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Game News Guido Henkel needs YOU for Deathfire

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Guido did do some preliminary work on Neverwinter Nights, back when it was still an Interplay title, working with none other than Mr. Trent Oster.
 

Jarpie

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Codex 2012 MCA
Like I wrote to the another thread, focus groups aren't necessarely bad if you use them properly...when you want to make turn-based rpg you get the group who are afficianados of them and certainly -never ever- choose focus groups at random since that's just fucking dumb and recipe for disaster.
 

Lady_Error

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Look at the credits section inside Fallout 1, under Additional Programming.

That and he said himself that he did some work on Fallout 2 while they were also finishing up PS:T. I think he left pretty much when PS:T was finished.

Interestingly, he does count Fallout 2 among his official work, while not mentioning Fallout 1 even though he is in the credits of that game.
 

Lady_Error

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Like I wrote to the another thread, focus groups aren't necessarely bad if you use them properly...when you want to make turn-based rpg you get the group who are afficianados of them and certainly -never ever- choose focus groups at random since that's just fucking dumb and recipe for disaster.

Who do you think frequents Guido Henkel's blog entries on an upcoming and virtually unknown turn-based RPG? The group is already focused enough.
 

Gord

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Applied as well.

What are the things important to the codex again?
Romance options (straight, bi, furry, tranny), emotional engagement and action, right?

Oh, and good graphics on par with Crysis, of course.

Also I think I want to change my name now:
Deathfire_CharBoxIdeas5.png
 

EG

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Like I wrote to the another thread, focus groups aren't necessarely bad if you use them properly...when you want to make turn-based rpg you get the group who are afficianados of them and certainly -never ever- choose focus groups at random since that's just fucking dumb and recipe for disaster.

Who do you think frequents Guido Henkel's blog entries on an upcoming and virtually unknown turn-based RPG? The group is already focused enough.

I figure his traffic is primarily search and spam bots, with a sprinkling of misguided Googlers.
 

EG

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Interestingly, he does count Fallout 2 among his official work, while not mentioning Fallout 1 even though he is in the credits of that game.

Maybe somebody should ask him about it.

Someone did (http://www.nma-fallout.com/forum/viewtopic.php?p=974143) but the German publication asking the questions seems to have morphed into a Torment question rather than a Fallout 2 question . . . It's answer 19 in the corresponding Reddit thread.

Sigh.
 

getter77

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As per his Twitter, the amount of interest went beyond expectations so he's upping the count to 50.
 

evdk

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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
Hello,

We have had a tremendous response to our call for the Deathfire Focus Group - so much so, in fact, that we extended the group to 100 participants instead of the originally planned 25. And yet, there was not room to included everyone, so I am sorry to inform you that unfortunately you have not been chosen as one of the participants.

Nonetheless, we truly appreciate your interest in the game and your support. As a little thank you for your willingness to help us build a better game, I am enclosing an eBook copy of one of my Jason Dark dime novels with this email, in case you'd like to visit some other fantastic world I've built.

Thank you once again for your support,
Guido Henkel and the Deathfire Team

Anybody in?
 

FeelTheRads

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Yep, completed. Too many questions about the fucking title. I made suggestions about the game in the one before the last.
Hopefully there will be more about the game in the future.
 

Gord

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Guido Henkel said:
Dear ,
Thank you very much for your interest in participating in our "Deathfire" focus group. You were chosen at random out of the entire number of interested participants.

:smug:
 

eric__s

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Did you get an NDA? I've read so many conflicting things about this project from Guido himself - a few days ago he said it was a turn-based game, a month ago it was an action RPG. Can you tell us what it actually is?
 

Gord

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There is a kind of NDA, yes, but don't worry, you didn't miss out on that much info.
 

Lady_Error

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Did you get an NDA? I've read so many conflicting things about this project from Guido himself - a few days ago he said it was a turn-based game, a month ago it was an action RPG. Can you tell us what it actually is?

In interviews he said it will be a turn-based blobber with a large focus on story.
 

Lady_Error

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Yep, completed. Too many questions about the fucking title. I made suggestions about the game in the one before the last.
Hopefully there will be more about the game in the future.

I though it was just the right thing for him to get some feedback and suggestions on a better title. Isn't that what everyone has been whining about?

So Guido still has no idea what he actually wants to make or is there some clear design goal now?

Almost all the questions were about different possible titles for the game.

And where did you get the idea he doesn't have a clear design goal?
 

Dorateen

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"Dear Dorateen,

Thank you very much for your interest in participating in our "Deathfire" focus group. You were chosen at random out of the entire number of interested participants.

For this focus group we have put together a short survey and we would be tremendously grateful if you would take a few moments to provide us with your responses. Your feedback and comments will help us get a better understanding for your thoughts and impressions and will allow us to build a better game."

Ha! First order of business, coming up with a new title.

DwarfFire

But in all seriousness, some interesting information in the survey. I left what should be some helpful comments. Advocating for a six character party. I guess we'll see where this goes.
 

7hm

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It was just questions about the title. Literally just questions about the title. Bizarre.
 

:Flash:

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Did you get an NDA? I've read so many conflicting things about this project from Guido himself - a few days ago he said it was a turn-based game, a month ago it was an action RPG. Can you tell us what it actually is?
He never said it was an action RPG, he said it was "action packed", which was just Henkel-style marketing gibberish for "it's going to be a great game".
 

evdk

comrade troglodyte :M
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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
You know, I didn't much care about not getting because I figured that the chances were low, but now that I'm seeing that almost everyone else got in...
 

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