Somberlain
Arcane
Wasteland 2 = banal shit boring
Pillars of Eternity = banal shit boring
Which is better and why?
Pillars of Eternity = banal shit boring
Which is better and why?
To show you how retarded you are, I will just let you read your own comment because it applies to you more than anyone.
NWN shits all over PoE in terms of system design
Give me some of what you're smoking
Wasteland 2 = banal shit boring
Pillars of Eternity = banal shit boring
Which is better and why?
There cannot be two skies.
Nwn used dnd 3.0 you goat fucking autistNWN shits all over PoE in terms of system design
Give me some of what you're smoking
Are you Sawyers favorite little concubine so he lets you shill here?
PoE has the WORST ruleset and some of the worst core-systems ever to be seen in a RPG, whereas Nwn simply used DnD 3.5 ED adapted for a video game and it worked
Can you point out where the difference are between 3.5 and 3e? Are they relevant to NWN?Nwn used dnd 3.0 you goat fucking autistNWN shits all over PoE in terms of system design
Give me some of what you're smoking
Are you Sawyers favorite little concubine so he lets you shill here?
PoE has the WORST ruleset and some of the worst core-systems ever to be seen in a RPG, whereas Nwn simply used DnD 3.5 ED adapted for a video game and it worked
PoE while is not a very good game excels in some part (art, especially location, music, bigger part of its writing compared to WL2).
See you don't understand anything. You don't even understand what you don't understand LOLTo show you how retarded you are, I will just let you read your own comment because it applies to you more than anyone.
You can replace a few of the phrases in Lhynn's description of PoE's system and they would apply equally well to any edition of D&D. It is unsubstantial fluff meant to make people who hate PoE feel good. Nothing more, nothing less.
Hes right actually. There are a few differences, some feats got changed, some class features got changed, some spells were added. overall 3.5 made casters even more powerful while shitting on non casters.Can you point out where the difference are between 3.5 and 3e? Are they relevant to NWN?Nwn used dnd 3.0 you goat fucking autistNWN shits all over PoE in terms of system design
Give me some of what you're smoking
Are you Sawyers favorite little concubine so he lets you shill here?
PoE has the WORST ruleset and some of the worst core-systems ever to be seen in a RPG, whereas Nwn simply used DnD 3.5 ED adapted for a video game and it worked
I think the Nomads scene would've worked better if they chopped it into, say, a cluster of 4 or 5 smaller (and more abstracted) maps that you can fast travel between once you've gone through them, similiarly to how Fallouts city maps worked. No, I take it back, I don't think it would've been better, I'm sure it would've.
MMO-grade power creep with weapon tiers,
Ah yeah. Much better in PoE where every weapon is essentially the same as any other. Fun for the whole family.
Uh, how should I reply? Play the game before you make ignorant statements?
Josh Sawyer is one of the industries' few serious RPG designers, who made a valiant effort to create a highly complex system from scratch and fulfilled all of his promises, but had to be cautious and conservative about his priorities.
So much butthurt that only a couple of autists and otherwise just clueless people "understand" Sawyer's greatness. It's very amusing.
they are designed to be perfectly balanced
So much butthurt that only a couple of autists and otherwise just clueless people "understand" Sawyer's greatness. It's very amusing.
You say that like it's an insult, but the fact is that autistic people are more intelligent than neurotypicals. Nikola Tesla and Einstein for example were autistic, and people thought they were retarded. Such is usually the case when it comes to geniuses - normal people easily mistake it for stupidity.
Found the autist.
Found the autist.
Possibly. But I don't consider "autist" a pejorative, and neither should you, or anyone.
But your post history is full of
They do different types of damage (piercing, bashing, etc.) which is more effective against certain types of enemies than others.
they are designed to be perfectly balanced
But yes, they are designed to be perfectly balanced so that all are usable
Like in what, 2% more effective?