Sordid MCA/Prosper Hybryd
Arcane
- Joined
- Mar 14, 2012
- Messages
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Geneforge doesn't need to be remade.
he will probably dumb down the character creationWell on the positive side of things; it's isometric, it doesn't look like Queen's Wish, the living craft looks respectable and the Shaper looks like a Shaper. Wonder if he'll kickstarter this one with vague promises of "improvements."
Looking forward to hearing the classic sound effects from past games and deathly silence instead of music making a comeback too.
There wasn't much to the character creation tbh. You mostly beefed up whatever your char was good at, as well as necessary stuff like lockpicking.he will probably dumb down the character creationWell on the positive side of things; it's isometric, it doesn't look like Queen's Wish, the living craft looks respectable and the Shaper looks like a Shaper. Wonder if he'll kickstarter this one with vague promises of "improvements."
Looking forward to hearing the classic sound effects from past games and deathly silence instead of music making a comeback too.
https://www.moddb.com/mods/geneforge-1-graphics-enhancementGeneforge doesn't need to be remade.
You must be colorblind.
Geneforge doesn't need to be remade.
You must be colorblind.
This *is* Vogel we are talking about.Well, he can't fuck up this one.
It's not like it can turn out as bad as Queen's Wish, right? Right??
For one thing, creature customization is probably out. The future's not looking good for the mines either.
This *is* Vogel we are talking about.
Have you seen what he did to the character system in the latest Avernum remake?For one thing, creature customization is probably out. The future's not looking good for the mines either.
But why. Do you have sauce?
For one thing, creature customization is probably out. The future's not looking good for the mines either.
But why. Do you have sauce?
This *is* Vogel we are talking about.
Yes. But let's, for once, pick the most positive spin we can get. Mechanically, particularly compared to later entries, GF 1 is rather simple. Fewer creations, classes are direct as they go. SURE, if he gets insane and does a shit job like the Queen's Wish abortion of a system he can fuck up, but he has merely to redo exactly what he did, smooth some angles, and it's good.
GF1's strength was, after all, reactivity and multi-factional choice. Also all the small little (and big) things you could do with Leadership and Mechanics (I still think GF1 wins a prize or something for the crazy number of ways you can deal with the "final boss", if he's even a final boss in your run).
In before Vogel puts out a deranged post "YOU KNOW GUYS I WAS REWRITING THIS AND SERIOUSLY THIS IS 2020 WHO THE FUCK CARES ABOUT FACTIONS WHO THE FUCK CARES ABOUT WRITING ALTERNATE WAYS TO SOLVE ENCOUNTERS YOU KNOW IT'S 2020 IT'S TIME TO STREAMLINE AND IMPROVE SO YOU I AM GOING TO IMPROVE THE SET-UP BY GIVING YOU AN OPTIMIZED LINEAR EXPERIENCE. I AM A 75+++ YEARS OLD INDUSTRY VETERAN AFTER ALL."