luj1
You're all shills
GoG version runs perfectly for me, got it for free too
on Win 7 no less
It's a great game
on Win 7 no less
It's a great game
The one I have installed is the GOG version. I have the disk version (I probably have more than one version of it in disk), but laptops these days don't have optical drives anymore, so I go with GOG.How do you make Tactics run on modern PC? It always doesn't like to launch for me.
The good thing about solo unarmed is that you don't need to spend a lot of money on equipment or other stuff. That's why in my screenshot up there, I'm using the Piston Fist as the main weapon and the Power Fist as a secondary one, to save ammo and travel lighter.Carrying all the loot must have been hell, through.
No Avellone for the writing? then no, not all.Are you denying that the great minds behind the game Fallout created Outerworlds?Fallout -> Outerworlds
Give a medal to this genius please
Avellone didn't work on Fallout.No Avellone for the writing? then no, not all.Are you denying that the great minds behind the game Fallout created Outerworlds?Fallout -> Outerworlds
Give a medal to this genius please
I can't be sure anymore, but I probably bought it from a trader in a special encounter.Also, how do you already have Enviromental Armor by Peoria? I thought you only started getting it during the mutant missions?
https://fallout.fandom.com/wiki/Fallout_2_developers?so=searchAvellone didn't work on Fallout.No Avellone for the writing? then no, not all.Are you denying that the great minds behind the game Fallout created Outerworlds?Fallout -> Outerworlds
Give a medal to this genius please
To be fair, Fallout =/= Fallout 2
Well it's been sitting in my GOG library for years, but the last time I tried to play it, it refused to launch (on win10).better than every non-isometric falloutTactics
yet many never played it
https://fallout.fandom.com/wiki/Fallout_2_developers?so=searchAvellone didn't work on Fallout.No Avellone for the writing? then no, not all.Are you denying that the great minds behind the game Fallout created Outerworlds?Fallout -> Outerworlds
Give a medal to this genius please
Not something I'd attribute to the writers but the turnover rate. Too many people worked on it, and it shows.https://fallout.fandom.com/wiki/Fallout_2_developers?so=searchAvellone didn't work on Fallout.No Avellone for the writing? then no, not all.Are you denying that the great minds behind the game Fallout created Outerworlds?Fallout -> Outerworlds
Give a medal to this genius please
Fallout 2's writing is worse than 1's lol.
Fallout 2's writing is worse than 1's lol.
It's an important theme, irreplaceable in Fallout universe.Don't forget about Broken Hills lib stuff. I thought Cotex hates lib stuff (muh muties, muh racism).
What did Todd "don't be a fool, kill the ghoul" Howard mean by this?otherwise mosta are pure towns.
Vault 13 NPC dialogue outside of a few core is clearly written from the same fill-in-the-blank template.
Vault 13 has some weird dialogues. Every human and some other NPCs have unique lines to answer your questions. To answer them back, you have three responses - one very polite, one neutral and one rude. Every single convo in Vault 13 follows this pattern, like copy and pasted or made in a hurry
You didn't notice "dindunuffin" being written all over the Broken Hill quest line?It's an important theme, irreplaceable in Fallout universe.
Since there's intelligent humanoids that are not humans, it's inevitable that the developers explore the idea of co-existence.
Fallout released October '97, Cain announced FO2 in December the same year. FO2 released October of '98. Someone might have better knowledge than me, but I don't think they started working on FO2 prior to FO's release because nobody at Interplay thought it was going to be a hit.Vault 13 NPC dialogue outside of a few core is clearly written from the same fill-in-the-blank template.
Vault 13 has some weird dialogues. Every human and some other NPCs have unique lines to answer your questions. To answer them back, you have three responses - one very polite, one neutral and one rude. Every single convo in Vault 13 follows this pattern, like copy and pasted or made in a hurry
He says something like "I wanted to prevent the conflict with as little bloodshed as possible". You know, a cave full of dismembered people - not much bloodshed by mutie standardsSo what did the mutants say why they were even killing random people, or is that not ever explained?