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Grimoire gameplay and hints thread

Gunnar

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Metallurgy seems to wear off as you take hits. I noticed my +7 AC bonus was getting lowered on some pieces after many battles.

Regarding the quest with Morraha, I just can't figure out this logic: She's desperate for you to rescue the princess and the khan, but has no idea what you're talking about if you inquire about the password to the palace- yet she's carrying it on her? I have to rifle through her pockets when she isn't looking and steal a critical password she has and would want me to know about and have? Why can't Morraha just tell you what the password is if you ask her about it?
 

Lady_Error

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Metallurgy seems to wear off as you take hits. I noticed my +7 AC bonus was getting lowered on some pieces after many battles.

It seems that some items are a "natural fit" for the different types of crafting/enchanting. I only found one so far: Caliburnus sword stays enchanted permanently. So I suppose a Poison dagger may stay poisoned permanently and things like that. Maybe some armor pieces also stay that way for good. Would be interesting to get a list of all such items.
 

Gunnar

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Regarding the quest with Morraha, I just can't figure out this logic: She's desperate for you to rescue the princess and the khan, but has no idea what you're talking about if you inquire about the password to the palace- yet she's carrying it on her? I have to rifle through her pockets when she isn't looking and steal a critical password she has and would want me to know about and have? Why can't Morraha just tell you what the password is if you ask her about it?
The whole conversation system doesn't make a lot of sense to me, to be honest, but I just did that "quest" last night and she gave me the password. Now, because I can't into keywords and I had to look stuff up in the Crowl section, my conversational M.O. since then has been to throw some money at NPCs, cast charm, cast mindread, and then talk. With all that, she was pretty forthcoming.

Still, I'm with you on stealing critical items as a general nitpick.

I didn't think to cast Charm on her. Actually I haven't done that with any NPCs. maybe that made the difference? What does charm do in conversations? It still makes zero sense that you would have to drag this information out of her.

Metallurgy seems to wear off as you take hits. I noticed my +7 AC bonus was getting lowered on some pieces after many battles.

It seems that some items are a "natural fit" for the different types of crafting/enchanting. I only found one so far: Caliburnus sword stays enchanted permanently. So I suppose a Poison dagger may stay poisoned permanently and things like that. Maybe some armor pieces also stay that way for good. Would be interesting to get a list of all such items.

That is very interesting indeed, I'll be on the lookout for more. Actually I noticed that Forged boots don't seem to lose the bonus, but that's probably just because enemies can't target your feet.
 

Lady_Error

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That is very interesting indeed, I'll be on the lookout for more. Actually I noticed that Forged boots don't seem to lose the bonus, but that's probably just because enemies can't target your feet.

Tried poisoning the Poison dagger - it doesn't stay that way.
 

Gunnar

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Early on I was stuck in Crowl so I had to look up how to progress, and the guide told me to charm the monk librarian in order to get the catacombs key from him. I've been casting Charm on NPCs ever since, and while I didn't do any extensive testing on it or anything, it seems like whenever you mindread an NPC and get a keyword they then don't want to talk about, charm and/or bribes make it so they change their mind. "Password" was one of those words with Morraha. Maybe talking with a high diplomacy character helps too, but I don't have one of those, so I'm not sure.

When I asked her about Password, she gave me the standard "I'm not sure we understand each other" response that you get when you type in gibberish. It would be nice to get some different feedback, maybe "I don't trust you enough to talk about that" or something similar, because "Password" did not come up on my Mindreading list for Morraha at all. And she gave me 10 topics to ask her about. My talking guy has some Diplomacy, it's not maxed, I think it's about 50. The only use for it I have seen is talking down angry people.
 

Lady_Error

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The Oracle in the Oracle Garden (south of Nerukzhan) also has unlimited Improved Identify.
 

Lady_Error

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Okay, I wrote a bug report for it on Steam.

Another question: How do you get past the Nether Titan in Periwinkle? I have the rats and the crystals, but there is no way to use them.
 

Gunnar

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Jul 10, 2016
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Okay, I wrote a bug report for it on Steam.

Another question: How do you get past the Nether Titan in Periwinkle? I have the rats and the crystals, but there is no way to use them.

You have to click on the item and have it ready before you step on the spot where the titan attacks you.
 

Gunnar

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Jul 10, 2016
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Metallurgy seems to wear off as you take hits. I noticed my +7 AC bonus was getting lowered on some pieces after many battles.

It seems that some items are a "natural fit" for the different types of crafting/enchanting. I only found one so far: Caliburnus sword stays enchanted permanently.

I enchanted Caliburnus and the enchantment went away like normal. :negative:
 

Lady_Error

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That's weird. Well, I got the blade in V1 - maybe something changed since then. Though it really shouldn't be save game related, since the item data is in the game itself.

Maybe it's a bug then and not a feature?
 

Lady_Error

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It went away quickly on another sword I enchanted and stays up on Caliburnus forever, even after fighting demonic stuff.
 

Lady_Error

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More questions: Where do you learn the Firearm skill?

I believe one of the optional starting areas has it, which means if you choose another starting location, it will not be available until much later. For me, I had access to the firearms skill late in an end game area.

Which one? Probably the one with the aliens or right before it?

Also, which starting area? Never heard of the firearm skill in one of them. Does it have something to do with the temple of Hoth-Soggoth or whatever his name is? I think it's only accessible if you take the Eerie Wastes beginning and get his bones.
 

Dorateen

Arcane
Joined
Aug 30, 2012
Messages
4,431
Location
The Crystal Mist Mountains
More questions: Where do you learn the Firearm skill?

I believe one of the optional starting areas has it, which means if you choose another starting location, it will not be available until much later. For me, I had access to the firearms skill late in an end game area.

Which one? Probably the one with the aliens or right before it?

Also, which starting area? Never heard of the firearm skill in one of them. Does it have something to do with the temple of Hoth-Soggoth or whatever his name is? I think it's only accessible if you take the Eerie Wastes beginning and get his bones.

There is supposed to be a way to get firearms in the

Sanctuary start

But I learned Firearms in the

Alien Barracks
 

Sonic Titan

Educated
Joined
Oct 22, 2018
Messages
87
So I think I fucked up. I figured I would skill up swimming a bit, so I stepped into the water. I survived and skilled up, so I saved my game. However I went forward instead of back onto land and my party immediately drowned.

I figured I could just reload the game and back up instead. Nope. Half of my party immediately drowns when I load up the game. I happened to have my Caddy of life on hand so I used it to revive 3/4 of my dead party members. However my Aeorb sage is “immune to spell”. Wtf?

Am I about to cut my losses?
 

Incendax

Augur
Joined
Jul 4, 2010
Messages
892
So I think I fucked up. I figured I would skill up swimming a bit, so I stepped into the water. I survived and skilled up, so I saved my game. However I went forward instead of back onto land and my party immediately drowned.
Load your other save. :positive:
 

Morblot

Aberrant Member | Star Trek V Apologist
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Half of my party immediately drowns when I load up the game.

Yeah, the game seemingly progresses a turn every time you load. I asked Cleve about it on Steam ages ago after saving my game while standing on lava and I think he said it's a feature.

Just never save in a dangerous spot.
 

Sonic Titan

Educated
Joined
Oct 22, 2018
Messages
87
Picked up a book of reanimate dead from Gorlo. Now to figure out how to get one of my unlearned casters to scribe it.
 

Lady_Error

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Picked up a book of reanimate dead from Gorlo. Now to figure out how to get one of my unlearned casters to scribe it.

There is a Read Magic spell to improve spell scribing. Or you could just try scribing it again and again to get a good roll - and your magic skill will likely improve from the failures too.

Speaking of firearms, I think they might be bugged. Got three blasters on me and a bunch of different batteries. Equipped a rifle to test it, slotted 99 of whatever battery into the quiver slot, shot once and the entire stack was gone. Are you supposed to use specific ammo with specific rifles or what am I missing here?

Sounds like a bug, forwarded it to the bug thread on Steam.

Also, for anyone who did the Periwinkle area:
Can you find some fish for the giants up top/can you feed them the fish intended for the other guys and get an alternative outcome there?

I don't think so. The whole area seems like a pretty straightforward way to get some Phaser Rifles and ammo - you can't go back in time either.
 

Lady_Error

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So I found that the Saurian is almost impossible to multiclass to a premium class because of their low numbers on several stats. The Naga do it well though and I went the Warrior -> Berserker -> Ranger -> Thief -> Pirate route, saving most of the extra stat points for the Pirate. Only needed to spend 5 to change to Ranger.

More questions:

- Has anyone found the password for the minigames area (Tattletale Circus) in the Nerukzhan woods?

- Is there any new content in the superdemo area of the game?

- How do you get into the Evil Place at midnight in the Raven Wildes?
 

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