Now do it in HD.
Mortals being proud of beating Sunlust's map 30 without saves.
Kinetic: "Hold my beverage!"
That's all 32 maps beaten in under 3 hours with 100% kills and secrets, and 0 deaths.
He also did a commentary stream here.
Hard Reset (HR) is the prequel expansion for Afterglow and will be a linear campaign in the style of 2063. Take the role of the veteran scav Walker as he guides a team of elite soldiers into The City. As events spiral out of control Walker finds out that a long forgotten foe has caught up with him... and that not all injuries are of the flesh.
Planned features include:
- 7 new weapons, including the stealthy suppressed Police Pistol and Xbow, the stylish Lever Action Shotgun and the highly versatile Modular Rifle.
- 9 new enemies: trade fire with the Black Water Bandits and their immortal chief, flee in terror from the Cannibal Gladiator, and learn that even your own eyes can't be trusted when encountering the Possessor Worms.
- 12 maps, including entirely new locations and some that might be familiar to you, from the backwater town of Junction, into the irradiated concrete and glass canyons of The City.
- New ammo, new items, new music, new voices, and more.
TDG, our writer, continues to toil away thanklessly in the word mines when he's not ranting about how much Fallout 3 sucks or how garbage modern Star Trek is. He occasionally pens articles for NMA, so if you like complaining about how shit modern games are on a forum that's probably older than you are check them out
Vostyok, the main man himself, can be found here. His time is split between Ashes and his work alongside Zan developing a "Sexy Goblin DLC" for Hedon. Yes it's really truly real and not a joke. He also recently had a bike accident where his face lost a contest with the pavement, so wish him well.
Lastly, I (RefomedJoe, the dude writing this) also have a shitty youtube channel here where I very occasionally post stuff I'm working on. Most recently I was engaged as a level designer for Selaco.
https://www.moddb.com/mods/ashes-2063/news/announcing-ashes-hard-reset
Hard Reset (HR) is the prequel expansion for Afterglow and will be a linear campaign in the style of 2063. Take the role of the veteran scav Walker as he guides a team of elite soldiers into The City. As events spiral out of control Walker finds out that a long forgotten foe has caught up with him... and that not all injuries are of the flesh.
Planned features include:
- 7 new weapons, including the stealthy suppressed Police Pistol and Xbow, the stylish Lever Action Shotgun and the highly versatile Modular Rifle.
- 9 new enemies: trade fire with the Black Water Bandits and their immortal chief, flee in terror from the Cannibal Gladiator, and learn that even your own eyes can't be trusted when encountering the Possessor Worms.
- 12 maps, including entirely new locations and some that might be familiar to you, from the backwater town of Junction, into the irradiated concrete and glass canyons of The City.
- New ammo, new items, new music, new voices, and more.
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TDG, our writer, continues to toil away thanklessly in the word mines when he's not ranting about how much Fallout 3 sucks or how garbage modern Star Trek is. He occasionally pens articles for NMA, so if you like complaining about how shit modern games are on a forum that's probably older than you are check them out
Vostyok, the main man himself, can be found here. His time is split between Ashes and his work alongside Zan developing a "Sexy Goblin DLC" for Hedon. Yes it's really truly real and not a joke. He also recently had a bike accident where his face lost a contest with the pavement, so wish him well.
Lastly, I (RefomedJoe, the dude writing this) also have a shitty youtube channel here where I very occasionally post stuff I'm working on. Most recently I was engaged as a level designer for Selaco.
I played Utter Heresy, excellent maps. Lots of positive suprises. Nicely decorated. They are actually new maps, just with some tribute to iconic landmark from Heretic vanilla maps. There are assets used from other ancient era fps games, f.ex. corpse from Strife are much "cleaner" than style of graphic sprites in heretic.Interested in what people's favourite reimagining mods are.
I'm playing Brutal Wolfenstein and, while I actually hate the gore aspect of it, the mechanical changes and map redesigns are superb. Spear of Destiny in particular is fantastic. Largely keeps to Wolf3D's maps, but adds so many new weapons, enemies, and abilities, and also redesigns the maps so you get huge outdoor castle courtyards, sewers, and palatial hallways and stuff. Fantastic.
For Doom, I've tried both Knee Deep In ZDoom (a remake of E1) and Extermination Day, both of which I liked. The obvious gameplay reimagining mods are Brutal Doom and Project Brutality, both of which I think do some things right and some things badly wrong.
Hexen and Heretic are interesting. I found a mod called Utter Heresy which is a full-scale redesign of Heretic's first two episodes, mostly very good. Mechanically, I tried both Brutal Heretic RPG and Bitter Heretic, both of which have strengths and weaknesses. I think Bitter Heretic is probably the more interesting experience, though its focus on melee over magic takes away a bit of Heretic's identity.
For Hexen I found HexArcana to be the best gameplay mod, still feels like Hexen but makes massive sweeping changes to weapons and the way combat works.
I absolutely loved it, for the most part - I can definitely appreciate that the mod's focus is on melee, which was done excellently. My only real criticsm is that the Tome of Entropy was a bit weak (or I was just bad at using itAny wish or feedback for Bitter? Its low magic, that was the intention from start, together with being first person puncher.
Tome of Entropy is mid-early, range weapon with rather plenty of ammo (plus disciples drop often some pages). Its has a chance to freeze immedially large group of monsters, that you then can kick for insta kill. Plus ice wall is great way to deny swarm of monsters access to you. Low damage is the only balancing factor that is not making it OP (ok, and the risk of becoming a chicken - that could be a benefit though... because you can use it to get back to full health after transforming back).I absolutely loved it, for the most part - I can definitely appreciate that the mod's focus is on melee, which was done excellently. My only real criticsm is that the Tome of Entropy was a bit weak (or I was just bad at using itAny wish or feedback for Bitter? Its low magic, that was the intention from start, together with being first person puncher.), and there were a couple points where I felt like the lack of ranged weapons put me at a bit of a disadvantage in the original Heretic maps, though the Ethereal Double Crossbow made up for it.
Hexen is a worse game.Have you thought about doing a similar mod for Hexen? The Hexen weapons in Bitter Heretic like the warhammer and mace felt amazing to use, the way I always wished they'd felt in Hexen.