Mr. Magniloquent
Arcane
I wouldn't look to Harry Potter for coherent magic. JK Rowling has stated that magic is used to service the plot or achieve her ends. Rules and framework don't exist, and it's only as consistent as necessary to avoid ruining the immersion of the reader.
I'm a bit curious as to how deep the mechanics go, and what kinds of things they'll let players do. HP magic is about as unbalanced as it comes, so there is potential for a lot of fun. The biggest problem I forsee, is that this game will be created for children despite the core fan base being in their late 20s and early 30s.
I'm a bit curious as to how deep the mechanics go, and what kinds of things they'll let players do. HP magic is about as unbalanced as it comes, so there is potential for a lot of fun. The biggest problem I forsee, is that this game will be created for children despite the core fan base being in their late 20s and early 30s.