baud
Arcane
On Hiatus while we play: Escape From Ripag's Watch - A chaos Space Marine Quest
Your are awaken from your sleep by the beeping of your dataslate, signaling the arrival of a message of your Inquisitor.
The message is short and to the point, a remnant of the time your master, Ordo Malleus Inquisitor Sargent, had spent in the Imperial Guard before joining the holy Ordo.
Your Inquisitor and his large retinue had been in the city of Villeneuve, on the planet Brocante for a few weeks, tracking down and exterminating a Khornate death Cult. The investigation had been going well enough, but rooting the cultists from the exhausted mines doting the landscape around Villeneuve was a slow-going work. Sargent had decided he could send you on the other side of the planet to monitor a situation before before it deteriorated too much. It was a common occurrence with his retinue, dispatching teams when he had the spare manpower to keep an eye on possible threats and areas of interest.
It's the first time since joining his retinue that you were asked to lead a mission, but you had already served him with distinction so far, using the skills you acquired when you were:
[] The redeemer: Since you had been old enough to understand the Imperial Cult, you had been possessed a burning desire to scorch away the corruption hiding thorough the galaxy. Your tenure as a parish priest in the lower hive was cut short after you had riled a mob into a frenzy before leading them in a crusade to cleanse the underhive of the mutants and cultists hiding there. You had been expelled from the Ecclesiarchy after casting down a corrupt bishop, but that had not slowed your crusading, rather just pushed you on the fringes where Inquisitor Sarge had found you. You had been recruited (some would say leashed, the cowards!) for your ability to stir the demurest faithful into berserks ready to give their life for the Emperor and lead them against any abomination.
[] Spacer mole: you were a mid-level clerk on the Aurea Puer, a rogue trader ship, serving the officers. And you were an informant for Inquisitor Sargent, keeping him updated on the goings and doings of the infamous rogue trader Bryan Forga. After being exposed in an unfortunate accident implicating Countess Natasha's silverware and an enraged grox, you escaped the ship and joined the Inquisitor's retinue. You had then served him with your knowledge of paperwork (you were nicknamed Red-Tape Cutter for a reason, damn it!), Imperial procedure across the sector (ie which palms to grease) and cogitator access (authorized or not).
[] High-Hive socialite surgeon: You were a famous and successful surgeon, working on the nobles and elite of Hive Prosperium in a prestigious first tier hospital. You were doing many more plastic surgery than life-saving operations and spending most of your free time rubbing shoulders with the high and mighty. Until you spotted strange tattoos on some your patients, causing you to run for your life, pursued by the Chaos cult you had found, corrupt Arbites and an Ecclesiarchy mob. In the end, you found protection by helping the Inquisitor in charge of dismantling the cult and had continued to serve him, both as a surgeon and when talking to nobles was required.
[] Schola Progenium alumni: Scion of two dead heroes of the Imperium (or at least it's what the abbot told you...), you were raised and taught to be the best, as good in combat as any stormtrooper, loyal to the Imperium and disciplined as any commissar, eloquent as any Ministorum priest and as good investigator as any Arbite. This mission will be the first occasion where you could show your worth to the Inquisitor since joining his retinue 3 months ago and you won't let it pass!
There will be some dice rolls, with different bonus depending on which agent and acolytes you choose, so that's why I tried to give enough details so that you can have an idea of which agent is good at what. You'll have the choice of two acolytes to take with you in the next update, you'll be able to shore up your deficiencies then.
Edit: Well, the dice rolls for investigation didn't last long, but I will keep them for combat or actions that carry a possibility of failure.
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Protagonist: Baldassare Ulrick di Martinelli. The Twelfth. (shortened as Balda)
Origin: Schola Progenium
ARC II: CULTISTS OF BROCANTE
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INQUISITION QUEST
ARC I: MYSTERIES OF BROCANTE
Part 1: TransmissionARC I: MYSTERIES OF BROCANTE
Your are awaken from your sleep by the beeping of your dataslate, signaling the arrival of a message of your Inquisitor.
Agent ...
[]Write-in: Your name (by default: Codex)
Assignment: Determine the origin of the Pelforth virus.
Area of Operation: Wahun agricole region
Assignment brief: The Pelforth virus has been spreading since the last few weeks in the Wahun city area. This area is vital for growing the crops that makes up the tithes Brocante pays to the Imperium.
Considering the virulence of the virus and how quickly it has been spreading, I suspect the work of the Great Enemy. Your goal is to determine if it is the case, so that appropriate measures may be taken. If that's not the case, still follow any lead that might indicate foul play by an enemy of the Imperium.
The Governor has authorized an aid convoy to resolve the situation before the start of the harvest in a 3 months. A place has been secured for you as a representative of the Department of Health & Mores, in charge of making a report on whether appropriate measures are taken. It should grant the access you need for your investigations. You can borrow two acolytes from Vince's team to help, they will be covered by your authorizations from the Dpt.
The Emperor Protects.
The message is short and to the point, a remnant of the time your master, Ordo Malleus Inquisitor Sargent, had spent in the Imperial Guard before joining the holy Ordo.
Your Inquisitor and his large retinue had been in the city of Villeneuve, on the planet Brocante for a few weeks, tracking down and exterminating a Khornate death Cult. The investigation had been going well enough, but rooting the cultists from the exhausted mines doting the landscape around Villeneuve was a slow-going work. Sargent had decided he could send you on the other side of the planet to monitor a situation before before it deteriorated too much. It was a common occurrence with his retinue, dispatching teams when he had the spare manpower to keep an eye on possible threats and areas of interest.
It's the first time since joining his retinue that you were asked to lead a mission, but you had already served him with distinction so far, using the skills you acquired when you were:
[] The redeemer: Since you had been old enough to understand the Imperial Cult, you had been possessed a burning desire to scorch away the corruption hiding thorough the galaxy. Your tenure as a parish priest in the lower hive was cut short after you had riled a mob into a frenzy before leading them in a crusade to cleanse the underhive of the mutants and cultists hiding there. You had been expelled from the Ecclesiarchy after casting down a corrupt bishop, but that had not slowed your crusading, rather just pushed you on the fringes where Inquisitor Sarge had found you. You had been recruited (some would say leashed, the cowards!) for your ability to stir the demurest faithful into berserks ready to give their life for the Emperor and lead them against any abomination.
[] Spacer mole: you were a mid-level clerk on the Aurea Puer, a rogue trader ship, serving the officers. And you were an informant for Inquisitor Sargent, keeping him updated on the goings and doings of the infamous rogue trader Bryan Forga. After being exposed in an unfortunate accident implicating Countess Natasha's silverware and an enraged grox, you escaped the ship and joined the Inquisitor's retinue. You had then served him with your knowledge of paperwork (you were nicknamed Red-Tape Cutter for a reason, damn it!), Imperial procedure across the sector (ie which palms to grease) and cogitator access (authorized or not).
[] High-Hive socialite surgeon: You were a famous and successful surgeon, working on the nobles and elite of Hive Prosperium in a prestigious first tier hospital. You were doing many more plastic surgery than life-saving operations and spending most of your free time rubbing shoulders with the high and mighty. Until you spotted strange tattoos on some your patients, causing you to run for your life, pursued by the Chaos cult you had found, corrupt Arbites and an Ecclesiarchy mob. In the end, you found protection by helping the Inquisitor in charge of dismantling the cult and had continued to serve him, both as a surgeon and when talking to nobles was required.
[] Schola Progenium alumni: Scion of two dead heroes of the Imperium (or at least it's what the abbot told you...), you were raised and taught to be the best, as good in combat as any stormtrooper, loyal to the Imperium and disciplined as any commissar, eloquent as any Ministorum priest and as good investigator as any Arbite. This mission will be the first occasion where you could show your worth to the Inquisitor since joining his retinue 3 months ago and you won't let it pass!
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There will be some dice rolls, with different bonus depending on which agent and acolytes you choose, so that's why I tried to give enough details so that you can have an idea of which agent is good at what. You'll have the choice of two acolytes to take with you in the next update, you'll be able to shore up your deficiencies then.
Edit: Well, the dice rolls for investigation didn't last long, but I will keep them for combat or actions that carry a possibility of failure.
#########################################
################# =I= ##################
#########################################
Protagonist: Baldassare Ulrick di Martinelli. The Twelfth. (shortened as Balda)
Origin: Schola Progenium
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ARC I: MYSTERIES OF BROCANTE################# =I= #################
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ARC II: CULTISTS OF BROCANTE
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