Dayyālu
Arcane
People always rationalize the "gameplay-related progression of strength" about Combine forces with the fact that Gordon&co is merely fighting a skeleton occupation force. The Combine on Earth are the equivalent of a poorly equipped colonial police, the place is useful mostly for looting resources, getting new bodies for transhuman forces and getting spiffy new teleportation tech.
They try to explain it in-game with Breen and his spiel about humans "being tested as a worthy member of the Universal Union". There is without doubt a massive change in tone between HL1 and HL2, but the reason the Combine soldiers&police exist is simple, fighting the HECU in HL1 was fun and they needed a human enemy a tad less problematic than US soldiers (I think today that kind of shit would not easily fly, I mean, imagine a AAA shooters where you kill US Marines that are chopping up civilians in a black op. That's incredibly 90ies).
Entropy Zero is a tad clunky, but I'd argue is on a good level as a mod. Well-managed boss fights, interesting details (like your precision being significantly lower because you don't have a HEV suit). The ending is suitably lulzy.
Fuck the sickness thing, tho.
They try to explain it in-game with Breen and his spiel about humans "being tested as a worthy member of the Universal Union". There is without doubt a massive change in tone between HL1 and HL2, but the reason the Combine soldiers&police exist is simple, fighting the HECU in HL1 was fun and they needed a human enemy a tad less problematic than US soldiers (I think today that kind of shit would not easily fly, I mean, imagine a AAA shooters where you kill US Marines that are chopping up civilians in a black op. That's incredibly 90ies).
HL2 mods are all shit, though.
Entropy Zero is a tad clunky, but I'd argue is on a good level as a mod. Well-managed boss fights, interesting details (like your precision being significantly lower because you don't have a HEV suit). The ending is suitably lulzy.
Fuck the sickness thing, tho.