IHaveHugeNick
Arcane
- Joined
- Apr 5, 2015
- Messages
- 1,870,558
Will he be instructed to create a Codex account and post here?
Will he be instructed to create a Codex account and post here?
Um, because everyone has been complaining for the last 4 years about how weak their communication has been? Am I missing something?How is hiring a PR manager an incline?
They can communicate in fucking predator language if they make good games. If their games suck (and they do), what do I care about communicating with another rotting corpse of a studio.
I think the general complaint was a sort of an after thought.
Colin McCuck said:Writers are the “most important part of any team”
Colin McCuck said:Writers are the “most important part of any team”
Darth Roxor, do you have any thoughts on this matter?
What's an acceptable play time for a review, positive or negative.
What's an acceptable play time for a review, positive or negative.
There's obviously no such number, but you can (for the fuck of it) question the motives for why exactly does someone not put a game he considers bad away earlier and call it for what it is through a "review", but does indeed go throgh a 100 hour slog of shit; and of course vice versa, why would someone 10/10 a game he has barely touched and which has obvious flaws and dents and shit stains all over the place.
What's an acceptable play time for a review, positive or negative.
There's obviously no such number, but you can (for the fuck of it) question the motives for why exactly does someone not put a game he considers bad away earlier and call it for what it is through a "review", but does indeed go throgh a 100 hour slog of shit; and of course vice versa, why would someone 10/10 a game he has barely touched and which has obvious flaws and dents and shit stains all over the place.
I think it was Feargus who once told a story that he had an email from a very angry KOTOR 2 buyer. The email went like sort of like this "I beat your stupid game 5 times and it was the worst piece of garbage I have seen in my entire life".
So hiring a guy who's primary job would be to interact with the other group of fans - those who have serious issues with their games - could potentially help them get out of that echo-chamber mindset and actually improve those games for the better.
So hiring a guy who's primary job would be to interact with the other group of fans - those who have serious issues with their games - could potentially help them get out of that echo-chamber mindset and actually improve those games for the better.
Hiring a random community manager to do PR talk and pretend to care about feedback doesn't change the arrogant culture of the place.
Naaah, not really.This is like saying the owner of a restaurant can yell and spit on you if the food is good. It’s not just the game that matters, it's also the way they treat their audience, their promises, etc.
Maybe because their communication efforts with backers and fans were awful and contributed in no small part to T:ToN being a huge flop?OK, worst case scenario people ... if inXile has no intention of changing anything they do or listening to the fans, why did they hire a full time community interaction person in the first place? To keep a lid on the 10 people who complained about the Techland Torment Collectors' Edition?
So they want to make communication with the fans better? How cruel and mercenary of them. I'll get my pitchfork.Maybe because their communication efforts with backers and fans were awful and contributed in no small part to T:ToN being a huge flop?OK, worst case scenario people ... if inXile has no intention of changing anything they do or listening to the fans, why did they hire a full time community interaction person in the first place? To keep a lid on the 10 people who complained about the Techland Torment Collectors' Edition?
Don't be that passive-aggressive, Zombra. It's okay, it's just a game company, not your family.
Also, I never said it's a cruel move, just that they're hiring a PR manager to avoid shooting themselves in the foot like they did with T:ToN, which has nothing to do with making their games better, more "hardcore" or whatever.
Don't be that passive-aggressive, Zombra. It's okay, it's just a game company, not your family.
Also, I never said it's a cruel move, just that they're hiring a PR manager to avoid shooting themselves in the foot like they did with T:ToN, which has nothing to do with making their games better, more "hardcore" or whatever.
I don't know man, if you read the Codex interview you'll see they're genuinely confused on why T:TON hasn't been a success. Communication needs to flow both ways, and that was the real problem. Community manager doesn't just put down fires and spew PR bullshit, he also reports to the management if the fans are in uproar about something.