Excidium II
You missed my point. Whatever your preferences or mine, one thing clear about both D:OS games was that they did not intend to be old school to the letter and/or strict repetitions of tried and true formulas. We knew in advance; about the overly humorous approach, the stat/skill simplifying, their nu-RPG agenda and boundary pushing, etc etc
They never omitted mentioning something simply because they knew we'd suppose it'd be in (or out), they never based their campaign on whatever assumptions loosely defined RPGs may conjure up; without clarifying.
Like i said, different. Doesn't matter if you agree with Swen's approach (regarding companions i don't personally), what matters is that you knew. In advance.