bionicman
Augur
- Joined
- May 31, 2019
- Messages
- 741
Experience the campaign with friends in online co-op mode
Hecking yes! I'll finally be able to play Jagged Alliance with my wife's boyfriend!
Experience the campaign with friends in online co-op mode
Straciatella and 1.13First one and Deadly Games?
I didn't realize that was Vicki till the gameplay footage named her. The dreads are new and she looks a lot darker (I always thought she was mixed race, but that could have been a tech limit on colors). Still, she doesn't look or act like generic CURRENT YEAR black woman so, eh. Also Ambidexterity IS her skill and starting equipment in JA2, so there's a reason for her to have two pistols.
fanta Here's your citation: https://github.com/dariusk/ja2/blob/master/ja2/Build/Strategic/Strategic AI.c just scroll past the headers
I hope they'll take some inspiration from Urban Strife, which I'm slightly optimistic about:
Obviously there's more to a good JA2 successor than just ballistics, but the attention to such detail tells me the Urban Strife guys have their hearts in the right place. This trailer is a marketing push by THQ and thus 'has to sell this idea to the general public' but I do hope that Haemimont Games will demonstrate that they *understand* what made JA2 so good and not just reskin XCOM and tweak some mechanics. Obviously these (nu) XCOM games have sold more copies than the entire JA franchise ever has so I'm pessimistic about their chances to swim against the THQ tide so to speak. Ah well.
Not sure. Maybe its easier to itemize junk than good loot placement.I hope they'll take some inspiration from Urban Strife, which I'm slightly optimistic about:
Obviously there's more to a good JA2 successor than just ballistics, but the attention to such detail tells me the Urban Strife guys have their hearts in the right place. This trailer is a marketing push by THQ and thus 'has to sell this idea to the general public' but I do hope that Haemimont Games will demonstrate that they *understand* what made JA2 so good and not just reskin XCOM and tweak some mechanics. Obviously these (nu) XCOM games have sold more copies than the entire JA franchise ever has so I'm pessimistic about their chances to swim against the THQ tide so to speak. Ah well.
Why does every fucking game have to include crafting
catfood: where's typo in my previous post?
JA always had basic crafting, there just wasn't a special menu for it.Why does every fucking game have to include crafting
And I am pretty sure that they won't be able to implement even half the mercenaries of the originals (let alone design some funny interactions/dialogues between them).
Here you'll be able to interact with fans from all the Jagged Alliance games, read the latest developer posts about Jagged Alliance, and engage with each other and the developers. Many of the developers will be active on the site, reading your posts.
Has there been any remake or sequel to in the past 20 years that wasn't worse than the original?
Has there been any remake or sequel to in the past 20 years that wasn't worse than the original?
... Rance X > Rance IX > Rance Quest Magnum > Rance 5D > Rance IV > Rance II > Rance IHas there been any remake or sequel to in the past 20 years that wasn't worse than the original?