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- Jan 28, 2011
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Its coming out sometime in february according to the peacock peopleHow close is Peacock to emulating progression on the servers? Because let's face it, H1-3 servers will not be up forever, and when they go down, you'll have no way to play the game as intended - gradual acquisition of weapons & equipment. Oh, sure, you can be one of those idiots that likes everything unlocked at the beginning of the playthrough using current builds of Peacock, but where's the fun in that?
Im very much not a fan of bangkok at all, but I enjoy reading these and hope u do more. you should try A House Built on Sand, a bonus mission for Marrakesh which uses the streets in a fun wayDid the Marrakesh mission and the Bangkok mission.
Wasn't a big fan of Marrakesh. The main locations in the mission (the embassy, the school, the lounge) are fun enough but not very large (especially the lounge), but they do what they need to. My main gripe were the streets, which are winding, too busy to do much of anything in them and all the people there slow you down a lot, without being actually a challenge to navigate aside from reading the map. The general is pretty easy to eliminate even with zero preparation on your behalf, but the Swede is a bit trickier to eliminate.
I enjoyed Bangkok a lot more. The structure of the mission reminds be a lot of Paris: staff in the bottom of the large building, bigwigs at the top and have at it. I do feel that there's a lot more freedom to this mission than to Paris, where there were only a few ways to get to the top of the building and one of your targets. I've done it only once so far but I'm certain I haven't seen shit of the level yet, even with having one target eliminate the other.
I've also done the Christmas mission, which was piss easy. Find one target alone in the basement, shoot him and hide the body. Then go up top, find the second target, shoot him while the techie there is looking away, hide his body, exfiltrate. Sure it's not the most glamorous way to do it, but I still got Silent Assassin. At least I've got the Santa suit now.
Next up is Colorado, which from what I've heard is the worst mission in the entire trilogy. Oh boy.
Wow, that's sooner than I expected.Its coming out sometime in february according to the peacock peopleHow close is Peacock to emulating progression on the servers? Because let's face it, H1-3 servers will not be up forever, and when they go down, you'll have no way to play the game as intended - gradual acquisition of weapons & equipment. Oh, sure, you can be one of those idiots that likes everything unlocked at the beginning of the playthrough using current builds of Peacock, but where's the fun in that?
nu-hitman
nu-hitman
he is playing hitman absolution
Miami is one of the better maps in 2, but best mission in the trilogy? I'd say it's the best map to feature the large outdoor crowd mechanics, the other maps that have large crowds in outdoor areas, like Mumbai, feel too big and disjointed for their own good. But I'd put Whittleton Creek above Miami as far as Hitman 2 missions go, and Isle of Sgail is up there as well, personally I like the bank job level a lot too although it is quite different from a standard mission. Having not played 3, the best missions in the new series for me are Hokkaido and Sapienza. I think I like Hokkaido a lot because it feels like a Contracts/Silent Assassin mission in the new engine, and Sapienza is the best example of their missions focused on outdoor, public spaces.Next up is Miami, which is supposedly one of the best missions in the entire trilogy.
Mumbai definitely is a lot more interconnected than SF even if its just as big I think youll enjoy itGot Miami and Santa Fortuna under my belt.
I see now why Miami is a fan favorite. Big map with loads to do, all sorts of ways to approach your targets and a few choices with Sierra for how to get rid of her. There's a nice contrast between Robert being surrounded by bodyguards and Sierra by normal people, so you can't just get rid of them. Not that they're particularly difficult to get rid of, but it's a nice contrast. I went for the poisoned IV drip for Sierra and the killer robot for Robert, which counted as both the headshot and accident tasks as well, which was nice. There's a lot more to see here, and I'm definitely going to put some more time into this location. When I tried poisoning Sierra I had to get rid of the other driver, so I opted to poison his drink with an enemic poison in an attempt to get him disqualified, which unfortunately didn't work. So I knocked him out and stuffed him in a closet.
Santa Fortuna was a sharp contrast. The bright colors of Miami made way for drab brown, grey and green, with only the mansion providing some contrast. But that's only a small portion of the map, with the rest being underground tunnels, a plantation or enough jungle to give me flashbacks to Metal Gear Solid 3. This is one of those "multiple targets that don't affect or meet one another" missions (aside from at least one meeting at the statue), and eliminating them doesn't affect the others. There's a lot of legging it between the locations with little movement between them, but I liked the sneaking you have to do in the sections themselves to get the job done. Martinez got to take a dive in a pit of wet concrete, Jorge got fed into his coke machine like the Moroccan general got printing pressed, and Delgato himself got hit with a submarine. In the jungle I stumbled upon the box holding the part for the machine and figured that I could get the box down by throwing something at it, which worked.
Mumbai up next. I'm not sure how close this one is going to be to Marrakesh, but we'll see. I did end up liking Santa Fortuna more than I thought I would, and Miami is definitely one of my favorites so far.
Yeah Colorado sucked. Too flat, not much opportunity to go vertical unlike the other missions, and security is so tight you have a hard time getting around. Didn't like this one a lot, but enjoyed every other mission of the games.Next up is Colorado, which from what I've heard is the worst mission in the entire trilogy. Oh boy.
Hitman 3 seems way more polished to me than 2 but 1 was the most polished definitely. You can fix it all with mods thoReplayed all the missions once again before starting Hitman 3 missions and this version is way worse. Performance is trash, countless bugs as well. I spent around 40h in Hitman and Hitman 2 but never encountered a single one
Yea the two expansion missions are essential for anyone playing this trilogy imo. Theyre excellentKnocked out Mumbai, Whittleton and Sgàil before the new year.
Mumbai feels like Marrakesh but better. It still has the winding streets but instead of being corridors that connect the map's areas of interest it feels like an actual place. The tower was fairly conventional: work your way up, get disguises along the way and find your way to the target. The trainyard/washery was another case of manouvering the target to where you can reach them. The final target not having a face to the name was an interesting take, so you either have to track the guy down or get called to him in his underground lair. Shoutout to my man the Kashmirian who did the actual killing for me with the first two targets and letting me get close to the third.
I know that Whittleton Creek is a shoutout to a fan favorite level in Blood Money (which I haven't played), and it was a nice change of pace. The busy streets of Mumbai make way for a sleepy Vermont suburb, which might very well be the smallest map in the series. It's also extremely flat, and climbing buildings is much more of a requirement to get to places where you need to go. Janus sticking to his house with its many but small windows gives you very limited angles of attack with a gun. That's what I ended up doing anyway when I tried faking being a nurse but it didn't work out and I couldn't find the trick to make it work and give Janus a medical exam, so I just snuck out of the house, built some distance and sniped him with my pistol. The head guard was laughably easy to deal with by taking him on the house tour, which was a pretty funny sequence of events with 47 trying to sell the house. From what I've read the clue collection thing is mandatory every time, which can get a bit annoying in subsequent playthroughs.
Finally Sgàil. This one's essentially Paris cranked up to 12. The level is huge, the people are richer, the occasion is grander, the clothing more extravagant. At its core it's still one big fortress to pick apart, which made it one of those levels but with more legwork. The funeral sequence was fun (and a shoutout to Blood Money, which I have no nostalgia for), and there's a few more fun missions in store. The second sister got dealt with after a council featuring the boney versions of the Culter Dei, where she threatened a man while facing an iron maiden instead of him. Not the brightest candle in the chandelier, that one. I did went to pick up the Constant, and walking him to the boat was unusual as well. Having him at your mercy was tense because something could go wrong at a moment's notice, empowering because you're breathing down a target's neck and they fully know it, and... well, a bit boring because nothing actually happened aside from a bit of talking.
With the main missions out of the way there's the two expansion missions to go, and from there it's on to Hitman 3.
Another thing that people might miss is theyre delisting the first two games and making it so if you own Hitman 3 at all you get the first two game's levels for free. So right now it's what? 20 dollars on steam? Get it now, save 50Here we go again.
$70 for the base games and the maps released for free, $30 for the maps and escalations that were paid expansions for H2 and H3; grand total of $100 USD for everything. At least that convoluted buying flowchart will be obsolete for future generations now.
They'll probably have a "HITMAN: World of Assassination Trilogy" or whatever collection/bundle out by the time this is on Steam. Best to wait till then if you've not already bought in.