Fenix
Arcane
YAMERO
This game helps to catch up wth all these memes.........................
YAMERO
I'm interested in this but the past couple of pages make me reconsider it. Is it that bad? I saw one review say the translations were incomplete or bad too? I guess I'll check back in later on.
Not really sure why are you going so hard on this game, and at the same time giving Pathfinder a free pass, actually giving it a personal GOTY.
No, I have not played the game much, and I don't hold Insomnia in any higher or lower regard compared to Pathfinder. I find both games to be equally poor and a disappointment because of the release state, and from what I understand both games still have issues. I was mostly just curious why one broken game gets GOTY and the other gets shit on and warned off for buying. But I guess if you didn't have any issues I can see why. My playthrough was filled with different kind of bugs.
I'm not really railing against it. Just find it incredible disappointing that games are released this way now and it is more or less accepted by everyone.
No men, it was real time from the start.Insomnia was originally promised to be a tun-based isometric RPG with deep roleplaying mechanics.
No men, it was real time from the start.
to be fair owlcat has more team members and a better publisher, as well as much much much more experience than herocraft. not to mention probably more money
and not that the two even need to be compared considering the differing circumstances:
Patch v1.4 news + things you might have missed while playing INSOMNIA
DECEMBER 6 - VAULT_13
Hello everyone! First things first — we know you are waiting for the v1.4 patch to be released. The update is wrapping up nicely, with almost all of the planned fixes already in the game. As a reminder, this patch will finally introduce an option to remap keys and a slew of improvements.
However, continuous testing by the QA team revealed additional localization-related issues that could severely affect your enjoyment of the game. We were faced with the option of releasing the build and attempting to fix these issues afterwards or taking an extra week or so to iron them out. Keeping in mind our priority to release higher quality builds, we’ve decided that option 1 is a better choice, especially if we aim to satisfy the expectations of our community. Again, thank you for your patience and understanding!
And to keep things interesting, today we will cover a question that was brought up several times in the comments section and the Community Hub: is there a point to playing INSOMNIA more than once? The short answer is “yes”, and besides some obvious arguments like picking a different background for your character (which results in getting unique side quests) or dealing with quest scenarios one way or another, we’ve decided to show you yet another reason to do so.
Sons of Morakh Clan vs The House of Bea Kera
As we’ve mentioned before, Object 6 is home to quite a number of diverse factions. Two of these factions stand out from the rest due to the fanaticism of their members - Bea Kera and the Sons of Morakh.
First, a bit of history. The Sons of Morakh — one of the oldest clans set on forging its path since the days of the Exodus. The "Morakh's Almanac" (a sacred book full of clan legends) says that it all started with the rebels of Taloy city, who illegally entered the territory of Object 6. Morakh was a leader that united them and merged the desperate masses into a militant community.
The former citizens of Taloy were slowly, but surely gaining in strength and numbers. Soon, they were able to hold their own against competing factions and multiply their wealth. "The Sons of Morakh" was an appropriate name chosen by Borka - Morakh’s offspring and successor.
By the time of Zers Morakh, the next leader in line, the clan began to stagnate after being the de-facto leaders of sector D for hundreds of years. A young criminal gang of religious fanatics called The House of Bea Kera has grown in numbers and started spreading its influences, slowly driving the Sons of Morakh out of business.
As a part of the Ordinate faction you, citizen KZ0012, have your own aspirations to follow and goals to achieve. It’s up to you to decide what faction you want to side with. Whether it is Morakhs or Bea Kera fanatics, you will get a different story path and quests to experience.
For instance, if you decide to stick with Sons of Morakh, one of the tasks you will have to carry out in order to prove your loyalty is to literally destroy an underground illegal drug manufacturing facility, where Bea Kera uses the labour of brainwashed religious fanatics:
The place is a dump - the main lamps are no longer functional, leaving only the orange emergency light to bleed through the wire beams. The only well-lit rooms are the ones where drugs are made. Ventilation systems are barely functional, so the air feels thick and hot. And the only way to get an opportunity to pay a visit to this dark place is to make a choice that will make Bea Kera your sworn enemy. On the other hand, you can work for them and witness a whole different story in the process...
Let us know which faction you’ve picked during your playthrough in the comments below. See you next week!
December's delay is going to be that real good shit though! (Originally posted on Oct. 26th)
I wanted to buy it this week but I gave up. We'll see what the situation will be on spring or summer
Based on what I’ve seen from others, I’ll buy this if they can get it to the point where the bugs are merely a nuisance.
any news?
One of the things I've learned through the years is that keeping silence is the worst thing that a dev can do. Sure, it's more pleasant to tell the community good news only, but since games are being made by human beings and we are not flawless (I suppose life would be boring if we were), mistakes and unexpected things happen, which results in delays and faulty decisions being made. Anyway best thing we can do is to fix what is wrong and try to avoid the same mistakes in the future.
Thanks for being supportive about this! Sometimes it's really hard to process all the criticism (especially when it's emotional) that has been projected towards the team, our game, and me personally. Being the main person who serves as a bridge between the dev team and the community is a blessing and the curse at the same time, and the only thing that keeps me going with this are people who believe in us/me and that we can make finish what we have started.
P.S. communities at Steam are known to be toxic and whatnot, but the only reason for that is the lack of devs response and involvement. Most of bigger devs prefer to have their own platforms for communication instead (which they can fully control). This doesn't make much sense especially when you actually use Steam as your primary platform to distribute the game though
I was disappointed no less than that, knowing I have to break these news to you guys. All I can do is to come up with at least something to make the updates somewhat interesting with lore bits etc. Everything else is up to the team and QA, and hopefully there will be no more delays.
any news?
They found the main programmer. Unfortunately he overdosed on Krokodil. In other words, if you are bored then you can read the support guy posts:
Thanks for being supportive about this! Sometimes it's really hard to process all the criticism (especially when it's emotional)
It's like a journal. With real drama.