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Hearthstone

Metro

Arcane
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635743202446455072.png

Pretty good addition for CW. Sad to see Anub'arak is crappy. Not sure why they think 9 mana 'return to your hand on death' cards are any good.

Also, they've now revealed approximately half of the cards.
 

UglyBastard

Arcane
Joined
Jun 29, 2014
Messages
821
What a letdown. :/

I guess increasing the rewards for Legend would not be :incloosive:enough.
 

Metro

Arcane
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CONFIRMED BY BLIZZARD - RANK 5 TRULY IS THE SAME THING AS LEGEND:

https://twitter.com/CM_Whirthun/status/628961509918380032

:smug::smug::smug::smug::smug::smug:

(nah I'll still go for it later this month, especially with the mess of people trying out inspired shit)
Wtf... wow. I guess they figure anyone pushing that high is doing it for bragging rights, anyway. The difference between rank 15 and rank 5 is maybe 200-300ish dust depending on the frequency you pull rare/epic goldens. Still not worth the hassle. Especially when I'm coming into this thing with over 5,000 dust and most of the cards already.
 

Explorerbc

Arcane
Joined
Nov 22, 2012
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1,171
They just figured rank 5 rewards are the most they are willing to give to players.

Gotta milk those customers.
 

sser

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Developer
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I guess they're trying to make control Rogue a thing. I don't think that legendary card is as terrible as people are making it out to be - like most of these cards it just doesn't have any kind of current deck to be slotted into.

Avina could be good because it'd operate on this functionality: play a (presumably large) minion for 1 mana; give that minion a Divine Shield named Avina.

And aren't the jousting cards an indirect nerf to face decks? At the very least, if you have a jousting card and go up against some zoo/face player you've got a pretty good assurance to win those 'jousts.'
 

Phage

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They just figured rank 5 rewards are the most they are willing to give to players.

Gotta milk those customers.

Alternatively it has to do with the fact that Rank 5 is actually like the top 3% (according to the start of month splash screen) - so bothering to increase the rewards beyond that effects fewer and fewer players.
 

Jozoz

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Jun 23, 2014
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Anub'Arak is such a badass character of course they had to make him a shitty as fuck card.

At least we won't have to listen to the god awful new voice actor for him very often.
 

Phage

Arcane
Manlet
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Well, it's a pretty godley arena card - but yeah, highly susceptible to silence effects, and is slow as fuck.
 

Andhaira

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You can now check your monthly ranking in real time by clicking on the gem on your ranked level picture.

The ranked rewards are likely for newer players to catch up to older players, or at least collect enough dust to not keep losing all the time and thus stick with the game. Still, better than nothing.
 

Metro

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I'm dumb, I was interpreting 'reveal a minion' to mean you actually put them in play. Makes Skeleton Knight even more terrible. If you're going to put a 6 mana card in a deck where you're somewhat assured your minions will cost less on average than your opponents you might as well stick Sylvanas or TBK or even Hogger up there. A 4/4 and 2/2 with taunt seems better than a 7/4.

Derp. FTR is still ghey, though.
 
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FeelTheRads

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13,716
Those minions are obviously for control heavy decks with only a few early drops or just a lot of early removal spells. You won't stick them in a zoo or huntard deck.
 

Metro

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Nevermind, I was ignoring the deathrattle part. Or, I guess, glossed over assuming it was battlecry like the other joust cards.
 
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Metro

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Stop hitting F5 so fast! This post is now about how of the 11 legendaries revealed so far I'd say only about 3-5 are worth having.
 
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Phage

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Those minions are obviously for control heavy decks with only a few early drops or just a lot of early removal spells. You won't stick them in a zoo or huntard deck.

Take this with a grain of salt because the dude didn't even reveal precisely what decklists he was using... but, some pretty reasonable data:

https://www.reddit.com/r/hearthstone/comments/3fv7np/new_joust_mechanic_evaluation_and_statistics/

Basically, even in the heavy favored matchups to win a joust (like as midrange paladin vs face hunter) you still have a 1/4 chance of losing.

The super important thing to remember is you have to WIN the joust. The person playing the card loses ties.

tl;dr too much rng imo unless a truly insane Joust card is played. The Paladin healbot might make it in just because a vanilla 5/5 isn't the end of the universe.
 

FeelTheRads

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Well, yeah, OK I get that. But he's using existent decks. I meant if you were to make decks tailored for this to improve the chances. I didn't say it will be worth it, though, I don't know.
I just imagine such a deck would not use minions which cost less than four? Or just 2 or them or so? Not the thing every class can pull off, though, I guess. Mage seems a good candidate with the amount of removal it has. But mage is a good candidate for pretty much any kind of crazy deck because of that.

I agree that the RNG is too much otherwirse. And I suppose that if the meta would suddenly go control heavy then maybe these cards wouldn't be worth it if the chance was only around 50% to activate them. So, no, they don't look like awesome auto-include cards at the moment, more like meta dependent cards.
 
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Grinolf

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Mar 6, 2013
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1,297
Good arena card. Frost elemental tier ? Maybe better even.

It's an epic. And majority of epics are trash in the arena. What are good neutral ones? Sea Giant, BGH, Faceless and, almost forgot, 6 mana Shreder. And some insane class ones like Cabal and Ancients, but there are just as many trash class epics as neutrals. So it should be a very high priority pick in the arena.

wall of text
So before quoting me again make an apology for this one or provide a quote to back this or don't bother to reply at all.
I skimmed over your post and didn't see anything about it. So if you really want for our love/hate relationship to continue, try to swallow your pride and admit mistake. As it really pissed me off.
 

Phage

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635744598409974436.png


Good arena card. Frost elemental tier ? Maybe better even.

Better than Frost Elemental. It's an above average card for sure, basically a 6 mana 5/5 - draw a card. Most Paladin class cards are really good too; though it'll suck to get like Divine Favor in a topdeck scenario or whatever.




I skimmed over your post and didn't see anything about it. So if you really want for our love/hate relationship to continue, try to swallow your pride and admit mistake. As it really pissed me off.

Is this a joke? You want me to apologize to you for calling you out on your bullshit? Do you even know what forum this is? This is the codex, not hugbox 5000. Literally all you do in this thread is randomly go berserk every 10 pages because I dare to tongue-in-cheek insult Europe. Holy shit kid, go fuck yourself. Add me to your ignore list with the other 42 people that triggered you, see if I give a shit.
 

sser

Arcane
Developer
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Take this with a grain of salt because the dude didn't even reveal precisely what decklists he was using... but, some pretty reasonable data:

https://www.reddit.com/r/hearthstone/comments/3fv7np/new_joust_mechanic_evaluation_and_statistics/

Basically, even in the heavy favored matchups to win a joust (like as midrange paladin vs face hunter) you still have a 1/4 chance of losing.

The super important thing to remember is you have to WIN the joust. The person playing the card loses ties.

tl;dr too much rng imo unless a truly insane Joust card is played. The Paladin healbot might make it in just because a vanilla 5/5 isn't the end of the universe.


The dude noted an 80% victory rate for control vs. face just flat out, but if you take into account that the control will probably be cycling through his cheap-o cards to begin with, the odds will probably be a lot higher by the time he actually plays the jousting card. Inversely, the Handlock might be deceptive, as a lot of them like to mulligan their bigger cards directly into their opening hand.

I still think this is a very subtle nerf to face decks and it will be interesting to see if face hunters and what not constantly losing 'jousts' will have an effect on the meta.
 

Grinolf

Arcane
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Mar 6, 2013
Messages
1,297
Is this a joke? You want me to apologize to you for calling you out on your bullshit? Do you even know what forum this is? This is the codex, not hugbox 5000. Literally all you do in this thread is randomly go berserk every 10 pages because I dare to tongue-in-cheek insult Europe. Holy shit kid, go fuck yourself. Add me to your ignore list with the other 42 people that triggered you, see if I give a shit.

For a native english user you have a trople in understanding of expressions. "Calling someone out" means that you could back it with needed proofs of citations if required. Which you was unable to do not once but a two times when asked. And don't try to tell, that you just doesn't fell like it, as I would never believe, that you willingly missed such opportunities to prove that you are right. That is so out of character. You also failed to understand not only what you written himself, but my post also, as talk about apologies were only relevant if you were being unable to back your words, as it was only fair to provide you opportunity to defend yourself and there is a some chance that I loose my cool, while talking with you during last year and completely forget about it.
But ok.
 

Phage

Arcane
Manlet
Joined
Jan 10, 2010
Messages
4,696
New card is good for Arena but of little practical use in constructed.

Pretty much.

Also can someone translate grinolf's post? I'm too stupid to understand it.
 

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