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mck

Cipher
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Nov 1, 2011
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Has anybody gotten Deadly Premonition for the Daily Surprise?
 
Joined
Sep 18, 2013
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I did the day before and skipped. That's why everyone should post about their daily surprises.

My Daily Surprises for the next 24 hours:
Triple Town $3.33 (lol wtf is this shit?)
Reus $2.49
Zafehouse: Diaries $2.49
 
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Curious_Tongue

Larpfest
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JudasIscariot I've just heared the news about the Rise of Nations IP being sold and I was thinking, is there a chance for GOG to acquire the game? I would throw my money at you if I could purchase it on GOG.

I don't know, way over my head. Speaking for myself, I wouldn't mind us having that IP but what would we, as a company, do with it? We're just a distributor :)

There's a rule against distributors owning IP?
 

JudasIscariot

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JudasIscariot I've just heared the news about the Rise of Nations IP being sold and I was thinking, is there a chance for GOG to acquire the game? I would throw my money at you if I could purchase it on GOG.

I don't know, way over my head. Speaking for myself, I wouldn't mind us having that IP but what would we, as a company, do with it? We're just a distributor :)

There's a rule against distributors owning IP?

I don't think there is one but with IP you're expected to do something with it other than just selling the previous games, no? Again, I am just speaking from a layman's perspective on this :)
 

octavius

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Bought Aarklash:Legacy since it was 50% off and Realms of the Haunting since it coming up soon on my play list.
I was surprised that Realms of the Haunting's installer is a whopping 1.4 GB. Isn't that extreme for a game from 1996?
 

tuluse

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Bought Aarklash:Legacy since it was 50% off and Realms of the Haunting since it coming up soon on my play list.
I was surprised that Realms of the Haunting's installer is a whopping 1.4 GB. Isn't that extreme for a game from 1996?
Would have been a 2 cd game, and it would have had different levels of installers where it would leave data on the cd that you would load as you got to it.
 

Unkillable Cat

LEST WE FORGET
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Bought Aarklash:Legacy since it was 50% off and Realms of the Haunting since it coming up soon on my play list.
I was surprised that Realms of the Haunting's installer is a whopping 1.4 GB. Isn't that extreme for a game from 1996?

Actually it was on 4 CDs. I know this because I have the original jewel case in front of my as I type this.
 

octavius

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Bought Aarklash:Legacy since it was 50% off and Realms of the Haunting since it coming up soon on my play list.
I was surprised that Realms of the Haunting's installer is a whopping 1.4 GB. Isn't that extreme for a game from 1996?

Actually it was on 4 CDs. I know this because I have the original jewel case in front of my as I type this.

Eew...4 CDs with movies. And I thought it was a FPS...
 

Unkillable Cat

LEST WE FORGET
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Phantasmogoria (1995) held the record for "title using most CDs" for the longest time, with seven. But Sierra did a slightly clever thing there by repeating data on them, therefore saving on the disc swapping. The X-Files game only tied it 3 years later.

...actually, I can't think of a title that came on more than 7 CDs.
 

Unkillable Cat

LEST WE FORGET
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Thanks for that. I did recall that Phantasmogoria was beat at one point, but I couldn't remember what game it was.
 

DaveO

Erudite
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May 30, 2007
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Might & Magic games from 6-9 are ultra-cheap for the next 14 hours.
 

Boleskine

Arcane
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Sep 12, 2013
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How is Might & Magic 8? Reactions seem to be mixed, mostly around the graphics being dated and the game being easier than previous entries.
 

Baron Dupek

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Still provide fun from mowing down the enemies. If you enjoyed the series, of course and don't mind about legions of mobs.
 

Minttunator

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How is Might & Magic 8? Reactions seem to be mixed, mostly around the graphics being dated and the game being easier than previous entries.

It's built on the same engine as MM6 and 7 with minor improvements graphics-wise (the engine was already dated when MM7 came out, hence the disappointment of many people). It's a rushed, scaled-down, dumbed-down version of the previous two games - and yeah, it's pretty easy to break it through acquiring endless money and easy-to-get overpowered characters. It's not completely horrible, though, it still scratches that M&M itch - I played it again just recently and had fun, but if you haven't played MM6 and 7 (not to mention the older titles in the series), I'd definitely recommend playing those first as they are unquestionably better.
 

Sceptic

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How is Might & Magic 8? Reactions seem to be mixed, mostly around the graphics being dated and the game being easier than previous entries.
It's built on the same engine as MM6 and 7 with minor improvements graphics-wise (the engine was already dated when MM7 came out, hence the disappointment of many people). It's a rushed, scaled-down, dumbed-down version of the previous two games - and yeah, it's pretty easy to break it through acquiring endless money and easy-to-get overpowered characters. It's not completely horrible, though, it still scratches that M&M itch - I played it again just recently and had fun, but if you haven't played MM6 and 7 (not to mention the older titles in the series), I'd definitely recommend playing those first as they are unquestionably better.
I can add nothing to this, so I'll just requote it in its entirety.

It's not as good as 6-7, but it's not a bad game, and if you're a M&M nut then there's no reason not to play it.
 

Abelian

Somebody's Alt
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Nov 17, 2013
Messages
2,289
Is MM9 worth the $1.49 price tag? I know it's awful, unfinished and full of empty space, but it's the only MM I don't have in my GOG collection.
 

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