BruceVC
Arcane
Videos on Mod collections and how they change the game, not videos on people playing a gameLmaobecause I havent played Skyrim yet but I have watched lots of videos
Its a good way to see what mods you might like
Videos on Mod collections and how they change the game, not videos on people playing a gameLmaobecause I havent played Skyrim yet but I have watched lots of videos
No way I'm downloading 800+ GB to try it again though
I'm genuinely surprised to see such positive reviews for this list, Biggie must have improved it a lot since I last tried it
Thanks, I have heard about Frostfall, its considered a quintessential survival mod and its definitely something I likeI am interested in this type of comparison between Lorerim and Wildlander because I havent played Skyrim yet but I have watched lots of videosPlaying Lorerim, and it's pretty much what it looks like on the tin. Probably the most polished all around version of a gigalist. Nothing feels super out of place (except for my point 2 below), impressively small amount of visual glitches and glitches in general (well, for a gigalist, you'll obviously still run into tons of jank). I like that in contrast to Wildlander much more effort has been put into changing the core gamplay aspects from Skyrim crap as much as possible. It's still Skyrim, but it's the best combat experience I've had in it.
Oddly despite a vastly bigger community, I generally had the feeling of receiving much less help on their Discord, though because the list is so polished, I also needed it less often.
What I like:
The combat, the quest mod implementation and the graphics my 3080 can pull of on this list (I can play the Ultra setting in 1440p just fine which is kind of impressive).
What I really don't like:
1) It's not survival-focused at all, and I find Skyrim needs a big survival-focus to be enjoyable in any way since the content is so shallow. You kind of need the world to be against you to make it be meaningful in this game, and Lorerim just has the most barebones system: you take damage in freezing water, hunger limits your stamina a little bit, lack of sleep magicka and *harsh* cold limit max HP for a while. It feels very polished but you also don't get that feeling of a harsh world like you do with Wildlander or other lists. Biggest letdown for me this, YMMV.
2) Despite being called Lorerim, half of the women are ugly supermodels (meaning they're sculpted to look generically pretty but their face textures are so smooth they jump as video game dolls) - even random ass peasants. I really, really hate this. Honestly even vanilla textures are preferable to generic super model syndrome for everyone, it pulls you completely out of the world.
EDIT: The guy making Lorerim has put up a poll about his next modlist (2.3 will be the last version of Lorerim) and right now a survival modlist is leading, so maybe that'll be the Lorerim Survival Version for me.
My understanding is both use Requiem as a foundation and that includes several survival mods so what survival mods does Wildlander have that Lorerim doesn't?
I do want to play a more survival game so that matters for me. How would you compare the survival difference between Lorerim and Wildlander, examples would be appreciated
Requiem is the base for most lists, and I wouldn't ever recommend a non-Requiem list. Requiem is just that much better than anything else, really.
It's difficult to summarize the differences with so many mods, but in terms of just Survival, Wildlander for example includes Frostfall, which essentially means you HAVE to seek shelter (can use your own tent that you carry) in snowstorms etc. Crafting becomes a much more vital part of the early game and every beginner should take the first crafting perk as their first perk because it gives you access to so much useful stuff. There's more diseases, status effects are more difficult to manage etc. Health don't regenerate so you need to make healing poultices that slowly heal you (so you drink those before you wait or sleep).
The difference summarized is this:
1) If I'm cold in Lorerim I go "hm, there goes 10 max HP for a while."
2) If I'm cold in Wildlander I got "Oh fuck, gotta get to shelter real fast." If I'm cold and wet, I go "Oh fuck oh fuck oh fuck."
But you pay a heavy toll to get those features. Wildlander is closer to vanilla in its combat, for example, and Lorerim just generally has way more cool stuff in it. Graphically it is also superior, probably one of the lists that get you the most bang for your hardware buck. I don't know if there's a more polished version of a survival list out there.
But as far as I know you can add mods to Lorerim so I wonder if you can just add Frostfall ?
Im going to do that, wait for a more survival focused Lorerim mod listThanks, I have heard about Frostfall, its considered a quintessential survival mod and its definitely something I likeI am interested in this type of comparison between Lorerim and Wildlander because I havent played Skyrim yet but I have watched lots of videosPlaying Lorerim, and it's pretty much what it looks like on the tin. Probably the most polished all around version of a gigalist. Nothing feels super out of place (except for my point 2 below), impressively small amount of visual glitches and glitches in general (well, for a gigalist, you'll obviously still run into tons of jank). I like that in contrast to Wildlander much more effort has been put into changing the core gamplay aspects from Skyrim crap as much as possible. It's still Skyrim, but it's the best combat experience I've had in it.
Oddly despite a vastly bigger community, I generally had the feeling of receiving much less help on their Discord, though because the list is so polished, I also needed it less often.
What I like:
The combat, the quest mod implementation and the graphics my 3080 can pull of on this list (I can play the Ultra setting in 1440p just fine which is kind of impressive).
What I really don't like:
1) It's not survival-focused at all, and I find Skyrim needs a big survival-focus to be enjoyable in any way since the content is so shallow. You kind of need the world to be against you to make it be meaningful in this game, and Lorerim just has the most barebones system: you take damage in freezing water, hunger limits your stamina a little bit, lack of sleep magicka and *harsh* cold limit max HP for a while. It feels very polished but you also don't get that feeling of a harsh world like you do with Wildlander or other lists. Biggest letdown for me this, YMMV.
2) Despite being called Lorerim, half of the women are ugly supermodels (meaning they're sculpted to look generically pretty but their face textures are so smooth they jump as video game dolls) - even random ass peasants. I really, really hate this. Honestly even vanilla textures are preferable to generic super model syndrome for everyone, it pulls you completely out of the world.
EDIT: The guy making Lorerim has put up a poll about his next modlist (2.3 will be the last version of Lorerim) and right now a survival modlist is leading, so maybe that'll be the Lorerim Survival Version for me.
My understanding is both use Requiem as a foundation and that includes several survival mods so what survival mods does Wildlander have that Lorerim doesn't?
I do want to play a more survival game so that matters for me. How would you compare the survival difference between Lorerim and Wildlander, examples would be appreciated
Requiem is the base for most lists, and I wouldn't ever recommend a non-Requiem list. Requiem is just that much better than anything else, really.
It's difficult to summarize the differences with so many mods, but in terms of just Survival, Wildlander for example includes Frostfall, which essentially means you HAVE to seek shelter (can use your own tent that you carry) in snowstorms etc. Crafting becomes a much more vital part of the early game and every beginner should take the first crafting perk as their first perk because it gives you access to so much useful stuff. There's more diseases, status effects are more difficult to manage etc. Health don't regenerate so you need to make healing poultices that slowly heal you (so you drink those before you wait or sleep).
The difference summarized is this:
1) If I'm cold in Lorerim I go "hm, there goes 10 max HP for a while."
2) If I'm cold in Wildlander I got "Oh fuck, gotta get to shelter real fast." If I'm cold and wet, I go "Oh fuck oh fuck oh fuck."
But you pay a heavy toll to get those features. Wildlander is closer to vanilla in its combat, for example, and Lorerim just generally has way more cool stuff in it. Graphically it is also superior, probably one of the lists that get you the most bang for your hardware buck. I don't know if there's a more polished version of a survival list out there.
But as far as I know you can add mods to Lorerim so I wonder if you can just add Frostfall ?
You can add mods to any list, but I wouldn't really recommend it - these gigalists are janky enough as it is. That goes double for the complex ones like Frostfall.
If you want a Survival-heavy list I'd look for another list entirely. Or wait until Biggie makes whatever Survival mod he was planning on.
Yeah my internet is complete trash. I live in an apartment complex that has gigabit fibre but they have a shitty firewall from the 1980s that reduces the bandwidth to a fraction of what it should be, been waiting a long time for them to fix itNo way I'm downloading 800+ GB to try it again though
Thirdwolder detected, it took me half an hour
I'm genuinely surprised to see such positive reviews for this list, Biggie must have improved it a lot since I last tried it
What were your problems with it? Because it won't ever be my favorite, but I didn't see anything where I was like "OK this is really trash."
LORERIM REQUIRES THE FULL PAID UPDATE TO SKYRIM ANNIVERSARY EDITION. IT IS NOT/WILL NOT BE MADE COMPATIBLE WITH THE NON PAID UPDATE OR OLDER VERSIONS
Was working fine couple of months back when I was mucking in Skyrim.isnt frostfall broken for a while
afaik it doesnt work with sse/anniversary. Which are required for latest requiem for example. As such you must install frostfall(as its required by many things) but then its best to disable it in game. Because for example most armors would have 0 warmth, other bugs might apply tooWas working fine couple of months back when I was mucking in Skyrim.isnt frostfall broken for a while
isnt frostfall broken for a while
Naw buddy, running requiem and whatever the gog version, got no problems with freefall.afaik it doesnt work with sse/anniversary. Which are required for latest requiem for example. As such you must install frostfall(as its required by many things) but then its best to disable it in game. Because for example most armors would have 0 warmth, other bugs might apply tooWas working fine couple of months back when I was mucking in Skyrim.isnt frostfall broken for a while
maybe it's wildlander's fault, but i noticed it has changed. A LOT. once requiem was about moving carefully and managing resources. now it's all about who oneshottes first. no way to survive mid-late game threats without being a warrior with every single level up invested in hp or a mage avoiding combat altogether.Requiem is just that much better than anything else, really.
maybe it's wildlander's fault, but i noticed it has changed. A LOT. once requiem was about moving carefully and managing resources. now it's all about who oneshottes first. no way to survive mid-late game threats without being a warrior with every single level up invested in hp or a mage avoiding combat altogether.Requiem is just that much better than anything else, really.
In other words: git gud.
I will say Wildlander’s weakness was always its combat though. I haven’t kept up with the updates
Sounds fucking lame
I haven’t invested a single level up in HP on my current playthrough (not a one) and I’m a two-handed melee character in my tanking all enemies to the face. Level 20 fighting high damage vampire dens on Legendary difficulty in Lorerim (higher damage output than Wildlander which doesn’t have difficulty settings).
There are so, so many ways to mitigate damage. Heavy Armor makes you a complete tank, blocking and parrying is goated, Absorb cloak is incredible sustain etc. People can kill Level 70 giants on level 11 with Power Attacks and investment in Block.
In other words: git gud.
Sounds fucking lame
I haven’t invested a single level up in HP on my current playthrough (not a one) and I’m a two-handed melee character in my tanking all enemies to the face. Level 20 fighting high damage vampire dens on Legendary difficulty in Lorerim (higher damage output than Wildlander which doesn’t have difficulty settings).
There are so, so many ways to mitigate damage. Heavy Armor makes you a complete tank, blocking and parrying is goated, Absorb cloak is incredible sustain etc. People can kill Level 70 giants on level 11 with Power Attacks and investment in Block.
In other words: git gud.
I have bought 3 versions of Skyrim and I have never played any of themYeah I bought the Anniversary upgrade just to play it lol
Everyone said it was great so I was expecting good things