Denethenor (Sierra) [C64]
1987
  • 2400 A.D. (Origin) [DOS]
  • Alternate Reality: The Dungeon (Datasoft) [Atari 8-bit]
    Must use original Atari VAPI disk images, or 100% cracked version, which is hard to find

    Or 100% C64 crack: https://csdb.dk/release/?id=200257


  • Deathlord (Independent) [C64]
    Consider playing Apple II version with Rikkles' Deathlord Companion app

  • Dungeon Master (FTL) [Amiga]
    Use v3.6
    Original Atari ST version does not have directional stereo sound like the Amiga port


  • Eternal Dagger, The (SSI) [C64]
    Sequel to Wizard's Crown

  • Faery Tale Adventure: Book I, The (MicroIllusions) [Amiga]
  • Legacy of the Ancients (Quest) [C64]
    Use cartridge version for fast load times
    https://csdb.dk/release/?id=128480


  • NetHack (NetHack DevTeam) [Windows]
    https://www.nethack.org/

  • Phantasie III: Wrath of Nikademus (Westwood) [Atari ST]
    Only 8-bit originals are bug-free (combat is easier on the 16-bit ports)

  • Ranarama (Graftgold) [ZX Spectrum]
  • Tower of Myraglen, The (Unknown) [Apple IIgs]
  • Wizardry: The Return of Werdna - The Fourth Scenario (Sir-Tech) [SNES]
    English translated SNES version
    http://www.romhacking.net/translations/2061/
1988
  • Bard's Tale III: Thief of Fate, The (Interplay) [DOS]
    16-bit ports are very buggy, must apply drifting's patch to the DOS version
    https://github.com/ChrisAubuchon/BT3-DOS-patch/releases


  • BattleTech: The Crescent Hawk's Inception (Westwood) [Amiga]
    Has official HD installer

  • Demon's Winter (SSI) [Amiga]
    Has official HD installer

  • Legend of Blacksilver, The (Quest) [C64]
    Use cartridge version for fast load times
    https://csdb.dk/release/?id=128480


  • Might and Magic: Book Two - Gates to Another World (New World) [DOS]
    Must use DOS version because MM2 expects a leveled-up party from MM1
    Amiga port looks better otherwise


  • Mines of Titan (Westwood) [DOS]
    Extended remake of "Mars Saga" from the C64

  • Omega (Independent) [DOS]
  • Pool of Radiance (SSI) [Amiga]
    Has official HD installer

  • Questron II (Westwood) [Amiga]
  • Sentinel Worlds I: Future Magic (Spaceport Malibu) [DOS]
  • Star Command (SSI) [Amiga]
    Has official HD installer

  • Times of Lore (Origin) [C64]
    C64 original is the best, every other version is a bad port

  • Ultima V: Warriors of Destiny (Origin) [C64]
    C64 cartridge version
    https://csdb.dk/release/?id=187483

    Or upgraded DOS version
    https://exodus.voyd.net/projects/ultima5/


  • Wasteland (Electronic Arts) [C64]
    2021 IDE64 release
    https://csdb.dk/release/?id=200139

    SuperCPU + RamCard release
    https://csdb.dk/release/?id=21049


  • Wizardry V: Heart of the Maelstrom (Sir-Tech) [Apple II]
    Or C64 version
    First D. W. Bradley game


Adventure
1986
  • Alter Ego (Independent) [C64]
    Cartridge conversion
    https://csdb.dk/release/?id=177519


  • Amnesia (Cognetics) [C64]
    Or PC Booter

  • Batman (Jon Ritman) [ZX Spectrum]
  • Black Cauldron, The (Sierra) [Apple IIgs]
    Has ScummVM support

  • Cap'n Magneto (Al Evans) [Macintosh]
    https://macintoshgarden.org/games/capn-magneto

  • Detective, The (Argus) [C64]
  • Forbidden Castle (Angelsoft) [Macintosh]
  • Great Escape, The (Ocean) [ZX Spectrum]
  • Heavy on the Magic (Gargoyle) [ZX Spectrum]
  • Imogen (Acornsoft) [BBC Micro]
  • Infiltrator (Chris Gray) [C64]
    Cartridge release
    https://csdb.dk/release/?id=109613


  • Kayleth (Oliver Frey) [ZX Spectrum]
    Consider enhanced Plus/4 conversion
    http://plus4world.powweb.com/software/Kayleth


  • Killed Until Dead (Artech) [C64]
  • King's Quest III: To Heir Is Human (Sierra) [Apple IIgs]
    Has ScummVM support

  • Knight Tyme (Mastertronic) [ZX Spectrum]
    Magic Knight 3
    Use 128k version


  • Labyrinth (LucasArts) [C64]
    Cartridge conversion
    https://csdb.dk/release/?id=175706


  • Leather Goddesses of Phobos (Infocom) [Interpreter]
  • Moonmist (Infocom) [Interpreter]
    Earliest known video game to feature a gay character

  • Mortville Manor (Kyilkhor Creation) [Amiga]
    Has ScummVM support

  • Movie (Imagine) [ZX Spectrum]
  • Murder on the Mississippi (Activision) [C64]
  • Portal: A Computer Novel (Nexa) [Amiga]
  • Price of Magik, The (Level 9) [Amiga]
    Play "Time and Magik: The Trilogy" (1989) version
    Time and Magik trilogy 3


  • Radical Castle (Christopher Kent Wigginton) [Macintosh]
    World Builder adventure

  • Space Quest: The Sarien Encounter (Sierra) [Apple IIgs]
    Original AGI version
    Has ScummVM support


  • Tass Times in Tonetown (Activision) [Amiga]
    Or Macintosh

  • Trinity (Infocom) [Interpreter]
  • Uninvited (ICOM) [Macintosh]
    Or the Amiga version

  • Where in the U.S.A. Is Carmen Sandiego? (Brøderbund) [Amiga]
    Or Macintosh version

  • Zoony (Bradley R. Pettit) [Macintosh]
    World Builder adventure
1987
  • Border Zone (Infocom) [Interpreter]
  • Bug Hunt (Richard E. Rae) [Macintosh]
    World Builder adventure

  • Bureaucracy (Infocom) [Interpreter]
  • Deep Angst (Ronald Wartow) [Macintosh]
    World Builder adventure

  • Dizzy – The Ultimate Cartoon Adventure (Codemasters) [ZX Spectrum]
    Dizzy I

  • Driller (Incentive) [Amiga]
    ...with C64 SID tune playing in the background :) (C64 version runs at about 2-3 FPS)

  • Fool's Errand, The (Miles) [Amiga]
    Has official HD installer
    Or Macintosh original


  • Gnome Ranger (Level 9) [Amiga]
  • Growing Pains of Adrian Mole, The (Level 9) [C64]
    Adrian Mole 2

  • Guild of Thieves, The (Magnetic Scrolls) [Amiga]
    Amiga version in interpreter (Gargoyle)

  • Head Over Heels (Ocean) [ZX Spectrum]
  • Hollywood Hijinx (Infocom) [Interpreter]
  • Inigo Gets Out (Amanda Goodenough) [Macintosh]
    HyperCard adventure

  • Jack the Ripper (St. Bride's School) [C64]
  • Jinxter (Magnetic Scrolls) [Amiga]
    Amiga version in interpreter (Gargoyle)

  • Knight Orc (Level 9) [Amiga]
    Has official HD installer

  • Kobyashi Naru (Mastertronic) [C64]
  • Last Ninja, The (System 3) [C64]
    Use cartridge version for fast load times
    https://csdb.dk/release/?id=99145
    https://csdb.dk/release/?id=164564


  • Leisure Suit Larry in the Land of the Lounge Lizards (Sierra) [Apple IIgs]
    Leisure Suit Larry 1
    Has ScummVM support


  • Lurking Horror, The (Infocom) [Interpreter]
  • Maniac Mansion (LucasArts) [C64]
    Use cartridge version
    https://csdb.dk/release/?id=9867
    Or Amiga version
    Has ScummVM support


  • Nord and Bert Couldn't Make Head or Tail (Infocom) [Interpreter]
  • Plundered Hearts (Infocom) [Interpreter]
  • Police Quest: In Pursuit of the Death Angel (Sierra) [Apple IIgs]
    Has ScummVM support

  • Psychotic: The Escape (Anarchists United) [Macintosh]
    World Builder adventure

  • Rigel's Revenge (Ron Harris) [ZX Spectrum]
  • Scarab of Ra (Rick Holzgrafe) [Macintosh]
  • Shadowgate (ICOM) [Macintosh]
    Or the Amiga version

  • Shard of Innovar (Mastertronic) [C64]
  • Slaine (Martech) [C64]
  • Space Quest II: Vohaul's Revenge (Sierra) [Apple IIgs]
    Has ScummVM support

  • Spellbinder (Superior) [BBC Micro]
  • Stationfall (Infocom) [Interpreter]
  • Stormbringer (Mastertronic) [ZX Spectrum]
    Magic Knight 4

  • Three Musketeers, The (Greeve Graphics) [C64]
  • Venom (Mastertronic) [C64]
  • Village, The (Bill Cameron) [Macintosh]
    World Builder adventure
1988
  • (Chris Gray) [C64]
    Cartridge release
    https://csdb.dk/release/?id=109613


  • Batman: The Caped Crusader (Special FX) [ZX Spectrum]
    Or C64 port?

  • Beyond Dark Castle (Silicon Beach) [Macintosh]
    Sequel of "Dark Castle"

  • Colony, The (David Alan Smith) [Amiga]
    Has official HD installer

  • Corruption (Magnetic Scrolls) [Amiga]
    Amiga version in interpreter (Gargoyle)
    Has official HD installer


  • Dark Side (Incentive) [Amiga]
    ...with C64 SID tune playing in the background :) (C64 version runs at about 2-3 FPS)

  • Deja Vu II: Lost in Las Vegas (ICOM) [Macintosh]
    Or the Amiga version

  • Farmer's Daughter, The (Nocturnal) [C64]
  • Fish! (Magnetic Scrolls) [Amiga]
    Amiga version in interpreter (Gargoyle)
    Has official HD installer


  • Gold Rush! (Sierra) [Apple IIgs]
    Has ScummVM support

  • GrailQuest: Adventure in the Age of King Arthur (Robert Hommel) [Macintosh]
    World Builder adventure

  • Hotel Caper, The - The Rescue of Daring Drake (Bruce & Aeron Muckala) [Macintosh]
    World Builder adventure

  • Ingrid's Back (Level 9) [Amiga]
  • Karth of the Jungle I (Erik Batzloff ) [Macintosh]
    World Builder adventure

  • King's Quest IV: The Perils of Rosella (Sierra) [DOS]
    OPL soundtrack is very good
    Has ScummVM support


  • Lancelot (Level 9) [Amiga]
    Has official HD installer

  • Last Ninja 2, The (System 3) [C64]
    Use cartridge version for fast load times
    https://csdb.dk/release/?id=99145
    https://csdb.dk/release/?id=167043


  • Legend of the Sword (Silicon) [Amiga]
    Has official HD installer

  • Leisure Suit Larry Goes Looking for Love (in Several Wrong Places) (Sierra) [Amiga]
    Play original AGI version
    Leisure Suit Larry 2
    Has ScummVM support


  • Majik (Mastertronic) [C64]
  • Manhunter: New York (Sierra) [Apple IIgs]
    Has ScummVM support

  • Mindfighter (Abstract Concepts) [C64]
  • Mormonoids of the Deep (Lamprey Systems) [Macintosh]
    World Builder adventure

  • Neuromancer (Interplay) [C64]
    Use cartridge version for fast load times
    https://csdb.dk/release/?id=164228


  • Police Quest II: The Vengeance (Sierra) [DOS]
    Has ScummVM support

  • Quarterstaff: The Tomb of Setmoth (Simulated Environment Systems) [Macintosh]
  • Rocket Ranger (Cinemaware) [Amiga]
  • Snatcher (Konami) [PlayStation]
  • Spear of Destiny (Lloyd Bernhardt) [Macintosh]
    World Builder adventure

  • Swamp Witch (Jim Thompson) [Macintosh]
    World Builder adventure

  • Total Eclipse (Incentive) [Amiga]
    ...with C64 SID tune playing in the background :) (C64 version runs at about 2-3 FPS)

  • Treasure Island Dizzy (Codemasters) [ZX Spectrum]
    Dizzy II

  • Where Time Stood Still (Ocean) [ZX Spectrum]
  • Where in Europe is Carmen Sandiego? (Brøderbund) [Amiga]
    Or Macintosh version

  • Where in the World Is Carmen Sandiego? (Brøderbund) [Amiga]
    Has official HD installer
    Or Macintosh version


  • Zak McKracken and the Alien Mindbenders (LucasArts) [C64]
    Use cartridge version
    https://csdb.dk/release/?id=9867
    Or Amiga version
    Has ScummVM support


Tactics
1986
  • Defender of the Crown (Cinemaware) [Atari ST]
    The original Amiga version has the best graphics, but it misses a lot of originally planned features. The later Atari ST and C64 ports are more complete.

    Best C64 crack
    https://csdb.dk/release/?id=19181

    C64 cartridge conversion
    https://csdb.dk/release/?id=162966


  • Rebelstar (Firebird) [ZX Spectrum]
  • Roadwar 2000 (SSI) [Amiga]
    Has official HD installer

  • Sentinel, The (Firebird) [Amiga]
1987
  • Dark Sceptre (Maelstrom) [ZX Spectrum]
  • Nether Earth (Argus) [ZX Spectrum]
  • Roadwar Europa (SSI) [Amiga]
    Has official HD installer

  • Sid Meier's Pirates! (Microprose) [Amiga]
    Has official HD installer

  • Star Trek: The Rebel Universe (Mike Singleton) [DOS]
1988
  • Balance of Power: The 1990 Edition (Chris Crawford) [Amiga]
  • Carrier Command (Realtime) [Amiga]
  • Freedom: Rebels in the Darkness (Coktel Vision) [Amiga]
  • Freedom: Rebels in the Darkness (Coktel Vision) [Amiga]
  • Hidden Agenda (Trans Fiction Systems) [DOS]
  • Laser Squad (Target) [C64]
    C64 disk version contains all extra missions (the tape version doesn't)
    Amiga port is OK too, the DOS port has vastly inferior mechanics


  • Life & Death (Software Toolworks) [Amiga]
  • Rebelstar II: Alien Encounter (Target) [ZX Spectrum]


Space
1986
1987
  • Mercenary (Novagen) [Atari 8-bit]
  • Space Shool Simulator: The Academy (CRL) [ZX Spectrum]
    Tau Ceti series 2
1988
  • Captain Blood (ERE) [Amiga]
  • Reach for the Stars: The Conquest of the Galaxy - Third Edition (SSG) [Amiga]
    Has official HD installer

  • Starglider II (Argonaut) [Amiga]


Simulation
1986
  • Arctifox (Dynamix) [Amiga]
1987
  • Falcon (Spectrum Holobyte) [Amiga]
    Only DOS version supports analog joystick. Play later Falcons instead?
    Has official HD installer


  • Tilt - A Game of Medieval Jousting (Neil Shapiro, Mike Gilbert) [Macintosh]
    HyperCard game
1988
  • Battlehawks 1942 (LucasArts) [Amiga]
    Only DOS version supports analog joystick... but the sound is terrible in the DOS version
    Has official HD installer


  • F-19 Stealth Fighter (MicroProse) [Amiga]
    Stealth Fighter 1.0
    Supports analog joystick


  • F/A-18 Interceptor (Intellisoft) [Amiga]
    Supports analog joystick

  • Ocean Ranger (Sher-Tek) [C64]
    One sided version
    https://csdb.dk/release/?id=148643


  • Red Storm Rising (MicroProse) [Amiga]
    Submarine simulator
    Has official HD installer


  • Silent Service (MPS Labs) [Amiga]
    Submarine simulator
 
Last edited:

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,657
Location
Bjørgvin
For the Bard's Tale games and Dungeon Master, modern remasters/remakes may be the best alternatives. I haven't played them personally, though, but the remastered Bard's Tale games are probably next on my "retro replay list" (I think I'm suffering from the Seven Year Itch of gaming. The last year I've been re-replaying some old classics I last played about seven years ago, like Dungeon Master, Might&Magic 1+2, and Phantasie 1-3.).
 

Rincewind

Magister
Patron
Joined
Feb 8, 2020
Messages
2,728
Location
down under
Codex+ Now Streaming!
For the Bard's Tale games and Dungeon Master, modern remasters/remakes may be the best alternatives. I haven't played them personally, though, but the remastered Bard's Tale games are probably next on my "retro replay list" (I think I'm suffering from the Seven Year Itch of gaming. The last year I've been re-replaying some old classics I last played about seven years ago, like Dungeon Master, Might&Magic 1+2, and Phantasie 1-3.).

Yes I'm aware of those remakes, but I think the originals of these particular games have aged extremely well. Also, I'm in the "crisp pixels or go home" camp, I just love to see those pixels, so I honestly prefer the graphics of the original Bard's Tale games to the manually upscaled and smoothed new versions. Another selling point of the remakes is the automap, but I have zero care for that either, so...
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,657
Location
Bjørgvin
Yes I'm aware of those remakes, but I think the originals of these particular games have aged extremely well. Also, I'm in the "crisp pixels or go home" camp, I just love to see those pixels, so I honestly prefer the graphics of the original Bard's Tale games to the manually upscaled and smoothed new versions. Another selling point of the remakes is the automap, but I have zero care for that either, so...

Yeah, the remade graphics looked disappointing, especially when the real pixelation of the Amiga versions look so much better than the fake pixelation of modern retro games.
As for the auto-map, I understand there's a legacy mode.
Anyway, I've played BT1-2 three times, I think, and BT3 once (it was unplayabele without the UOP), so I'll give the remaster a try. I'm curious if it still retains some of the very crude mechanics of the originals.
 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
11,004
Location
Nottingham
Another couple of BBC Micro games to add to the list. Both adventure games......

Imogen (an absolutely wonderful game, with some great puzzles which often contain cool humour, like the bit at 2:45 in the vid).......

EpyEnss.png


9U5JWtW.gif





And Spellbinder, with that fucking excellent music.....

mAwqsiy.png


FYjciHA.png


 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
11,004
Location
Nottingham
Another couple of BBC Micro games to add to the list. Both adventure games......

Hey man, these two are very cool! Adding to the list. I really like the tune of Spellbinder. Imogen is not even on Mobygames... but then found them both here.

Nice link! Just playing Imogen now. Just love the design of some of the puzzles. Still a fantastic, simple, relaxing game.
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,669
The Amiga version of DM is probably the best bet. I played through a modern port, Chaos Strikes Back, and it lacked the directional sound. You also couldn't drink directly from a fountain.

Probably not of interest to you, but the first FPS in the style that the genre would be known for came out in this period. Midi Maze, in 1987. Its incredibly simplistic and I don't think you can properly play the MP for it anymore, but its an interesting thing to play.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,657
Location
Bjørgvin
Legend of the Sword (Silicon Software) [Amiga]

I'm glad to see this on your list.
It's one of the few Adventure games I remember fondly, and was a minor hit back in the day, but seems totally forgotten today.
Well, almost. There's a whopping 13 view on this:
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,657
Location
Bjørgvin
The Amiga version of DM is probably the best bet. I played through a modern port, Chaos Strikes Back, and it lacked the directional sound.

Return to Chaos, you mean?
If so, the lack of directional sound is disappointing.

The Amiga version of CSB is also the only one with the in-game map and related spells, I think.

The mini map (only 3x3 squares IIRC) makes it slightly easier to map.
 
Last edited:

Rincewind

Magister
Patron
Joined
Feb 8, 2020
Messages
2,728
Location
down under
Codex+ Now Streaming!
Your Simulation category could include Arcticfox (1986) by Dynamix, a 3D tank simulator (albeit a fictional tank in a futuristic setting) that was among the first few notable games developed for the Commodore Amiga

Nice, very interesting looking game! Adding to the list.

I see Star Raiders II listed and I'm guessing that's the official "Last Starfighter" version? Aric Wilmunder shocked a bunch of people a few years ago when he released a proper sequel with stuff like planetside combat that he'd been working on but got shelved.

Hmm, that's interesting, I will definitely add a note about that. This is what I originally had for "Star Raiders II":

http://www.atarimania.com/game-atari-400-800-xl-xe-star-raiders-ii_4994.html
 

AndyS

Augur
Joined
Sep 11, 2013
Messages
578
Hmm, that's interesting, I will definitely add a note about that. This is what I originally had for "Star Raiders II":

http://www.atarimania.com/game-atari-400-800-xl-xe-star-raiders-ii_4994.html

Yeah, that's the officially released version. It was supposed to be a tie-in with the Last Starfighter movie, but when the movie bombed they retitled it as Star Raiders II. It's a good game. It just doesn't feel entirely like a true Star Raiders sequel (because it wasn't meant to be). Wilmunder had been working on his version and was nearly done - only had some minor tweaking left - but Atari's decision to rebrand the Last Starfighter rendered it useless. He moved over to Lucasfilm and used some of his Star Raiders II work to help them with the fractal graphics they put into the Eidolon/Koronis Rift/Rescue on Fractalus trio. He ended up releasing his version of Star Raiders II online in 2015. Makes you wonder what else some of the old programmers might have lying around in their closets and garages...
 

Rincewind

Magister
Patron
Joined
Feb 8, 2020
Messages
2,728
Location
down under
Codex+ Now Streaming!
He moved over to Lucasfilm and used some of his Star Raiders II work to help them with the fractal graphics they put into the Eidolon/Koronis Rift/Rescue on Fractalus trio.

I stumbled upon those, and while technically interesting, the gameplay seemed nothing to write home about, so I did not include them. Do you think they're good games?
 

Irata

Scholar
Joined
Mar 14, 2018
Messages
304
Do you think they're good games?
Not really. Ballblazer (another LucasArts game) is though, but I think it came out before 1986.

Fun fact: The Star League logo in The Last Starfighter is a variation on the Atari logo with a sword replacing the middle line.
f88eefc3c2aed5b490e966c5e881a200.png
 

Rincewind

Magister
Patron
Joined
Feb 8, 2020
Messages
2,728
Location
down under
Codex+ Now Streaming!
Another major update: added about 20 classic Macintosh text adventures. Most of them are in this list. I've developed a fascination towards illustrated text adventures with monochrome 1-bit graphics lately; they have a very different feel to colour graphics, they remind me of ink illustrations and copper-plate engravings which I love.

D%C3%BCrer-Hieronymus-im-Geh%C3%A4us.jpg
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom