jackofshadows
Arcane
- Joined
- Oct 21, 2019
- Messages
- 5,074
Hóngwèibīng have you tried Old World? I've heared it's decent although available in Epic Store only.
FOR FUCK'S SAKE THIS GAME HAVE NO FAST COMBAT OPTION.
Looks neat. I'm guessing that it'll come to Steam too after a period of Epic exclusivity?Hóngwèibīng have you tried Old World? I've heared it's decent although available in Epic Store only.
Old World does thisShould have went with you choosing a plan that dictates what your goals are and making said goals tied to war score. Failing dictates logistics/morale in terms of damage/healing.It is that fucking simple.
Wanna pick a forward settle,pick that shit and have 5-10 turns to do it.
Wanna go Genghis,pick hat option and have a 100 turns to destroy your enemies while having to deal with juggling score since your goals are grand.
FOR FUCK'S SAKE THIS GAME HAVE NO FAST COMBAT OPTION.
Wait I have to watch animations every time? Holy shit, never getting it, even for 'free'.
Typical leftist nihilistic shitposting.I tried it out but refunded it after an hour. Nothing major against what little I saw of the game other than that the writing was poor and that the map panning was EXTREMELY slow even when increased in the options. But it just seemed a little dull overall, will check on it again in a year.
The narrator reminded me of CIV 6, the right word is not coming to me right now but its a little snarky and too self aware. I wish the opening cinematic and monologue was on youtube, it's very bad in a way that I fear is reflective of the overall game. It talks about how the universe is just a buncha space junk, but some space junk on Earth became a little bit more interesting, and maybe there's a story to tell here but this cinematic is not going to do anything to set that up - and wow here you are.
Here it is
I thought this was remarkably bad at setting the stage for a grand historical adventure, why did they write the narration in a way that deflates the sense of purpose and grandeur? Seems confused to me, impotent.
Here it is
I thought this was remarkably bad at setting the stage for a grand historical adventure, why did they write the narration in a way that deflates the sense of purpose and grandeur? Seems confused to me, impotent.
Sounds like typical liberal writing. Even has snarky attempts at "humor".
Edit : Ah, the devs are French. That explains it. French humor is shit.
Here it is
I thought this was remarkably bad at setting the stage for a grand historical adventure, why did they write the narration in a way that deflates the sense of purpose and grandeur? Seems confused to me, impotent.
Sounds like typical liberal writing. Even has snarky attempts at "humor".
Edit : Ah, the devs are French. That explains it. French humor is shit.
The game is full of such snarky millennial one-liners. Like they do in every movie these days, even historical ones.
It's like they got Quentin Tarantino to do the writing.
Oi, check again what site you're on.I'd like to point out that a lot of historical quotes are snarky one liners that have gained traction.
There is no need to complain about literally everything.
Why don't you mute the shit announcer? It's the worst thing imaginable in civ games. Just keeps shitting out meaningless quotes from retards in history.
That sounds 10x worse, can you mute him at least? The war resolution thing is a balance problem, it's probably going to be fixed quickly.This one doesn't tho. It acts like a player in the player in the game.
Or more like an old boomer watching someone play a game for the first time and judging everything.
Looked forward to this game. Such a shame that it turned out as it did. Worst 4X letdown for me since Beyond Earth.
That sounds 10x worse, can you mute him at least? The war resolution thing is a balance problem, it's probably going to be fixed quickly.This one doesn't tho. It acts like a player in the player in the game.
Or more like an old boomer watching someone play a game for the first time and judging everything.
IMO It only crosses the border to ridiculous when you want to merge cities. Yep, there's a lot of pressure on one resource, but given its importance you should always maximize the output from the start because you'll be using it pretty much for the entire game.The worst (so far) being the war resolution system, and the ridiculous amount of "influence" you need to do anything from building outposts to enacting civics.
- STANDARD CONCEPT: Pollution is bad.
- COOL CONCEPT: There's a GLOBAL pollution score. If the GLOBAL score gets to a certain threshold, it's game over. Nations frowns upon heavy polluters.
- PROBLEM NOT THOUGHT THROUGH: There's no endgame as the AI just doesn't care and spams polluting low tech industries until everybody dies. Opponents still trade or ally with each other no matter what. Game ends prematurely because you were managing your pollution output and 9 other opponents were not. Think about it just a second. Your 400 turns game ending abruptly not because the AI beat you but because it made bad decision that impacted your game too and you couldn't do anything about it.