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Guild Wars 1

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The western road to Erromon.
It's $30 for the trilogy (not including EotN) on Steam. That is 3 fully featured campaigns that cost ~$150 originally. The fact that it doesn't get a "sale" price shouldn't dissuade you because it's still an absurd amount of content for the price. Other companies would keep the games separately listed at $50 each and offer a "sale" -80% discount.

Nah, don't buy it on Steam. Go to the official storefront and buy the complete collection for $40, or else you'll have to fork out another $20 down the road for EOTN separately.
 
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Alphard

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I can link to a site where you can buy keys from private sellers. I bought my faction and EOTN keys from there and had no issues. Just check the rating of the seller and you should be okay
 
Joined
Dec 24, 2018
Messages
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I already bought everything GW1: Prophecies, Factions, Nightfall and even EOTN. One day I forgot my password, contacted support and they didn't help me, despite me having access to my email and providing them the codes they asked for. 2k+ hours and 5 characters with fow armors and countless other riches, lost.

Hmm... there's an automated system for it now, supposedly. You could try that if you have email access, might actually work (unlike the useless support staff).
https://account.arena.net/password-reset
Account might need to be tied to Arena.Net, which I don't think is automatic, but it could be worth a try, especially if it's an account with a lot of stuff on it.
 

fork

Guest
Tried that already, no luck.
I would consider restarting for 5 to 10 bucks or so, but they don't want my money, so they can suck my dick.
 
Joined
Jan 14, 2018
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Codex Year of the Donut
gw1 probably doesn't go on sale because they don't want people to find out that they were once capable of making good games instead of whatever the fuck gw2 is
 

Black

Arcane
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I managed to do it too, it was some gm and they were actually helpful. Guess it depends on who you run into.
 
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The western road to Erromon.
I've had two dealings with their support. Once I had to recover my account after a big GW2 data breach gave my info over to a gold botter. Arenanet actually rolled back my character to give me all my shit back after I provided them with the last approximate date I recalled logging in (after all other relevant information of course.) Took about three days of back and forth. This was about eight years ago.

The second time was earlier this year when an IP reset due to a power outage on my end tripped an auto-ban when I logged back in too soon I suspect. The support guy I was dealing with denied this, but it happened around the same time a whole load of other people were complaining about similar random bans on the sub-reddit. He then proceeded to clear my IP whitelist, which wouldn't make sense if the account was compromised, so I knew he was lying to me. Either way they just made me go through the rigmarole of getting me to confirm I changed my email account password and whatever other BS. It's funny because it only ever happens with Guild Wars. Dozens of accounts over the years in many different MMOs and other online games and it's only them. It took less than two days to be unlocked so again, I can't really complain.
 
Last edited:
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Italy
One day I forgot my password, contacted support and they didn't help me, despite me having access to my email and providing them the codes they asked for. 2k+ hours and 5 characters with fow armors and countless other riches, lost.
one time their server got hacked. 13 our of 14 of my characters went poof, but not the inventory, so it's not a matter of stealing stuff, just damaging, and it's all on them. they said i shared the account. almost 30 years online now, i've never written my passwords ever anywhere.
let them die.
 
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Alphard

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Messages
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Location
Draghistan ( former Italy)
One day I forgot my password, contacted support and they didn't help me, despite me having access to my email and providing them the codes they asked for. 2k+ hours and 5 characters with fow armors and countless other riches, lost.
one time their server got hacked. 13 our of 14 of my characters went poof, but not the inventory, so it's not a matter of stealing stuff, just damaging, and it's all on them. they said i shared the account. almost 30 years online now, i've never written my passwords ever anywhere.
let them die.
Old anet was gold. Nu anet should be nuked from orbit
 
Joined
Jan 7, 2012
Messages
14,149
One day I forgot my password, contacted support and they didn't help me, despite me having access to my email and providing them the codes they asked for. 2k+ hours and 5 characters with fow armors and countless other riches, lost.
one time their server got hacked. 13 our of 14 of my characters went poof, but not the inventory, so it's not a matter of stealing stuff, just damaging, and it's all on them. they said i shared the account. almost 30 years online now, i've never written my passwords ever anywhere.
let them die.
Old anet was gold. Nu anet should be nuked from orbit

You can really feel that GW1 was built by nerds who made Diablo 2 and wanted to make a similar game but with complex party mechanics and PvP. The tech was incredibly good and streamlined, the vision was solid and narrowly focused, and they got shit done. Then the SJW tumblerina infestation occurred over time and brought us some of the late GW1 content and GW2, an absolute mess of a game that ditches every mechanic from the original and needs to set itself 1000 years in the future so that nothing problematic remains and players are free to LARP their gay Charr romance stories. It's a testament to how well the GW1 engine and servers work that they still haven't taken it offline because it needs zero maintenance and probably has close to zero overhead. But most everyone working at Anet nowadays wants nothing to do with GW1.
 
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Messages
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Then the SJW tumblerina infestation occurred over time and brought us some of the late GW1...

The unadulterated cringe that was the War in Kryta/ Hearts of the North for any who are wondering.

EotN in general was also kind of cringe. 3/4ths of the story is setting up for GW2 and it's when they fully embraced all the title grinding and dungeoneering stuff of modern MMOs.
 

luj1

You're all shills
Vatnik
Joined
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Location
Eastern block
Imo Factions > Prophecies > Nightfall > EotN

Played GW a lot, especially PvP. Its one of the better MMOs ever

- deckbuilding skill system with 1300+ skills
- multiclassing
- skill hunting
- twitch pvp based on player ability
- fantastic arena formats like TA and AB
- creative and original skins for armor and weapons
- nontoxic community but this was due to the era
- great great music

Guild Wars 1 sold 7 million copies (GW 2 sold only 3)
 
Last edited:
Joined
May 25, 2021
Messages
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Location
The western road to Erromon.
For me:

Best Early Game - Prophecies (The skill sidequests are sorely missed in latter campaigns.)
Best End Game - EOTN (I'm not big into UW, FoW or DoA, so I prefer the shorter dungeon runs.)
Best Storyline - Nightfall
Best Mid Game - Factions (Such a fun set of missions.)
Best Itemization/Skins - Factions

I enjoy Factions and the early parts of Prophecies the most. I find most of Nightfall is abysmally tedious after playing through it so many times, especially as soon as you hit the desolation. Too many long boring missions. Love the environments of EOTN but the story is super weak and some of the primary quests are a jog, needlessly padding out the experience.
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
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Location
Eastern block
Almost agree

Best Early Game - Prophecies
Best End Game - Prophecies
Best Mid Game - Factions
Best Storyline - Factions
Best Itemization/Skins - Factions

Nightfall was OK but didn't truly shine anywhere for me. Except introducing heroes.

EotN was just too much of everything, too much bloat.
 

dacencora

Guest
Are there still people that run through the big missions with newbies? I got filtered hardcore on one of the first big missions (there’s one where you have to run back to the entrance with Charr chasing you, I mean the one after that), and it was a little frustrating because the instance resets if you die, and I had spent like 40 minutes trying to run that mission and got a party wipe near the end of it.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Fucking hated Kormir therefore hated most of Nightfall.

Underrated aspect I don't see discussed much is that they did a good job in making the explorable areas feel somewhat alive. Lots of traveling NPCs and such, enemies of different factions attack each other(iirc?), etc., Wasn't something I was really expecting and a pleasant surprise.
 

Kev Inkline

Arcane
Patron
Joined
Nov 17, 2015
Messages
5,072
A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
Imo Factions > Prophecies > Nightfall > EotN

Played GW a lot, especially PvP. Its one of the better MMOs ever

- deckbuilding skill system with 1300+ skills
- multiclassing
- skill hunting
- twitch pvp based on player ability
- fantastic arena formats like TA and AB
- creative and original skins for armor and weapons
- nontoxic community but this was due to the era
- great great music

Guild Wars 1 sold 7 million copies (GW 2 sold only 3)
A good post.

I was in a top-20 (later top-10) GvG guild, not a starter later as I couldn't commit the hours anymore for training. Still to this day, for me nothing beats Prophecies. Ritualists probably the reason I'd not put Factions first.

Music is stellar, in particular I enjoyed Sorrow's Furnace theme and the areas around it.
 
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Alphard

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Draghistan ( former Italy)
Having played proph twice and factions abd NF once
i rate them in this order ( pve )
Factions ( too short, ugly ugly Kaineng, idc it was done on purpose, but it had the best armor for mty assa)< Prophecies ( best story , i mean it was all over the place, but enjoyable, but too long , areas felt empty) < NF ( most choesive story, balanced lenght, rewarding difficult last quests)
 
Joined
Jan 7, 2012
Messages
14,149
Nightfall's issue is too long + completely unskippable everything (including a lot of NPC talking/escorting, even outside of missions). Factions is basically a speedrun if you are good enough and know the routes to take through the leveling island/kaineng, and you can skip 80% of prophecies. Also IIRC Nightfall campaign actually required Nightfall characters to reach a certain title rank while foreign characters were exempt from the requirement, so just another reason to make all non-dervish and paragon characters in Factions.

Are there still people that run through the big missions with newbies? I got filtered hardcore on one of the first big missions (there’s one where you have to run back to the entrance with Charr chasing you, I mean the one after that), and it was a little frustrating because the instance resets if you die, and I had spent like 40 minutes trying to run that mission and got a party wipe near the end of it.

Not gonna have a good time trying to find a party for that. Early game prophecies missions are all skippable by running AND non-prophecies characters start the storyline much further ahead, and most people creating new characters are doing so in nightfall or factions for the faster leveling. Maybe look around for a PvE guild to help out.

If you're dying early game like that then the things you probably need to pay attention to are how aggro works (the circle on the radar is your range, if you want to pull mobs have a longbow ready to shoot them and then run away a bit so they chase you) along with your armor level (being behind on upgrades can mean taking quite a bit more damage).

Assuming you have other campaigns you'll get a big powerspike once you can transfer over to them and collect the free heroes over there. That's about 5 missions away though.
 
Joined
May 25, 2021
Messages
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Location
The western road to Erromon.
Are there still people that run through the big missions with newbies? I got filtered hardcore on one of the first big missions (there’s one where you have to run back to the entrance with Charr chasing you, I mean the one after that), and it was a little frustrating because the instance resets if you die, and I had spent like 40 minutes trying to run that mission and got a party wipe near the end of it.

You could probably find some help in Kamadan if you asked there in all-chat. You'd just have to roll up a Nightfall character and make the arrangements to meet your other character in the outpost. I had to do that with the bonus for the Eternal Grove a few times on certain characters. Alternatively I wouldn't mind helping you out sometime after Christmas if it can wait.
 

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