Futile Rhetoric
Arcane
- Joined
- Nov 23, 2006
- Messages
- 3,608
God, give me strength.Fucktard said:One is that I simply believe that elements like Turn-Based and Isometric were artifacts of their time.
God, give me strength.Fucktard said:One is that I simply believe that elements like Turn-Based and Isometric were artifacts of their time.
And maybe the day Fallout 3 is released, tiny little monkeys will start flying out of our asses, causing all kinds of shenanigans.Excrément said:Maybe it will be Real-Time and Turn-Based. Like an opption you choose at the beginning.
It worked quite well for M.A.X 2. Even if I think that could be quite hard to implement in a RPG.
Rabid nitpickers of the world unite! You have nothing to lose but your dignity!
Lumpy said:Arcanum > Fallout.
Planescape > both.
Araanor said:GameBryo is primarily about rendering. It's not related to any particular combat system licensors may implement in their games.
How wrong am I?HanoverF said:Lumpy said:Arcanum > Fallout.
Planescape > both.
Lumpy != Smart
The fact kingcomrade agrees with you should point out how wrong you are.
Araanor said:GameBryo is primarily about rendering. It's not related to any particular combat system licensors may implement in their games.
Lumpy said:How wrong am I?HanoverF said:Lumpy said:Arcanum > Fallout.
Planescape > both.
Lumpy != Smart
The fact kingcomrade agrees with you should point out how wrong you are.
And about what? Fallout vs Arcanum? Or PST vs FO?
He may be an annoying pest sometimes, but he's no idiot.HanoverF said:Lumpy said:Arcanum > Fallout.
Planescape > both.
Lumpy != Smart
The fact kingcomrade agrees with you should point out how wrong you are.
Hanover = Illiterate?The fact kingcomrade agrees with you
Naked Ninja said:Fallout is not - for me - defined by its perspective. It's defined by the unique setting, and the meaningful, satisfying choices I can make to affect that setting. I don't care where the camera is. If those things are intact, they can put the camera in geosynchronous Goddamn orbit.
Rabid nitpickers of the world unite! You have nothing to lose but your dignity!
Yea, like the choice at the beginning of Oblivion over which interface to use, or how much info to show on the compass, or the ability to delete spells (which they still haven't included in two patches and an expansion). Bethsoft aren't just about tyranny of choice in gameplay, but in game mechanics too.Excrément said:Maybe it will be Real-Time and Turn-Based. Like an opption you choose at the beginning.
It worked quite well for M.A.X 2. Even if I think that could be quite hard to implement in a RPG.
Fallout is not - for me - defined by Jerry Holkins.Naked Ninja said:Fallout is not - for me - defined by its perspective. It's defined by the unique setting, and the meaningful, satisfying choices I can make to affect that setting. I don't care where the camera is. If those things are intact, they can put the camera in geosynchronous Goddamn orbit.
First allow me to thank you for this not authorized links. Secondly, that is clearly not the original FO1 box, seeing how there's PAs from FO2 and FOT on it. Also, the guys in PA in the FO intro are American soldiers - the guy on the box isn't identified, it could be a BOS paladin or a soldier. On the box of FO2 and your other screenshot is a guy wearing the Adv. PA used only by the Conclave, coincidentally a faction central to the plot of FO2, you genius.Kamaz said:You, concerning about BOS too much in the promo art, check back at FO1 and FO2 intro movies, the promo art and other advertisment. BOS has been in the posters and movies allways. Deal with it, the final shot even looks similar to FO1 menu background. I really dont consider it as a major design problem or sign of potential threat.
Fixed.Patrick Stewart said:Gods, give me strength.Fucktard said:One is that I simply believe that elements like Turn-Based and Isometric were artifacts of their time.
It may be that Bethesda isn't.mister lamat said:maybe the gamebryo engine is incredibly flexible.
The signs are all there. The game will not be turn-based, and it will not be isometric, among numerous other things. You know it's true, and we know it's true.Naked Ninja said:You're all convinced the game will suck.
Not really. I think that a lot of people here hope that it will be a decent PA game. Not many people hope that Bethesda will be able/will want to make a decent Fallout game, but can you blame them?Naked Ninja said:Admit it. You're all rabid. You're all convinced the game will suck.
Certainly not the intro trailer.Nothing can really sway you.
What *have* they shown?It doesn't matter what they show...
No, that's what you want to believe in. You don't understand the criticism (you never did, if I'm not mistaken), so you think that we simply hate Bethesda and will hate Beth games no matter what.If they copy the original setting/game you will complain about it. If they introduce new elements, whether setting or gameplay/input, you'll complain about it. You know it's true, I know its true.