Brother None
inXile Entertainment
- Joined
- Jul 11, 2004
- Messages
- 5,673
Yeah. I suspect the stats for mages don't show they're too great, but the thing is...there's no real counter for them. You can counter rushdown with boardclear and tauntwalls, everyone has some sort of removal for exceptionally powerful but supurbuffed characters, but what can you do against direct damage? It goes around everything, the ONLY deck that has counters is - go figure - other mages. So I think it's not so much that they're OP but that - like priests and unleash-the-hounds-hunters before 'em - they feel like bullshit and frustrating to play against.I think im the only person that doesnt give a shit about mages and has a decent win/loss with them. I'm not even very good, but i dont find mages to be exceptionally OP except for the few people that have the Alekstrasa/Pyro/Molten combo and pull exactly the right cards when they need them.
I just went 5-3 with a mage on arena. Post-patch my arena runs haven't been great, tho I caught myself making horrible decisions more than once so I guess my brain is still a bit wonky (trying to recharge from 70-hour workweeks, Hearthstone's good for that)
I've been practicing more with mage and shaman in arena trying to polish up my skills with em, since only being good with hunter and priest won't cut it and I like the way those decks operate (I also really like druids but they are actually statistically terrible).
I kind of suck at deckbuilding tho, always have (my old MtG decks are horrible). I don't have a lot of cards unlocked so I'm probably missing a bunch of good ones. Here's me four regular decks with notes, if anyone feels like it, lemme know what I'm missing or what obvious creatures I need to pull and replace.
Shadowpriest deck is designed to start off with gimmicky nortshire cleric and superbuff plays to eat up opponent cards before going to shadowform and throwing down big creatures. Took me up to 3-star diamond pre-patch, but not winning a lot with it post. I'm still waiting for the time when I've played two shadowforms and then toss out Velen, that'd be fun, 2-cost fireballs!
Bog-standard hunter deck. Haven't played him since the nerfs, probably needs some tweaks now. Was pretty effective pre-patch.
Burst-damage deck. My creature selection kinda sucks tho, but it's been mildly efficient so far. No real overload cards coz I'm not too good with those.
I'm missing quite a few good mage cards (only reason frost nova is in there is I don't have blizzard yet), probably need to pull the ogre magi for a dragon and maybe an arcane intellect for a auctioneer. I'm losing almost no games with this deck (I think I've gone 15-3 so far on ranked) though I'm probably not high-ranked enough to hit the pro rushdown guys. The deck combos some efficient removal with some cards that make people freak out like the mana wyrm and ethereal arcanist, when in reality pretty much 100% of my wins come from Archmage Antonidas. I know, it's not a good idea to rely on a single card like that but he's fun. I've sat on a coin waiting for him to come out, allowing for two spells instantly off the bat. Wyrm and Arcanist and sometimes Water elemental ate most of the removal meaning they usually can't get rid of him in one turn, and it tends to be over 1-2 turns after he comes out, especially if they were silly enough to leave a geomancer and/or apprentice alive (I was never a fan of the apprentice but man she can cause some power if she's still there when I play Antonidas)