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Game News inXile reveal Wasteland 3's party system

Severian Silk

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Guys, to put this in perspective, in X-COM you start with zero characters!
 
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inXile Kickstarters: give us money to work without a publisher until we can find a publisher.

This is quite unfair. In the normal publisher -developer relations it is the publisher who greenlights projects, who decides on features etc. KS publishers are only boys for hire who handle packages and do some marketing and outsource bugfixing.
 

Akratus

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag.
I don't look down on Wasteland 2 as much as some, and I think it was a well intentioned effort that just couldn't live up to expectations.

But every single thing we've heard about this sequel is bullshit and I am not going to play it, ever.
 

acer palmatum

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https://forums.inxile-entertainment.com/viewtopic.php?f=50&p=177041#p177041

Sear: "Hey guys, thanks for voicing your thoughts. However, you are reading too much into that interview. In Wasteland 3, we're still building on Wasteland 2's party-based system and giving you the ability to create and customize Rangers. The main difference is we're planning for you to start out as a single character, before forming a full party out of created characters and companions."

So let's put away the torches and pitchforkes - at least on THAT matter.
 
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200.gif


The only way it ends for the lying sack of shit.
 

J_C

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https://forums.inxile-entertainment.com/viewtopic.php?f=50&p=177041#p177041

Sear: "Hey guys, thanks for voicing your thoughts. However, you are reading too much into that interview. In Wasteland 3, we're still building on Wasteland 2's party-based system and giving you the ability to create and customize Rangers. The main difference is we're planning for you to start out as a single character, before forming a full party out of created characters and companions."

So let's put away the torches and pitchforkes - at least on THAT matter.
Bubbles You could update the OP with this, instead of just posting half truths to ignite the fires of butthurt.
 

Volourn

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Pretty Princess Glory to Ukraine
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FUCK OFF.
TRIGGERED.

SEES UPODATED.

DOUBLE FUKK OFF WITH THE SPIN.

fuck off. fuck off. fuck off.
 

Doktor Best

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The Codex butthurt is real. Most of you will still buy the game when its released and a few mildly positive codex reviews are out. Same with Bards Tale 4, same with Numanumaney.
 

Doctor Sbaitso

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Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Grab the Codex by the pussy Serpent in the Staglands
I sense very transparent bullshit... as if they are contemplating a unique paradigm, romanticizing the concept with narrative. And they noticed some people liked the old way but that way is flawed and the likers of it naive. How novel a thing they have invented. But it would be difficult and challenging to pull off, so they are putting all of their big brains on it.

I say this with no fucks given and not even a passing interest in W3 to get upset about. Just my observations.
 
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Bubbles

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https://forums.inxile-entertainment.com/viewtopic.php?f=50&p=177041#p177041

Sear: "Hey guys, thanks for voicing your thoughts. However, you are reading too much into that interview. In Wasteland 3, we're still building on Wasteland 2's party-based system and giving you the ability to create and customize Rangers. The main difference is we're planning for you to start out as a single character, before forming a full party out of created characters and companions."

So let's put away the torches and pitchforkes - at least on THAT matter.
Bubbles You could update the OP with this, instead of just posting half truths to ignite the fires of butthurt.

Our news item is directly quoting the Redbull article, which has not been updated or corrected. And we don't usually quote forums posts as news. However, in this case I will make an exception and add Mr. Schwartz's quote to the OP.
 

J_C

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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
https://forums.inxile-entertainment.com/viewtopic.php?f=50&p=177041#p177041

Sear: "Hey guys, thanks for voicing your thoughts. However, you are reading too much into that interview. In Wasteland 3, we're still building on Wasteland 2's party-based system and giving you the ability to create and customize Rangers. The main difference is we're planning for you to start out as a single character, before forming a full party out of created characters and companions."

So let's put away the torches and pitchforkes - at least on THAT matter.
Bubbles You could update the OP with this, instead of just posting half truths to ignite the fires of butthurt.

Our news item is directly quoting the Redbull article, which has not been updated or corrected. And we don't usually quote forums posts as news. However, in this case I will make an exception and add Mr. Schwartz's quote to the OP.
Thank you. :salute:
 
Self-Ejected

Bubbles

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The updated part:

Update: inXile developer Eric Schwarz has issued a statement on the Wasteland 3 forums:

In Wasteland 3, we're still building on Wasteland 2's party-based system and giving you the ability to create and customize Rangers. The main difference is we're planning for you to start out as a single character, before forming a full party out of created characters and companions.​

We have reached out to inXile with a request for further clarification.
 

FeelTheRads

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KS publishers are only boys for hire who handle packages and do some marketing and outsource bugfixing.

Yes, if you were to believe Fargo.

I find it very hard to believe that a company will put money into something without sticking their dick into it too. Remember, it's not inXile who pays Techland (therefore they're definitely not "boys for hire"), but Techland is spending their own money on this and I really doubt it they just give money away for the physical versions and marketing and just wait to see what happens.
I guess we will never know, but I bet the delay of TiToN and the consolization is on them. Not that I would put it past inXile to be all on them, though.
 
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KS publishers are only boys for hire who handle packages and do some marketing and outsource bugfixing.

Yes, if you were to believe Fargo.

I find it very hard to believe that a company will put money into something without sticking their dick into it too. Remember, it's not inXile who pays Techland (therefore they're definitely not "boys for hire"), but Techland is spending their own money on this and I really doubt it they just give money away for the physical versions and marketing and just wait to see what happens.
I guess we will never know, but I bet the delay of TiToN and the consolization is on them. Not that I would put it past inXile to be all on them, though.

Were not the previous deals with Deeo Silver and Paradox based on giving them % of income of boxed copies?
 
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PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
I wonder where this bullshit Codexian Fargo the Salesman meme comes from; you'd think that if he were just a soulless businessman who doesn't even really care about the long forgotten IPs that he revives, he'd actually make big money with games outside of this tiny little RPG niche market he carved out for himself.

... producing games that makes big money isn't exactly easy or necessarily possible. You need hundreds of programmers and animators.
 

FeelTheRads

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Were not the previous deals with Deeo Silver and Paradox based on giving them % of income of boxed copies?

As far as we know.

Not all deals are the same, though. Techland definitely looks more involved than Deep Silver.
And even if was just doing the boxed copies, how do you see a company just giving money for that? Seems like a risky thing to give money in the hope that something sells enough for you to make profit. I'd think you'd want to have a more hands-on approach.
 
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This is called investing, it involves risks. It all depend on how much % will one boxed copy bring do the publisher. Cost of producing are low, so with hight enough %, even selling small number of copies can be providable and if the game sells more than that safe low number forecasted by the publisher, then it can be quite a good investment.
 

SausageInYourFace

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Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath
I wonder where this bullshit Codexian Fargo the Salesman meme comes from; you'd think that if he were just a soulless businessman who doesn't even really care about the long forgotten IPs that he revives, he'd actually make big money with games outside of this tiny little RPG niche market he carved out for himself.

... producing games that makes big money isn't exactly easy or necessarily possible. You need hundreds of programmers and animators.

A man with the connections and a name like Fargo could have also found a job at a larger company. Instead he kept afloat with some throwaway games during the long night, until the time was right do the things again that he actually wants to make.

Pretty much like that other 'shady salesman' Sven Vincke did.
 

Volourn

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"Most of you will still buy the game when its released and a few mildly positive codex reviews are out."

Nah. I already 'bought' it based on WL2 so NO, I won't be buying it post release, you DUMFUK.
 

Roguey

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Oh, well I approve of this compromise.

We have reached out to inXile with a request for further clarification.

Trolling aside, why would you even bother?
 

naossano

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Which sentence of the initial post make you think the party creation will be removed?

https://forums.inxile-entertainment.com/viewtopic.php?f=50&p=177041#p177041

Sear: "Hey guys, thanks for voicing your thoughts. However, you are reading too much into that interview. In Wasteland 3, we're still building on Wasteland 2's party-based system and giving you the ability to create and customize Rangers. The main difference is we're planning for you to start out as a single character, before forming a full party out of created characters and companions."
And all i got was WTF...
 
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Bubbles

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The original article didn't say anything about removing party creation, it only advanced a different definition of the term: “You’ll have your initial character, and then you will certainly come across a wide range of NPCs throughout the world. But you will be able to adjust the stats of other party members."

Initial character + wide range of NPCs + being able to adjust the stats of party members. Maybe the part where the devs talked about creating multiple characters was cut by the editors because it was too boring for their target audience?
 

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