Immortal
Arcane
It can, you're just too lazy and stubborn to try to train a model and/or lora to do it.Yet it cant even generate simple moderately quality/consistent assets for my game.
In this case, he's exclusively talking about things like creating an interface or creating isometric tilesets.My thesis is that it's worthless in the hands of people that suck. Either you just plain suck, or you're trying to use it outside a good use-case, which means you suck, or you don't integrate it into a larger process, which still means you suck. AI can produce assets for a pipeline just fine, and despite not investing much time into it I can generate consistent results and others with more tools can generate different angle renditions of the same character or item. Need textures for your project? It can do that. Need promotional art or still images? It can do that too. Enemies or wall art for your dungeon crawler, an art pass over your isometric pre-rendered backgrounds? Got it. What it won't do is to make you suck less.
His standard is also that it should be instantly useable without any work on his part to clean it up, or incorporate it into his design process.
In other words, he's not actually looking to use AI and is just trying to set a high standard that he feels is impossible so that he doesn't feel threatened as a programmer/amateur graphics designer.
Actual artists are already using AI in their creative processes. People, including myself (a non-artist), have used AI to create content for games, books, videos, internet ads etc.
But this guy is still in every AI thread on the site gaslighting himself that it's all a nothingburger. Sad.
I hit generate on a free website that runs an old stable diffusion and it didn't spit out my dream game in my head.
AI is shit and worthless.