Halfling Rodeo
Educated
- Joined
- Dec 14, 2023
- Messages
- 963
Codex's favorite lullaby channel has posted another one.
He conveniently dances around the subject of why this seems like a year stacked with outstanding games - continued practice of score inflation. He touches on community Metacritic ratings due to how prominent 0s and 10s are, but that's just people having a naive notion of "fighting" the critics' ratings, and those are the real issue. Let's be honest and just say most of those highly vaunted titles like new Zelda or Spider-Man are just 7.5 rehashed sequels at best. Novelty of the last game, whatever it may have been, cannot apply to the sequel as well. There can never be genuinely meaningful scores as long as people treat AVERAGE as some kind of dirty word.
I'm playing TOTK and it doesn't feel like a rehash. It has a lot of new content and the way you interact with the world is very different to the original. Adding Garry's mod to BOTW really did change the way the game functions. It feels like it's own thing and builds off of BOTW in a way I would compare to the gravity gun added to Half-life. You're still shooting things/climbing things/whatever but being able to Garry's mod solutions or make new weapons on the fly is revolutionary for the gameplay. On the surface it's BOTW 2, but a couple of hours in (the tutorial sucks and takes too long) and you realize nothing you're doing feels like BOTW if you're engaging with the new systems.