#1 this is a beautiful game, the one man dev makes pretty much every one man dev team ever look ridiculously untalented with how good his art is.
This art is actually beautiful
I would've expected a way to neutralise individual guards permanently as the game's stealth facade deflates the moment it could pose an inconvenience (i.e. challenge) to the player, but it turns out that's not the case. Another surprise was the day & night cycle. Really enjoying it so far.The stealth mechanics are also properly challenging, this is definitely an RPG Codex special in how difficult it is to avoid guards, none of this mainstream AAA developer level simplicity to ghost these guards.
IIRC the guy is an artist first and a dev second.
It has some stuttering here and there and I really wish they could be ironed out
This is truly a labor of love.
I have pretty much given up on waiting for the "Eierlegende Wollmilchsau" of RPGs.
From the vids I've watched the game just seems overall "charming".
Yeah, it's always been my impression about this game too, and in fact I wish this was how the "Kickstarter craze" actually ended up...
I.e. "some guy has an idea, gets that idea funded and he just goes ahead and makes it come to life", without any bullshit or 180 degree changes in the middle of development for idiotic reasons. The current build seems virtually unchanged when it comes to gameplay compared to the last Early Access build I checked, and that was a full year ago.