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Historical Revisionism in Video Game and it's consequences have been a disaster for the human race.

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i thought this is about niggers
 

El Presidente

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i thought this is about niggers

But it is:

5pe71y.jpg
 

Halfling Rodeo

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I can speak for Russia, it was completely ignored by nintendo. Firstly, a NES clone called "Dendy" was very popular, really ubiquitous. Nintendo could have capitalized on this but chose not to. Sega moved in though and supplied Genesis/Mega Drive. It was another ubiquitous item for many kids, and of course, pirated consoles and pirated games were easy to find.
Isn't there some literally goblin slav on youtube doing Dendy reviews? Shit like Mario 5? I can't remember his name now but he's been a meme on and off.
What helped Playstation sells easily was the easy to pirate its games. Every single Brazilian I know that had a PS1 had a modded one. We either bought cheap games on street vendors[aka camelô] (like 5 games for 10 dollars) or downloaded and burned a game ourselves.
Not to be a dick to you but no one gives a flying fuck about Brazil's gaming culture. Mod chips were pretty difficult to get hold of without a massive price tag in first world countries. You would pay almost the cost of the machine and then need to download huge files on dial up and have a burner. Wasn't really possible back then for most people and open piracy got shut down fast. Third world countries is basically nothing but piracy and they were usually 2 generations behind if not more. Wasn't the Master system the best selling console until like 10 years ago there?
Nintendo was truly excellent with the gamecube, it did not sell well but it was a great console, with so many classics played today, and massively appreciated. To have fun with friends, you just needed Smash Bros Melee and you could have hours of fun with it.


After that failure, Nintendo immediately stopped innovating and producing good consoles and started recycling its licences and creating shitty consoles that sell unfortunately.


Meanwhile, so called overrated PS2 has a handful of great games, and a ton of crap that nobody remembers. Most games weren't fun on that console.

I blame the success of the PS2, it was decline. Quality over quantity, and the Gamecube was BY FAR the leader in this area, just like the Megadrive/SNES were at the time.

The gamecube always felt like a successor to the Dreamcast to me. They have a very similar style.
i thought this is about niggers
Get off porn sites and 4chan. It's bad for you.
 

Vic

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Every company makes mistakes. Sega didn't get bought up and carved up so even at it's worst failures it remained more successful than say... Bethesda.
Microsoft bought Bethesda for $7.5 billion, Sega has a market cap of $3 billion, I think this would make Bethesda worth more than twice as much as Sega as a company...
 

Nutmeg

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Why do video game fans care so much about sales and "flops"? Imagine two cinema fans bringing up box office figures in a Ford vs. Hawks debate.
Cultural capitalism.

As a kid, I remember just one kid who had a Dreamcast,
Dreamcast was a flop everywhere (less so in Japan), but again you're comparing apples and oranges. Sega's competitor to the PS1 was the Saturn, and in Japan, it did quite well.

I like the Dreamcast library because it had a focus on Arcade format gaming.

The gamecube always felt like a successor to the Dreamcast to me. They have a very similar style.
Xbox is the successor to the Dreamcast both in actual engineering and library ethos, though it has its own strong character as well.
 

Vic

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Viata

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Wasn't the Master system the best selling console until like 10 years ago there?
That is because until the PS3 was released officially in Brazil, the Mega Drive was the last video game released officially here. So we know the sales of Master System because they were not bought in flea market or whatever. I had a Dreamcast in 2000, for example, and a lot of people had a PS2 as soon as it was released in USA. For some reason people think that unless something is not released officially in some place, you can't buy it kek
 

Nutmeg

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the obvious are zelda and mario games, but yesterday somebody pointed out that the second highest rated game on metacritic is a GC game, SoulCalibur.
SoulCalibur is a Dreamcast (Edit: but not Naomi!) game.

SoulCalibur 2 was multiplatform, the GameCube version had a nice playable Link (i.e. Link from Zelda) model.

SoulCalibur 3 was a PS2 game, and had a cool real-time SRPG mode called Chronicles of the Sword.
 
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Vic

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the obvious are zelda and mario games, but yesterday somebody pointed out that the second highest rated game on metacritic is a GC game, SoulCalibur.
SoulCalibur is a Dreamcast (and Naomi) game.

SoulCalibur 2 was multiplatform, the GameCube version had a nice playable Link (i.e. Link from Zelda) model.

SoulCalibur 3 was a PS2 game, and had a cool real-time SRPG mode called Chronicles of the Sword
whoops, yeah it was Dreamcast not GameCube. I never owned that console and didn't emulate anything except Mario Sunshine and Fire Emblem...
 

Halfling Rodeo

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Every company makes mistakes. Sega didn't get bought up and carved up so even at it's worst failures it remained more successful than say... Bethesda.
Microsoft bought Bethesda for $7.5 billion, Sega has a market cap of $3 billion, I think this would make Bethesda worth more than twice as much as Sega as a company...
Makes Bethesda Microsoft's bitch while Sega are still trucking.
Xbox is the successor to the Dreamcast both in actual engineering and library ethos, though it has its own strong character as well.
Xbox always felt more like a Mini PC rather than a console to me. The art style you saw in a lot of dreamcast games, the bright arcadey cheerful one felt more common on the gamecube. Like you can see Sonic adventure or Power stone leading to Mario sunshine. Jet Set Radio into Wind waker. An underdog console with similar art direction.
For some reason people think that unless something is not released officially in some place, you can't buy it kek
how do you buy games?
Please read the thread before you comment Bethestard.
the obvious are zelda and mario games, but yesterday somebody pointed out that the second highest rated game on metacritic is a GC game, SoulCalibur.
SoulCalibur is a Dreamcast (and Naomi) game.

SoulCalibur 2 was multiplatform, the GameCube version had a nice playable Link (i.e. Link from Zelda) model.

SoulCalibur 3 was a PS2 game, and had a cool real-time SRPG mode called Chronicles of the Sword.
I've been meaning to play through all of the soul blade games. The originals blade master (I think?) adventure mode was really cool. You unlocked new weapons for your characters by doing their quest.
 

Nutmeg

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Xbox always felt more like a Mini PC rather than a console to me. The art style you saw in a lot of dreamcast games, the bright arcadey cheerful one felt more common on the gamecube. Like you can see Sonic adventure or Power stone leading to Mario sunshine. Jet Set Radio into Wind waker. An underdog console with similar art direction.
A few projects intended for the Dreamcast made their way over to the Xbox, like Panzer Dragoon Orta and Gun Valkyrie. Then the guy who made Panzer Dragoon went on to make Phantom Dust, a cult classic third person arena combat deck builder.

Then you have others like Jet Set Radio Future, which are Xbox exclusive sequels to very Dreamcast games.

Speaking of JSR, I always found Phantom Crash (not a Sega game) captured the same Y2K Japan street style.

Finally, Sega adopted the Xbox hardware for their Chihiro arcade boards, so the Xbox naturally got many of those games ported over e.g. Outrun 2 and Crazy Taxi 3.

The Playstation 2 and Gamecube got their share of the Dreamcast carcass too e.g. Shinobi and Dororo (tho the Xbox got Otogi) for the PS2 and Billy Hatcher for the GC, but IMO, the greater part went to the Xbox.
 
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It's the same here. Pretty much every console I had was modded. I would buy european, japanese and american games on camelô, be it for NES, SNES, MS, MD and PS1. But only for PS1 we could download and burn it, so people would prefer to buy it over N64.
Dreamcast also had something like this, it was a disc we would insert on Dreamcast and wait until some part, after that we would open the case and replace the disc with another one we either bought on camelô or burned it, insert and close the case [obviously, the game had stuff removed from it since it was made to be burned on a CD-rom instead of a GD-rom]. After a few seconds, the game would start. Sadly, I forgot what that disc was called.
Utopia boot disc, it had a reindeer floating around on the screen.

Soon afterwards it was no longer necessary, crackers found a way to boot burned CDs directly from unmodded consoles, and the rest is history.

Also, many ripped games didn't have anything removed from them as few used the entire 1GB available on GD. The ones that did usually had reencoded/resampled FMVs/music/whatever to make the content fit on a 700mb CD, but I remember very few games that actually had stuff removed.

The same happened during the early PS2 days, many games originally on DVD were downconverted to run on CDs (I remember I played a ripped version of Culdcept with horribly reencoded FMV).
 
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the obvious are zelda and mario games, but yesterday somebody pointed out that the second highest rated game on metacritic is a GC game, SoulCalibur.
SoulCalibur is a Dreamcast (and Naomi) game.

SoulCalibur 2 was multiplatform, the GameCube version had a nice playable Link (i.e. Link from Zelda) model.

SoulCalibur 3 was a PS2 game, and had a cool real-time SRPG mode called Chronicles of the Sword.
Soul Calibur 1 never came out on Naomi - the arcade version ran on Namco's System 12 board (the same used for Tekken 3/Tag), which was basically a PSX with higher clock speeds and more RAM.

The Dreamcast conversion was a huge step up graphically, which is partly why it made such a splash on release - it came out at the tail end of a time when home arcade conversions were almost invariably inferior.

edit: comparison video

 

Nutmeg

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Good correction and perspective from the time. I knew I should have double checked that before I wrote it.
 
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Good correction and perspective from the time. I knew you should have double checked that before I wrote it.
I remember it clearly because I was an avid arcade fighting game player at the time, and I really, really wanted to play Soul Calibur when it came out in 1998, but no boards ever made it to my area.

So I imported a Japanese Dreamcast with Soul Calibur on release (about a year later). It was great. One of my favourite consoles, so many great arcade ports.
 

Halfling Rodeo

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We're in the post-middle-management era aren't we? Before you used to have the middle management acting as the fun police and pushing all the narratives and thanks to the internet it really is just the losers of the world doing it now isn't it? Trannies become reddit mods and reddit mods decide how everything should be done on the internet. Youtubers who would have been laughed at for spending all that money on games they could emulate on a toaster would have been bullied not getting 1 mil views a video (and most of the viewers aren't even watching, it's background noise for WoW). There's that ginger fuck ashomogold or whatever everyone talks about being big now and he's a sex pest looking ginger who spent his life grinding MMOs. Yet some how he's able to impact what people play? How did the losers playing WoW all day gain influence? Those fuckers couldn't even run a guild without a fat single mother tearing it down in a month through pure thirst and back stabbing.
 

Ryzer

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Nintendo was truly excellent with the gamecube, it did not sell well but it was a great console, with so many classics played today, and massively appreciated
What are the classics?
Star Wars rogue squadron
Mario Sunshine
Luigi Mansion
Smash Bros Melee
Zelda Wind Waker
Zelda Twilight princess
F-Zero GX
Fire Emblem path of Radiance
Eternal Darkness
Baiten Kaitos
Pikmin
Pikmin 2
Paper Mario
Mario Kart double dash
Mario party 4
Metroid Prime
Metroid Prime 2
Star Fox Adventures
Super Monkey Ball 1
Super Monkey Ball 2
Tales of Symphonia
It's a pretty good library tbh, few consoles can boast with such list.
 

Maxie

Wholesome Chungus
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historical revisionism is particularly jarring here where the closest we got to a nintendo console back in the day was a chinese NES knockoff sold with modded copies of a dozen games at most
nintendo only ever started being unironically sold here around Wii era, unlike PS1 and PS2 especially, which were always popular
suddenly nintendo is being fellated to an incessant degree
 

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