Zed Duke of Banville
Dungeon Master
- Joined
- Oct 3, 2015
- Messages
- 13,278
The people complaining about MGSO likely turned up the draw distance to an extremely high number of cells, which, with a sufficiently high number, can kill performance on any system by loading an excessive area that will never actually be seen. There isn't any problem with the optimization, and it only departs from the vanilla aesthetics if the installer selects silly options such as having verdant African vegetation in the Grazelands. Of all the graphical changes, the only two worse than the vanilla graphics are the waterfalls and the House Hlaalu architectural textures, and both of these can be replaced with different mods (e.g. Waterfall Retexture by Lougian and Hlaalu Arkitektora).If you want a serious answer... start by installing MGSO. Morrowind has not aged well, and it's one seriously ugly game by today's standards. MGSO brings it up par visually and makes a huge difference imo.
Of course that won't change the gameplay which is also pretty crappy, but at least you'll enjoy the hiking simulation more when the scenery looks good.
MGSO is badly optimised and sometimes makes radical departures from vanilla's aesthetics from what I've heard, so I wouldn't recommend it.
MGSO runs fine as long as you have a decent system. As far as the graphical style, I suppose that's subjective, but I found it to be "Morrowindish" enough to not feel out of place. Regardless, it's a HUGE improvement over the unmodded visuals.