CyberP
Unwanted
- Joined
- Aug 2, 2013
- Messages
- 1,711
CyberP Umm, how thoroughly do you test your mod? I ran into an "interesting" issue on the "unknown location" map where you are trying to escape from Unatco/MJ12. You find a data cube on the guard desk near your cells which says use code 4089 on the detention block doors, BUT the keypad next to that door only has space for 3 digits, so it obviously fails to open the door. I haven't been able to find anything on this bug on google, so I am wondering if it's the mod.
A last minute cock-up. You'll find the true code (101) in the room though, and there are two other solutions to escape.
If I didn't thoroughly test the mod you'd know about it. You'd be posting extensive bug reports rather than this one-off coming on half way through the game.
Also, the mod isn't truly done yet. You are essentially a tester. When I am finally done there will be a relatively large scale testing session before release.
This isn't easy, it is extremely complex work taking on multiple development roles on a piece of software like DX, and your presumptuous sarcastic attitude in that post was a little grating. Be a little understanding please. I am not offering you a priced product, I am offering you a work of art, no catch.
Anyway, I am not the God from the machine. A mere human, sadly. Mistakes happen, and will always be rectified as long as I am still working on this.
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