Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Decline Grand Theft Auto VI - PlayStation 5, Xbox Series X/S (Fall 2025)

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,712
Wanted randomly generated interiors about ten years ago. Now I don't like Rockstar anymore.
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,044
Location
Romania
The whole video she explains some new animation system that Rockstar has developed (and patented), for this game, more modular, data driven, layered, maybe AI powered and applicable to various body parts. Very detailed stuff.
Y'all suck.
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,464
Location
Dutchland
The whole video she explains some new animation system that Rockstar has developed (and patented), for this game, more modular, data driven, layered, maybe AI powered and applicable to various body parts. Very detailed stuff.
Y'all suck.
Guess it's not too long and you did watch after all.

Checkmate.
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,044
Location
Romania
Guess it's not too long and you did watch after all.

Checkmate.
It was long enough. And yeah I did watch after realizing y'all are a bunch a man can rely on.
You didn't check anything mate. All this was disappointing. And sad. Now I need you to feel bad. Ok? Go do that.
 
Joined
Dec 17, 2013
Messages
5,392
None of this will matter. Yeah, they will patent and design 20 subsystems to make the AI more responsive to the world, and the skeletal frames move more realistically, and the car tires will grip the asphalt with more realistic physics. Just like in RDR2, the snow physics were modeling Chaos Theory and horses were shitting just like in real life.

It won't matter, because at some point between GTA IV and GTA V, Rockstar lost the ability to make fun games. Both GTA V and RDR2 were some of the dullest games ever made, featuring pointless overdrawn narratives about characters with the arc and charisma of a pickled vegetable, and gameplay that revolved around driving/riding horse back and forth for hours, in between dull cinematic scenes occasionally punctuated by boring gameplay.
 
Unwanted

Cologno

Unwanted
Joined
Jan 3, 2024
Messages
293
That's likely a factor too, but I'm sensing a rift where company bean counters probably started asking if they even needed the office space anymore.
 

911 Jumper

Learned
Joined
Jun 12, 2023
Messages
1,496

This is a 'soft' way of doing lay offs. There will be a lot of people who will quit either because they live far from the offices or because they dont want to give up on working from home.

Wouldn't surprise me if some do decide to leave over this. I also think “crunch” culture will also return in a stronger form as studios seek to do more with fewer people. That will likely also make people to leave the industry.
 

911 Jumper

Learned
Joined
Jun 12, 2023
Messages
1,496
Grand Theft Auto 6 devs hit out at Rockstar’s ‘reckless’ return-to-office mandate
A number of Rockstar Games developers have criticised the company for telling employees they must return to the office full-time in April.

Earlier this week, Rockstar informed staff of plans to end its hybrid working policy for productivity and security reasons.

The move follows a number of high-profile Grand Theft Auto 6 leaks, and Rockstar head of publishing Jenn Kolbe said the company found there are “tangible benefits” from in-person work, Bloomberg reported.

The decision has been heavily criticised by the Independent Workers’ union of Great Britain (IWGB) and a number of its members who are Rockstar employees.

They say the plan to withdraw remote working provisions for the majority of staff on April 15 represents the latest in a series of broken promises, and that it could lead to the return of unhealthy working practices at the company.
More at the link
Source: VGC
 

Konjad

Patron
Joined
Nov 3, 2007
Messages
5,489
Location
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
thats-me-always-v0-aqirf2djc2bc1.png
 

911 Jumper

Learned
Joined
Jun 12, 2023
Messages
1,496
GTA 6 release date ‘could slip’ to 2026, it’s claimed
According to Kotaku, sources with knowledge of the game’s production believe that although the internal goal at Rockstar is to release in “early 2025,” a slip to 2026 is possible.

Moving the release to 2026 is reportedly currently on the table as a “fallback plan,” if production goes awry.

Rockstar released the first official trailer for the game in December, which racked up over 90 million views in just 24 hours.

As well as a 2025 release date for PS5 and Xbox Series X/S, it confirmed that the game will partly take place in Vice City – a fictional Miami – and star a pair of protagonists, one of whom, in a first for the series, is a women.

Earlier this year, Rockstar informed staff of plans to end its hybrid working policy for productivity and security reasons.

The move follows a number of high-profile Grand Theft Auto 6 leaks, and Rockstar head of publishing Jenn Kolbe said the company found there are “tangible benefits” from in-person work, Bloomberg reported.

In recent years, Rockstar has reportedly made progress in mitigating its once infamous crunch culture, which saw staff expected to work overtime at nights and weekends to keep projects on schedule.

“The workers in the IWGB Game Workers Union at Rockstar are pushing for transparency over pay and promotions, a healthy and inclusive workplace culture, and work life balance centred around what each worker needs,” said IWGB game workers chair Austin Kelmore.

“It is unacceptable that Rockstar leadership have gone back on their word time and time again and have ignored the workers’ requests for basic working conditions.

“Workers across the industry are done with letting executives make reckless and harmful decisions and the Rockstar workers are showing us the start of what’s to come if they’re continually ignored. There’s no better time than now to join our union and push for this to be the healthy and sustainable games industry we know it can be.”
Source: VGC
 

911 Jumper

Learned
Joined
Jun 12, 2023
Messages
1,496
Is this from the remaster? :M
Nah, the Remaster doesn't look that bad. That's the 2005 Windows port of San Andreas running at the lowest graphics settings.

(San Andreas footage starts at 7:00 mins)

 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom